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I Entered a Tournament with 6 Bug Type Pokemon
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I've making videos for almost ten years,
and I've done a lot of silly challenges during that time.
So when my assistant producer, Scarlet,
pitched the idea
of doing a mono Bug type challenge
to close out Bug Month, I thought,
"sure, it'll be hard, but at the end of the day,
it's just another challenge run;
I'm sure that I can do it."
I had no idea how wrong I was.
This challenge has been, by far,
the single most difficult
one that I've ever attempted.
More difficult than hitting ranked one in the ladder
with Red's team.
More difficult than using all Normal types-
God, that was easy by comparison.
More difficult than using
only unevolved Pokémon.
And I understand that
that probably sounds ridiculous.
How could Bug type Pokémon be worse than Pokémon
that literally haven't evolved yet?
But it's true.
And I'll tell you why.
First, using exclusively Pokémon
that all share a type is already
a difficult challenge.
Part of what makes Pokémon
an interesting, competitive game
is that you can use your characters
to cover for each other's weaknesses,
and that becomes a lot harder
when all of your Pokémon
share their weaknesses.
However, comparing mono Bugs,
nearly any other monotype challenge
is not really fair,
because Bug is by far
the worst type in the game,
and it's not even close.
There's a couple reasons for this.
First, Bug is a terrible type offensively.
There are a whopping seven types that resist it,
and only three that are weak to it.
Because many of the best Pokémon
in the game have two types,
and because Bug is resisted
by so many types,
you're almost never able to use
a Bug type attack for super effective damage.
There are like two mainstream Pokémon right now
that are weak to Bug.
Defensively, Bug is a lot more balanced,
with three weaknesses and three resistances.
However, when every Pokémon on
your team is a Bug type,
your defensive spread doesn't
matter nearly as much.
There's a bigger issue at hand here
than just the typing being bad,
and I would say that it is the single
biggest reason that this challenge was so hard:
the Bug type Pokémon
themselves are awful.
I'm not doing like a YouTuber
exaggeration here.
These Pokémon are so abysmal
that I have trouble putting it into words.
And I know from experience:
I tried almost every Bug
type in the game.
Over the entirety of the 3+
years that Scarlet and Violet
has been out,
there is only ever been
one Bug type Pokémon to reach above
1% usage for more than like a week.
One! Out of the entire type!
And I need six Pokémon to make a team!
In some sick, twisted, cruel joke
that Game Freak has set up, apparently just for me,
many of the best Bug types
are not in Scarlet and Violet
These are not many of the best Pokemon,
they're simply the best Bug types,
but that doesn't matter because they're not around.
To make matters worse,
many of the more niche Bug types
that would be helpful for a challenge like this
are also not in the game.
I never thought I would mourn
the lack of Parasect before,
and yet, here I am.
These are Pokemon that are considered okay at best
and extremely niche to,
well, garbage at worst,
and yet I am denied even these scraps.
But I'm not just limited in terms
of the Pokemon themselves.
I'm also limited in terms of what
the Pokemon I have can actually do.
Would you like to guess
how many Bug type Pokemon present in Scarlet and Violet
can learn the quintessential supporting move
pivotal to a lot of strategies
Fake Out?
If you guessed zero,
you would be correct.
What about one of the best moves in the game,
the redirection move,
Follow Me?
Again, zero.
Well, okay.
What about, like, Final Gambit?
This can be used to remove a threat
at the cost of one of your own Pokemon,
which I guess is a little bit like Fake Out and Follow Me,
I guess; it kind of enables setup, or it would,
but it doesn't matter because zero
Bug type Pokemon can learn it.
I know Accelgor learns it, it's not in the game, okay?
The final nail in the coffin as to
what makes this challenge so difficult is the format.
Up until last month, as of the time
I'm filming this at the end of December,
competitive Pokemon had been
using a ruleset called Regulation H,
which banned all of the Legendary
and Paradox Pokemon.
With a lower power level across the board,
my Bug type Pokemon
could have had a slightly less
uphill battle than they do now,
because right now the format
is called regulation F,
and it unbans all of the Paradox
and most of the Legendary Pokemon.
So, as if it weren't bad enough
to deal with Incineroar,
Rillaboom and Gholdengo,
I've also got to somehow
find a way through Flutter Mane, Urshifu
and Tornadus.
I have never worked harder
to make a team work and seen
less success.
I played over 100 best of threes
to try and get something to come together.
That's between 2 and 300 games.
