Introduction to C Programming Features
C programming is a procedural language designed to divide large programs into smaller, manageable functions or procedures. This modular approach simplifies developing complex software by enabling focused task handling within individual functions. For a deeper dive into related programming concepts, you can explore Understanding Data Structures Through C Language: A Comprehensive Guide.
Distinction by Level of Abstraction
- High-level languages (e.g., COBOL, FORTRAN, C++, Pascal) offer more abstraction, hiding system details for user convenience.
- Low-level languages (e.g., Assembly) require detailed knowledge of hardware and system internals.
- Middle-level languages: C is classified here because it balances user-friendliness with access to system features like direct memory manipulation.
System-Level Features of C
- Direct memory access using pointers
- Bit manipulation via bitwise operators
- Ability to embed assembly code
These capabilities make C ideal for developing system software such as operating systems, kernels, and device drivers, alongside application software like games and editors.
Built-in Functions and Libraries
C provides a rich set of standard libraries and header files (e.g., stdio.h) that contain declarations for input/output functions (printf, scanf). These libraries streamline programming by allowing developers to reuse pre-written, tested functions. For more insight into how C represents data internally, see Understanding Data Representation in C Programming.
Understanding a Basic C Program
Code Overview
- Comments: Initiated with
//, ignored by the compiler, aid readable code documentation. - Preprocessor Directive:
#include <stdio.h>instructs the preprocessor to include the standard input-output header file before compilation. - Main Function: The entry point of a C program, typically defined as
int main(). It contains the executable code block within curly braces{}.
Function and Variable Basics
- Function: A block of code designed to perform a specific task.
- Variable: Storage units that hold data values.
For further understanding of related programming fundamentals, consider reviewing Understanding Variable Data Types and Operators in C++.
Syntax Breakdown
-
int main()int: Return type indicating the function returns an integer.main: Standardized function name where execution starts.- Parentheses
()contain parameters; empty here indicating none.
-
printf("Neso Academy");- Calls a predefined function from
stdio.hto print text to the console. - Ends with a semicolon; no braces as it's a function call, not definition.
- Calls a predefined function from
-
return 0;- Indicates successful program termination.
Compilation and Execution Process
- Preprocessor: Replaces directives like
#includewith actual header content, generating expanded source code. - Compiler: Translates preprocessed code into machine code.
- Linker: Connects function declarations with their actual definitions in standard libraries, optimizing compilation speed by not copying function code repeatedly.
Using Code Blocks IDE for Practice
- Download and install Code Blocks from the provided link.
- Write and save your C program.
- Use Build and Run to compile and execute the first time.
- Use Run alone for subsequent executions without code changes.
- Observe compilation messages in the Build Messages tab for errors or warnings.
For a structured learning path, you may find the Comprehensive GATE-Focused C Programming and Data Structures Course beneficial.
Suggested Exercises
Try making incremental modifications while observing effects and errors:
- Remove
#include <stdio.h>and observe errors. - Delete the semicolon after
printf. - Remove the
intreturn type inmain. - Change
return 0;to return other integers or characters. - Remove semicolon after
returnstatement.
Understanding these errors will deepen your grasp of C programming syntax and compilation.
This guide offers a foundational understanding of C's core concepts and practical coding steps, setting you on the path to effective programming and software development.
If you remember in our previous lesson that is Introduction to programming and Data Structures we had talked
about most important features of C programming Those were Portability and less lines of code.
Let's explore some more features of C programming. Have you ever wondered, why a company like Google for example has
separate departments for carrying out different tasks for the same job? Suppose, if the job is to develop a
software, then there might be a separate department for requirement analysis, a separate department for separate department for requirement analysis,
a separate department for designing phase, or may be a separate department for
testing phase etc. What do you thing is the need of making so many departments for the
development of a single software? Think about it. One day, I typed at Google search box
highly effective study habbits. And one of the results that poped up is this. Don't attempt to cram all
your studying into one session. Successful students typically space their work over shorter periods
of time and rarely try to cram all of their studying into one or two sessions. That is what I like to emphasize about.
These two examples have something in common. To be successful in some task
that we want to accomplish, the best idea could be to divide a task into smaller tasks and then work
on them separately. The similar idea is adopted by the inventor of the language.
He defined the language as procedural language. which simply means dividing your gigantic program into much smaller
programs called procedures or functions so that we can easily work with them. So, everything in C is nothing but set of
procedures or functions and this is the main feature of C language. This is the distinction between
High level language and low level language. Here, high or low simply points to the Degree of Abstraction.
Abstraction means hiding system level details. Therefore, high degree of abstraction means less efforts to the user
or you can say more user friendliness. As we won't have to worry about what is happening inside.
Example could be simple text editor. You are just typing out the text and when completed hit the save button,
without even worrying about how it is getting stored? , where it is getting stored? etc.