I built more iterations,
tried more Pokémon than I ever had before,
and was still coming up with nothing.
After a full week of waking up every morning
to bang my head into a Bug-shaped wall,
I entered a tournament and I went one win
and three losses before
I dropped out completely defeated.
To be blunt, I almost never fail these challenges.
Sure, I don't win every time I enter a tournament,
but my goal when I take on
something like a mono type tournament run
is to give you all an idea
of how far you could expect to go
if you took the concept
to its peak, or at the very least,
how hard you'd have to work to get games that are playable.
I've had plenty of tournaments
where I didn't make it into the final bracket
while under some ridiculous
teambuilding constraints,
but because I still felt like
I made the games competitive
and I won enough of them,
I considered the challenge a success.
Here, with a week of work
under my belt and a single win in the tournament,
that I only really got, by the way,
I was demoralized, defeated,
and completely discouraged.
Now, I should say that these four games,
while I didn't win, were genuinely very funny,
as long as you aren't me.
And while I won't be showing them in this video,
they are available on the Patreon
if you would like to watch me suffer
more for yourself.
But okay, hang on, it's that tournament
isn't what I'm covering in this video,
what is?
Well, after my defeat,
I went back to the teambuilder;
because there was one Pokemon that I'd been using
that hadn't been pulling its weight.
And I suspect you will be surprised to learn
that the final Pokemon
dropped from the roster
is the only Bug type Pokémon
to have above 1% usage
in Scarlet and Violet,
and the Pokemon that I gave the title of
"the best Bug type Pokémon ever", Volcarona.
So before I tell you about the Pokemon that are on the team,
let me tell you about the one who isn't.
Volcarona is a pretty flexible
Pokemon with two main sets
that it seems success: with first and more well known,
is the set up set,
which uses the move Quiver Dance
to boost three of its stats,
and then output huge damage.
Here's the thing:
there are no good
Bug type support Pokemon
that can protect Volcarona while it sets up.
And there are also are no good Bug type offensive
Pokemon to supplement
its damage once it gets boosted.
So even though set up
Volcarona is strong,
it needs some help to unlock
its full potential;
help that I don't have access to.
I would Quiver Dance twice,
my opponent would send send in Incineroar,
Knock Off, Flare Blitz, that was it;
I lose Volcarona, nothing I could do.
The other way to use Volcarona is a support set,
using moves like Rage Powder,
Struggle Bug, and Tailwind to create space
for a powerful partner to get to work.
But I don't have access to any powerful partners,
which means the support Volcarona is like a bodyguard
that has nobody to guard.
So Volcarona isn't going to fly.
But if the best Bug type Pokémon ever
isn't on the squad, who on Earth is?
Well, first I want to tell you about some of the other Bugs
that didn't make it on to try and get ahead
of some of the comments that are like,
"erm, well you could've used Blipbug."
I'm telling you, I looked
at every single Bug type.
Every. Single. One.
Masquerain is the only Bug type with Intimidate,
so I had it on the squad for a while with Choice Scarf,
but timid Masquerain
is slower than adamant Urshifu,
so I'd be outsped and oneshot
by Choice Scarf Urshifu, and also,
Air Splash didn't even code
despite Urshifu not being bulky and Air Slash
being super effective.
Galvantula I thought I had potential against the Urshifu forms,
but it's just so bad.
Smart players would just deal with it with any Pokemon that weren't weak to it,
while I couldn't do anything back.
Volbeat and Illumise were early standouts that got cut from the roster early on
because while their Prankster moves
could be strong in theory,
in practice there just weren't enough
good Bug types to support
to make it worthwhile to have Pokemon
that just didn't do any damage.
Slither Wing has the best stats of any Bug type,
but its terrible typing
and awkward speed tier meant that
it got cut pretty early on.
I thought that Leavanny could be an Urshifu answer paired
with like a manual sun partner, but it doesn't even learn Solar Blade,
and Leaf blade doesn't KO Urshifu.
Why does it not learn Solar Blade, by the way?
It has like swords for arms, right?
Scizor and Scyther
both stood out in theory,
but they just don't do enough damage
against any opponent with Intimidate,
and their bulk isn't good enough
to justify their reliance
on low power moves.
I could go on, but I'll stop there.
But I want you to know that if it's a Bug type
and if it's in Scarlet and Violet,
I either tried it
or built theory around it extensively.
Here are some of the other Bug types
that I used and considered.
If you're thinking to yourself,
"wow, it really seems like Wolfe suffered",
I did.