This is called higher level of abstraction. On the other hand, lower degree of abstraction means
more efforts to the user. In this case you have to know each and every internal details
about the computer. Example of high level programming languages are
COBOL, FORTRAN, C++, LIPS, Pascal, Prolog etc. And that of the low level languages
is Assembly language. There is one more level which is called middle level
which is neither high nor low. C language is called middle level language. because it does make programming
simpler for human beings. But then, on the other hand it also allows us to access system level features
such as Direct access to memory through pointers, Bit manipulation using bitwise operators,
Writing assembly code within C code. Because of these unique features of C, C became a popular language
or you can say a popular choice for developing both system level applications like kernels, device drivers,
operating systems etc. and various software applications like games, editors and other
graphic rich applications. These things are called system level features.
Now, C offers wide variety of built in functions, standard libraries and header files.
This makes programming a cake walk for programmers and that is obviously a great advantage.
OK friends, after a long conversation on the feature of C programming, that we had up till now
Let's come to an example to give you an idea about how a C code looks like. And we will also explore what does each
line mean that we write in the code. Let's try to make the session even more dynamic. I would recommend you to please
download Code Blocks IDE to execute code on your own. Because as I already told you,
programming and data structures becomes more interesting when you get your hands little dirty. Code Blocks is an integrated development environment
that helps you in creating C programs efficiently. You must follow the link in the description below to know more about how to install Code blocks
in your computer. Now we are going to execute a very basic C code in code blocks.
And I will explain you, what does each line depict in the program. In the first line, I had written
comment using double slash. Compiler usually ignores the comments. They are meant for the users
or you can say developers for their better understanding. As I have written on the top
that this program will print the output Neso Academy on to the console window.
Console window is just a black screen. And you will see in a moment. Next I have written #include <stdio.h>
Let's try to understand what does it mean. #include - this so called command written over here
is called as pre-processor directive. Now, the common question that pops up immediately is
what is pre-processor? Pre-processor job is to replace the textual content which is actually
followed by hash symbol ( # ) with the actual content. You had simply written #include <stdio.h> in your code.
But pre-processor actually replaces this line with the actual file stdio.h. Actually, before the compilation process
begins, pre-processor does its job by replacing those texts which are followed by hash symbol in the code.
As the name itself suggests pre-processor which means processing done prior to the actual compilation
Previously, what you have is the source code. The code that I had written is called as source code
which is now converted to an expended op code or you can say expended source code
because of the pre-processor we had replaced those statements which are followed by hash symbol
with the actual content of the files. This obviously increases the size of the actual content.
And therefore called Expanded source code. After that it sends the code, to the compiler
and compiler does its normal processing converting source code to machine code. Therefore #include<stdio.h>
simply requests the processors to include the file stdio.h. Now what does stdio.h mean?
Stdio.h is standard input output file, with .h extension. This file, with the .h extension
is called header file. Header files usually consists of prototypes or you can say declaration
of the function that we need. For example- stdio.h consists of declarations of functions like
printf and scanf. printf function is used to print the contents, whatever is there inside
its parenthesis and scanf is used to take user input at run time.
Including the header file is important. As you need to tell that which functions you are going to use in your program.
Next I had written a wired looking expression int main followed by curly brackets.
And inside them you have are some statements written. Before explaining you what does it really mean
let me give you a brief overview about what is function and a variable. Whatever code you write in C
always consists of these two important elements. C function consists of group of statements
that are intended to solve a particular problem On the other hand, variables are the
entities used to store values which are used during computation. In our example we have function named main
And the statements of the main are enclosed within these curly braces. Here the purpose of main function
is to print Neso Academy as output. Note down one thing. You may have several functions inside
your program but the entry point from where the actual computation begins is the main function.
Compiler actually look forward to this particular function and it is the starting point of your program.
Now the basic syntax of defining a function looks like this. You have a return type.
Then you have a name of a function. Then parameter_type name_of_parameter parameter_type name_of_parameter
enclosed within these brackets. These are called parameters list. And inside you can say
you have some set of statements which are followed by these curly braces. Here in our example
return type of this function main is int. int is a short name of integer. That means, your function
after completing all its statements will return an integer value. You can see that the last statement
that I have written here is, return 0 It indicates that if your statements complete execution successfully, then return integer 0
and exit from the function. Else if something else goes wrong, it will return some other integer
other than 0. I will explain you in detail about the functions in up coming lectures.
For now, this is enough to know. In function syntax, after return type
you have to specify the name of the function It can be any name of your choice. But in my opinion it is better to choose
a name which will give you a clear picture about what your function will actually do. Like if a function is meant for
performing addition, then the name add looks more sensible It improves readability. But there is no hard and fast rule.
You can choose any name of your choice. Main function is pre defined. OK. you cannot change that name.
Main is pre defined already. After the name of the function, you can see some lists of parameters which are
enclosed within the round brackets. These are called the inputs to your function.
In our example, main function doesn't have any parameters. It is mostly defined like that way.
But if you want, you can add parameters arcc and arcv whose values is been provided at run time
using command line arguments. You don't have to worry about it right now. we will talk about them in detail later.
Now, let's come to the main content over here. printf(" Neso academy"); and return 0;
What does it really mean? Here, we have a function called printf which has one parameter closed within quotes.