And if you want to reward my suffering
and encourage me to do it again, you should subscribe.
You have the power to make
the number go up and trick my brain
into forgetting how bad this experience was,
so I can do more stupid challenges
like this in the future.
Anyway, we've talked about a lot of Bug types that aren't on the team,
so I think it's high time that we talk about
the ones that actually made the roster.
Starting with the Pokémon that turned out
to be the carrier of this entire operation:
Yanmega. Bzzzz!
Yanmega Pokémon that I've used before,
and I actually really like it.
It was actually one of the Pokemon
that I added last to this team,
replacing Masquerain.
There's two main reasons to use Yanmega.
First, it's ability Speed Boost.
This makes Yanmega faster
at the end of every turn,
which ends up being really important.
Because my Pokemon aren't strong enough,
it's not really worth investing in a lot of the more
dedicated speed control
options such as Tailwind,
but I still want ways about outspeeding my opponent.
Yanmega getting faster every single turn
is one way that I can do that.
The other reason to use Yanmega
Mega is its secondary typing of Flying.
While Flying isn't great
for Bug defensively,
it's actually really important offensively.
Urshifu is a massive problem
for the team as a whole,
and having a Pokemon that can
outspeed it and hit it for super effective damage is crucial.
Unfortunately, Yanmega
isn't strong enough to KO Urshifu,
but that's a problem for later.
Yanmega will run Detect to keep itself
safe and accumulate speed boosts,
and Air Slash and Bug Buzz for coverage.
When I ran Yanmega last year,
I gave it Tailwind as the final move.
But as I told you, Tailwind
isn't actually doing much for me here.
Which is why the last move on this Yanmega
is the 60% Hypnosis.
While I don't normally like inaccurate moves,
the chance to put a target to sleep
and render them unable to attack for up to three turns
is one of my only ways
of leveling the playing field
against teams full of much
stronger Pokemon.
Hitting Hypnosis won't even be enough to win on its own,
but it will buy me time to try and play catch up,
since they start every battle
so far behind.
Grass type Pokemon and Pokemon
holding the Safety Goggles like them are typically used
to stop the sleeping moves
of Spore and Sleep Powder,
but they won't protect my opponents from Hypnosis.
Yanmega will hold the Focus Sash,
one of the best defensive items in the game,
meaning it'll always take
two hits to KO it.
It's trained to outspeed modest Landorus
and survive Mystic Water
Urshifu Surging Strikes,
and it's using a Tera type of Ghost to get around
Fake Out and Extreme Speed in a pinch.
I need another Pokémon
that can be fast and outspeed foes,
especially given that Yanmega needs
Speed Boost before can attack.
For this role, I chose to use
Choice Scarf Kleavor.
as a Bug and Rock type,
it gives me a resistance to Normal,
which is crucial given
that Tera Normal Dragonite was able to KO
basically my entire roster otherwise.
The Rock typing
is also useful offensively,
as it's able to hit the Fire type
Pokémon that my Bugs are weak to,
especially Ogerpon Hearthflame
and Incineroar.
What's nice is that Kleavor's signature move Stone Axe
is not only boosted
by its Sharpness ability,
but it also sets the Stealth Rocks
whenever it hits a target.
This passive damage can be instrumental in breaking opposing
Focus Sashes and getting chip
damage across the board.
Kleavor can also use X-Scissor,
which gets boosted by Sharpness,
and U-turn for a pivoting move.
Last move I gave it is Tera Blast,
which combos
with my Tera Ghost.
This is an emergency button against Flutter Mane,
as with the Choice Scarf and a speed-boosting nature,
Kleavor can actually outspeed it.
With my speed secured,
I now need to get some damage on the roster.
And there's one Pokemon that I've got my eye on.
See, Bug type Pokémon
were not given a lot,
but there is one ability
that is ridiculously strong
that's given to Bug type Pokémon
more than any other type.
It's called Tinted Lens,
and it's the reason why
the third member of this team
is Lokix.
Tinted Lens is easy to understand.
See,
normally, when a Pokémon does
not very effective damage,
what that means is that the damage dealt is cut in half.
But if that Pokémon
has the Tinted Lens ability,
the damage then gets doubled,
canceling out the resistance
unless both your opponents types resist your move.
What this means is that if you power up Lokix enough,
your opponent won't be able to rely on the type chart
to save themselves.
So, Lokix is using all of Tera Dark, Life Orb
and Swords Dance
to boost its damage output.
What ties it all together
is the fact that as a Bug and Dark type,
it gets access to Sucker Punch.
Sucker P unch has priority,
meaning that it will move before
most other moves,
and can be used to pick up most foes
after a Swords Dance and a Tera.
You can think of Lokix as if it were
the glass cannon version
of Kingambit, where it has way
worse stats and typing, but it's able to output way
more damage against Pokémon
that would otherwise resist Dark.
Funnily enough, Lokix is running
a Kingambit moveset with Protect, Swords Dance, Sucker Punch
and a secondary Dark type
attack in Knock Off.
But in order for Lokix to set up,
it does need some help.
It's just way too frail to set up on its own,
and while it is true that many of the best
supporting tools in the game are denied to me,
there is an inferior version
that I can use.
Rage Powder is like Follow Me,
except that it doesn't work on Grass types
and Pokemon holding the Safety Goggles item,
and Pokemon with the Overcoat ability,
and maybe there's something else that I'm forgetting too.
But we play the hand we're dealt,
and frankly, it's all that I've got here.
Four fully evolved
Bug type Pokemon learn Rage Powder,
but I'm really not too sure about any of them.
I told you earlier why
Volcarona got sent home,
and Ariados and Venomoth
aren't exactly what I would call
top shelf Pokemon.
Vivillon has seen success previously,
but since Yanmega
has the same typing and is holding
the Focus Sash, it's definitely not going to be able to live long enough
to support anything here.
I need something bulkier.
Which is why my fourth team member
is a fully unevolved Pokemon: Venonat.
I told you that I wasn't a fan of Venomoth,
so why Venonat?
Well, Venonat is a Pokemon
I actually just used in my most recent Draft League.
Despite not looking very threatening,
it's able to use the Eviolite item to increase
the defensive stats to
orderly, respectable levels,
something that Venomoth and Volcaronya
aren't able to do.
It uses that defense
to not only shield its teammates
from harm with Rage Powder, but also to launch
Sleep Powders against unprepared foes.
Normally, the downside of Sleep Powder
is that it's only 75% accurate,
but thanks to Venonat's Compound Eyes ability,
giving it a 30% accuracy boost across the board,
it winds up at 97% accurate,
which is close enough to 100% for me-
is what I would say if I didn't lose a set by missing
two Sleep Powders in the first tournament
that I entered with this team.
Hopefully this time
Venonat will remember to open its eyes.
Rounding out the moveset is Protect and Struggle Bug.
I didn't want Venonat to be useless if it ever got Taunted,
and I like that Struggle Bug
has some utility because it hits both opponents and lowers
both of their special attacks.
I went with Tera Water, as this is one of the only Pokemon
on my team that can handle Urshifu.
Well, they can't even really handle it, but I can at least survive
a hit if it Teras.
Now, at this point, the team had some major issues.
Tornadus' Flying type spread move
Bleakwind Storm was tearing through my team,
and Incineroar was a nightmare
for my two physical attackers
who are weakened by Intimidate,
and my two special attackers weak to Fire,
who can't get rid of that quickly.
To give myself tools against both,
I added the Water and Bug type
Araquanid.
Araquanid helps against Tornadus thanks to its move Wide Guard,
which fully protects your team
from all spread moves.
It can KO Incineroar
in one hit with Liquidation,
something that Incineroar cannot prevent with Intimidate,
because Araquanid is holding
the Clear Amulet item.
Rounding out the moveset is Protect and Substitute,
to help vs Amoonguss,
who's a real problem for this team.
But wait,
Araquanid's stats are really bad.
Like, really terrible.
So how is it possible that I can KO Incineroar?
Well, if you were familiar with the WolfeyVGC shorts catalogue,
you'd know that Ataquanid
has a great signature ability
called Water Bubble,
which not only prevents it from being burnt
and gives it a resistance to Fire,
but also doubles the power
of all of its Water type attacks.
It turns what would otherwise
be a Pokemon with a generation one statline
into a real menacing
offensive threat.
It's even more threatening
when it Terastallizes to Water,
which gives it a major power boost
and gets rid of its weaknesses
to Flying and Rock.
These five Pokemon were on the team
that I brought to the first tournament,
but the final Pokemon I had was the aforementioned Volcarona.
I knew that it didn't fit, but I couldn't find a Bug type
that could realistically take its place,
until I considered a Pokemon
that I had tried earlier,
but in a reimagined way.
The final Pokemon on this team
is none other than Rabsca.
You may be thinking,
"Wolfe, that's not a Pokemon, you made that up".