If you see carefully, I haven't put any curly brackets after this printf function. I simply put a semi colon over here.
The reason behind this is that this function is pre-defined somewhere in the C standard library
which is the library containing definitions of many functions like printf. The advantage of such a library is that
we won't have to write down the codes of functions again and again. Instead we simply call them
whenever needed. So we just have to call the function instead of defining it once again.
Note- In comparison with the definition of the function everything is as it is
when you are calling a function. But at the end of the closing bracket you have a semicolon.
And won't have curly brackets after that. Using printf function, you would be able to print the output Neso Academy
on the console window. OK. let's execute the code. You simply click on Build
and Run button over here for the execution of your code. If you are writing the code for the first time,
then you have to use this Build and Run Let's click on it. Here you can see the output.
Neso Academy is printed. Right? With the information process returned 0.
Which simply means your program completed successfully. Note- Here because we are first
time we are executing the code therefore Build and Run both are required.
Build actually asks the compiler to build the machine code for the source code we had written.
And Run simply runs the code and produce the output. Run button is available over here.
If you are executing for the second time, you simply has to use this run button. If you are not making any changes to the code
then clicking on the run button is sensible. If you make any changes, then you have to build it again
and Run. There is one more important point I would like to mention.
As we had learnt that we write #include <stdio.h> to include the standard input output header file.
And I told you this header file contains the prototypes or declarations of the functions like printf.
And I also told you that C standard library consists of the actual definition of the functions like printf.
Then one important question, I would like to address is Why do we require different files
one for storing the prototypes of the functions and other for storing the actual code? The reason behind that is the header files
stdio.h consists of only the declarations of the functions. That tells your compiler which functions
you are going to use in your program. And your pre- processors simply combines those declarations with the actual source code
and produce Expanded source code. On the other hand, C standard library consists of actual definitions of the functions.
Now, there is a program called linker which actually maps down the prototypes
mentioned by the pre- processor to the actual codes written in this standard library. It simply maps
and does not copy paste the content like pre- processor. This separate process of linking
makes the computation of program a little faster. Imagine if the pre- processor does the job of getting all the actual definitions
of the functions to the source code. How hectic the task would be and it also increases the size of the
the code exponentially. Because this time you are adding actual definitions and not the prototypes.
And thus compiler has to do a lot of work to compile the program. And therefore the speed of compilation falls down drastically.
Therefore maintaining header files and standard library separately is essential. OK friends, we end this session now
But before you leave, here is a quick exercise for you. Install the Code Blocks
and try to execute the code on your own that we had written.
Make these changes to the code and see what happens. Please make the changes one by one
and not all at the same time. To actually know what happens to the code and we will be able to see the errors clearly.
Comment out the #include<stdio.h> Second thing, remove the semicolon after printf. Remove int return type from main
Instead of 0 in return write any integer value you want. Replace 0 with some character.
Characters are usually written with single quotes Replace 0 with some character. Characters are usually written with single quotes For example you may write return 'a'.
Remove semicolon after return. The errors are shown in the window below. Over here as you can see.
Under this build messages tab. If there is any error it will be shown over here.
As you can see, build is finished o errors, 0 warnings and 0 minutes and 2 seconds Right?
So your code is completed successfully. Kindly see the message generated by the compiler and try to understand them on your own.
That's it. See you in the next lecture. Bye.
C is considered a middle-level language because it combines features of both high-level and low-level languages. It offers user-friendly syntax like high-level languages while providing direct access to memory and system-level operations, such as pointer manipulation and embedding assembly code. This balance makes it suitable for system programming and application development.
To write and run a C program in Code Blocks, first install the IDE from its official website. Create a new C source file and enter your code, ensuring you include necessary headers like <stdio.h>. Use the ‘Build and Run’ option to compile and execute your program for the first time; after that, you can simply use ‘Run’ if no code changes are made. Monitor the Build Messages tab for any compilation errors or warnings.
Header files such as <stdio.h> contain declarations for standard library functions like printf and scanf. Including them with the #include directive allows the compiler to recognize these functions during compilation. Omitting required headers often results in compile-time errors, as the functions will be undefined.
Functions in C are blocks of code designed to perform specific tasks, helping divide programs into manageable sections. Variables act as storage locations to hold data values manipulated by these functions. Together, they enable structured and efficient coding by encapsulating operations and managing data.
The statement 'return 0;' signals successful termination of the program to the operating system. Returning zero generally means the program executed without errors. Changing the return value to non-zero integers can be used to indicate different exit statuses or error codes.
Compilation involves multiple stages: first, the preprocessor handles directives like #include by inserting header file content into the source file. Then, the compiler translates the preprocessed code into machine-level object code. Finally, the linker combines object files with library functions to produce the final executable, optimizing by linking declarations instead of copying full code.
Common mistakes include omitting the semicolon after statements like printf, removing essential headers like <stdio.h>, deleting the return type in main, and incorrect return statements such as missing semicolons. Experimenting with these errors helps reinforce understanding of C syntax and proper coding practices.
Heads up!
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