Dear viewer, I did not.
This is Rabsca,
a Generation 9 Pokemon
and the evolution of the scientifically proven
worst Pokemon of all time.
But Rabsca is anything but terrible-
for this challenge specifically; the bar is very low.
It was actually on the team
for most of my testing, using a defensive Tera Dragon set
with Psychic, Trick Room,
Struggle Bug, and Revival Blessing.
However, against teams where Trick Room was needed,
I didn't have enough offense to actually make use
of the twisted dimensions,
and so I dropped it for Volcaronya.
But after realizing the Volcaronya
wasn't going to cut it, I had a thought.
What if I didn't use Rabsca as a supporter,
but as a damage dealer?
And that's how this Rabsca was born,
the most dangerous Rabsca in history.
The combination of Tornadus and Urshifu
was ripping through my team before.
After a Water Tera,
none of my Pokemon could get rid of Urshifu in one hit,
and with Tornadus' Taunt shutting down Venonat
and Bleakwind Storm pelting my team,
there was nothing I felt like I could do.
But with Tera Electric Tera Blast
max special attack Rabsca,
I'm suddenly able to KO Urshifu
even once it's Terastallized to Water,
and I can resist Bleakwind Storm in the process.
Safety Goggles and Psychic
also gives me a real way to deal
huge damage to Amoonguss,
who as I mentioned,
is a major issue for this team.
Plus this always KOs non-Terastallized Urshifu
without needing to Terastallize myself.
Lastly, Bug Buzz hits the Grass types
that are a problem for Araquanid,
such as Ogerpon Wellspring
and Rillaboom.
After over 100 best-of-threes,
this is the team that I've come up with.
This is truly my best attempt
at a mono Bug team in this format,
given the Pokémon that I'm working with.
I found a tournament with over 100 people to enter.
There are seven rounds to start,
followed by the best 16 players
moving on to the final bracket.
On my best day, I think that I could win three rounds,
so that's what I'm gonna aim for.
Last time I failed to get more than one win,
so this time I want to do better.
And so it's time to begin with round one
and a matchup that I cannot say that I'm
thrilled to see to start this very uphill climb.
It's a sad day- Bug Month! Because it's the last day of Bug Month. (sadly) Bug Month! Oh, man...
We had some good times, didn't we? All the Bugs, all the Month... As the first Bug Month, I'm going to say it.
I think it was the best Bug Month. Now, Bug Month is ending, and and to be honest,
I don't know if it'll ever return. How many Bug-themed videos can I- can I think of?
The question (answer) is at least four, but I don't know how many more. However, I didn't want to leave you with no silver lining.
The Bug Month merch is going to remain active for two more weeks.
After that, it really is gone for the foreseeable future, if not maybe forever. Just don't tell anybody, okay?
You're going to get me in trouble. And if you've been living under a rock like our Bugs
and you've missed the merch, uh, let me show you what we're working with here. Hello?
So, we have this shirt, and here's the design on the back, look at that, look at that.
We have this nice hoodie design. Wow, look at that. I like this one a lot, too. I'm excited.
I don't know, I'm just excited to have these. Also, there's stickers. Check out the stickers.
Look at these, they're very nice. And we're having issues with the tote bag. I really like the tote bag,
but there's- we're having issues with it, but I ideally ideally it'll come back in stock, and if it does,
I'll make a community post, because the tote bag is genuinely really sick, and it makes me sad that like-
yeah, there's out of stock issues and we're- we're trying to fix it, okay?
In all seriousness, this has been a lot of fun for me. I like, wasn't sure if people were going to like Bug Month,
and seeing the reception has been... just like really nice. just like a really a really big bright spot.
I feel like a lot of my content has become more serious, not necessarily in a bad way,
so it's been really fun for me to do something silly again, and to see people really enjoy it.
Anyway, if you've enjoyed Bug Month, please let me know in the comments- let me know
what your favorite part of Bug Month was. Thank you for supporting Bug Month, and I will let you know
if it ever comes back. Oh, you'll know. Believe me, you'll know if it ever comes back; you'll hear about it.
In the meantime, you have two more weeks to get your Bug Month merch, and then it really is gone, okay?
For real this time. Okay, back to the video, bye-bye!
Alrighty.
So we're here with round one of the tournament,
and immediately I'm feeling... not the best I've ever felt, because my opponent
not only has the combination of Chien-Pao and Dragonite,
which is a nightmare for my team to deal with,
because Dragonite and Chien-Pao have priority moves that KO
every single one of my Pokémon if they double into them-
But they also have Dondozo Tatsugiri,
and to make matters worse, this is bulky Leftovers Dondozo with Body Press.
So, my team of six is immediately
immediately not feeling the best I've ever felt,
bugging out a little bit.
But let's- let's see here, as we jump into the game- let me wish my opponent good luck.
Okay, so the best way that I have of KOing
the Dondozo is to Bug Buzz it down- I think Yanmega has to come,
I think Venonat has to come for sure.
I think I lead with Yanmega because it's
kind of my only answer for Chien-Pao + Dragonite.
I think I need to lead with these two, and then in the back...
I mean, Kleavor... there's a case for Kleavor, because it is really good into Dragonite,
and it also outspeeds Tatsugiri- I think it should be Kleavor,
and then the last Pokémon...
There's not really a good last Pokémon here.
think I'm gonna try Rabsca, is that crazy?
It's like- it's a little-
Looks pretty suspect, but, like... I'm going to try it.
I think I just start clicking Hypnosis, by the way- like, the matchup's-
I mean, all matchups are bad, right?
Let's see if they do-
Okay, it is Weezing + Chien-Pao- overall not the worst lead for me, I would say.
The biggest problem here
is that the Weezing has stopped my accuracy.
But I think Detect + Sleep Powder is probably fine here.
Also, with these two, I wonder what it's-
like, I wonder what's in the back.
Okay, no Protect from Chien-Pao,
so I could've just Bug Buzzed and KO'd this thing.
And they go for Crash, who's it into?
Into the Detect.
Okay, let's see
if they're just trying to clear Yanmega.
Toxic Spikes- Okay, so that's not ideal.
It means that my back mons are gonna get poisoned.
Unfortunately, like, normally, Sleep Powder be 97% accurate;
here it's only 75, but 75 is enough here.
So... now what?
I need to get rid of this Chien-Pao, it is kind of my top priority.
Bug Buzz Rage Powder is great if they're not going to Protect,,
but the problem is, they could Protect-
and I actually- I do need damage on this Weezing.
So I'm going to go Air Slash and Sleep Powder here.
They just Crash again.
Oh that sucks. Okay.
This could be a really bad.
Okay, so they're just playing straightforward right now.
It's not good.
Let's see if I get flinched- I don't.
Okay, I need this damage-
That's good damage. Good job, Yanmega.
It's first turn of sleep on Weezing,
zero turns of sleep on Chien-Pao.
And I hit Sleep Powder again, that's really good.
So, I think I need to KO Chien-Pao, because my Rabsca can in theory beat
this Weezing later.
I'm actually going to Bug Buzz here and switch to Kleavor, I think,
because I want to be able to reset these Toxic Spikes and I want to get a KO.
So they stay in, I'm gonna get rid of Chien-Pao this turn.
Weezing's been asleep for one turn, so it is somewhat likely to stay asleep now,
which is good.
It's first turn of sleep.
Okay, so we really want Weezing to stay asleep here,
that's the biggest thing- if Weezing wakes up, this gets a lot harder.
We get rid of Chien-Pao.
Okay.
Stay asleep.
It's a 2/3 chance to stay asleep here.
Okay, that's really good.
If Yanmega had gone down here, it would've been pretty bad.
Now it's worth noting that
even though I'm up in mons and like, I have Weezing asleep and it looks okay,
it's not actually very good for me because, like,
I don't know how I beat Dondozo right now.
Yeah, here's Dondozo the Dozy.
I have Hypnosis.
I also have U-turn- like, I want to double this Weezing,
but they could just stay in here.
I'm gonna go Detect and Stone Axe here, I think.
Yeah, let's try this. They might switch Weezing out.
Okay, they stayed in.
This could go bad for sure, but-
Okay.
What they do is Protect the Dozo- So.
If I get the Stone Axe, it does two things.
First, I does more damage to Weezing.
I do hit it. Did nothing.
So I get a little more damage on Weezing, which is important and good.
They eat the Sitrus- I don't know if I'm ever breaking
this Dozo, is the problem, because they haven't Tera'd yet.
They wake up.
Oh, God. Okay,
They go for Strange Steam.
So I mean, I made the right play here.
The question is, how on earth do I- how do I close this out?
Okay.
I think I need to go for Hypnosis here.
I'm gonna Hypnosis the Dozo and switch to Venonat.
I'm pretty sure Rabsca will die to a Wave Crash,
is the problem, but I'm going to do it.
I'm gonna Hypnosis this and switch to this. I need to get rid of these Toxic Spikes,
because I need the Rabsca to be the one to win the game ultimately.
Venonat comes back in,
gets rid of the Spikes, they switch Weezing out.
So the thing is that- this is gonna be Tatsugiri.
If I could just get through the- the Dozo,
then my my position is quite good, actually,
and like Rabsca + Venonat could clean up;
the issue is getting through the Dozo with-
The problem is the Grass Tera ultimately. Now, it is worth noting
that if they're super bulky, they won't outspeed Yanmega.
I am pretty fast, but they should probably be faster.
Oh I'm faster but I missed.
That's unfortunate. Okay, that's okay.
And this one turn's really gonna hurt a lot.
Now, I can still win with a crit,
or if they don't Tera- what I'll do is I'll go into Kleavor here.
Do you think Venonat lives Wave Crash?
I'll go X-Scissor and Sleep Powder here.
They're probably gonna Protect this turn.
Yep. Okay.
Here, if they want to get around the Sleep Powder,
they need to Tera to Grass, is the thing,
and if they don't Tera to Grass, then they have to let me sleep them, basically,
so the question is: do I don't want to- do I want to Tera or not here?
The advantage of Tera-ing Venonat is that I always will survive a hit;
the downside is that, it means I won't be able to Tera Rabsca,
which is a bit of a problem.
Because it's not guaranteed that I live the Wave Crash,
but it is likely- I'm going to go for the greed here,
I'm gonna go for Sleep Powder + X-Scissor-
Okay. I mean, that's not good.
It depends on if Rabsca now takes a Wave Crash.
If Rabsca takes a Wave Crash, yeah, they need to be like... no offense, basically.
That didn't do very much damage, though.
Into Venonat? No...
Yeah, we're- yeah.
So, if Rabsca could survive this would be fine,
but as you can see, once Yanmega went down,
this was just really difficult for me to get through the Dondozo.
It is technically still possible.
But the thing is that my Rabsca is extremely unlikely to live a Wave Crash.
It's okay, if there's zero offense, I will survive.
Yeah.
I go into Rabsca.
I'll go for Trick Room here and Struggle Buggle.
Even with max special attack, I don't do any damage.
Oh, they Yawned me.
Whoa.
Okay, so I could have Bug Buzzed on this turn,
that was a good play.
It was really good play. Because they did-
Because they didn't know
that I would die, so that's not good.
Yeah, and Venonat here, unfortunately, against the Grass Tera,
it's just not doing anything.
This is pretty rough.
Yeah. I mean, it's- it's pretty hard.
It's- it's very difficult to beat Dondozo with mono Bug,
is the takeaway that I would offer you all.
I don't think they're ever letting me go for Bug Buzz here.
Yeah, this game is over.
They Protect.
Yeah, I thought of running like Toxic or Night Shade on Venonat,
but I figured in general Struggle Bug was better.
But here you can see one of the weaknesses of Struggle Bug,
which is that I can't do any damage against Grass type Pokémon at all.
And I figured that, like with so many Bug types, it might be okay,
but yeah, it's a little bit challenging right now.
It's turn one of sleep on Rabsca.
I do think that if I hit the Hypnosis, though, I was an okay shape.
Ultimately, my Dondozo answer has to be Yanmega,
I think that's the big takeaway here.
Okay, this this is miserable and I don't think that I should win this,
but I see, I think I now know the order of the Pokémon. I'm going to have to-
I'm just going to have to-
I have to save Yanmega for Dondozo,
I think that's the huge takeaway here; I cannot lead with Yanmega.
I can't bring Yanmega in
until I have pressured the Dozo. I think what I need to do
this game 2 is lead with Venonat.
I know it's bad, okay? I know, I know it's bad,
but honestly, in my games
practicing with this team, I've dealt with matchups
that felt so unwinnable that
even though I don't win many sets where I lose game one,
I think that this is one where it's possible.
I do think that these are the right Pokémon, like- Lokix-
The main draw of Lokix, in my opinion, is that you can Knock Off
the Dozo's item to stop the recovery, but I think it's too slow.
So it's definitely these mons in this order.
Let's give it a shot.
Kleavor's here to deal with the early game part-
Like, I think they're going to lead with Weezing again.
Now I do have to hit Sleep Powders, but whatever,
I have to get lucky to win- it's Ting-Lu this time.
Ting-Lu + Weezing.
So they're going to go for... does the Ting-Lu have Taunt?
It does not, but it does have Stealth Rock.
So that's a disaster, immediately.
If I lock into X-Scissor I don't do any damage is the problem.
Yeah. Stealth Rock against six Bugs-
Having Stealth Rocks is kind of imbalanced.
Kleavor, dude, without your ability, you're just so bad.
Even with your ability, you're not exactly, the spriest Pokémon.
Okay, Kleavor gets poisoned, that's fine.
Who's faster between Venonat and Ting-Lu?
If I can deny them the Stealth Rocks, that can be big- they're faster.
Okay...
I mean, folks, okay.
If they play well, then it's basically impossible.
I can deal with the Ting-Lu,
definitely,
but the problem is that pivoting in and out is now borderline impossible.
It is technically winnable, but it's looking pretty bad.
I'll be able to build a Ting-Lu at least. X-Scissor + Sleep Powder.
Okay, I mean- God, God, this is bad.
Okay, X-Scissor again- crit?
It's fine.
I mean, Kleavor is just here to die, right?
Strange Steam.
Oh, they're not going for... Oh, man. I hit Sleep Powder.
Okay, so this is interesting, right?
The Stealth Rocks are a huge issue. A huge, huge, huge issue.
Weezing is asleep.
I guess Vessel of Ruin isn't active.
Okay, how do I win this?
I can go into either mon.
Rabsca will actually do meaningful damage to Weezing.
Rabsca probably will oneshot Weezing.
I'll go Rabsca, I'm feeling- I'm feeling Buggy.
He takes Stealth Rocks, which isn't good.
And this of actually go for Trick Room and-
I'm going to Sleep Powder again into the Weezing
because there's a chance they switch out.
Okay, not great.
Okay- wait-
Are we- we speed tied!
No! You've got to be kidding me.
We were speed tying...
Okay, I need to now stall a couple of turns.
Oh, my God, I could have won the speed tie, put them to sleep and won the game.
Not won the game. Not won the game, sorry,
but, like, had a chance at least.
think I don't want to put the Dozo on the field,
I don't want to stall my own Trick Room.
Let's see how much this does.
Okay.
Not good. Now they eat the Sitrus.
I mean, this is looking really bad, right?
They win the speed tie, they wake up.
They hit Ruination into Venonat.
I mean, listen, folks, it's not-
There's nothing good about this.
I can't believe they-
Oh, my God.
Don't wake up. Okay.
Three turns of Trick Room left, that's good.
I'll KO Weezing this turn
and go for Struggle Bug to try and get both.
Protect Ting-Lu,
that's all right.
I KO Weezing...
Vessel of Ruin is now active.
Two turns left of everything?
Neutralizing Gas wears off. Vessel of Ruin.
I mean, it's looking pretty bad, right?
It's looking really bad.
I mean, I don't- I don't have a Pokémon that can beat Dondozo, right?
It's ultimately the issue.
Do I think they're going to hard switch?
I think they're not going to hard switch. I'll call it.
I think they're going to Protect with the Ting-Lu-
Okay. Okay, Chien-Pao, Chien-Pao, Chien-Pao- Oh, man.
Oh, man.
That is not good, folks.
Maybe they- maybe they don't Tera, copium.
Bug Buzz would have been so much damage...
It's technically winnable! Don't Tera, don't Tera, don't Tera!
Don't Tera, don't Tera! Sleep Powder, Protect!
I made the wrong play there.
Made the wrong play 1,000,000%. Oh, I should have doubled it.
Ting-Lu wasn't really threatening anything.
I mean, even though I doubled it-
Like, ultimately I can only-
I only have a chance at winning if I hit Hypnosis.
That's like basically the position that we're in.
I fully waste this turn, by the way.
I should have thought that turn through more,
but it was always going to be difficult, I think.
Okay, it's still technically winnable.
Maybe they'll KO Venonat, but I doubt it.
Yeah, okay, this is into Rabsca.
If I had a little bit more damage... Because Bug Buzz is actually genuinely very strong.
Okay, let's see Dondozo here.
I was actually- okay, I worsened my odds by making a mistake here.
I mean, I'll go for Detect here and Struggle Bug.
I think this is a really risky play, because if they just KO Venonat here,
then I'm going to lose for sure.
I figure they'll go after Yanmega, though.
Like, I just have to- like, something has to go my way
for this game- for me to win this game.
Okay. I mean, I made the right play, it just doesn't really matter.
I mean, have a 60%- 60% chance of hitting Hypnosis.
And if that happens, I have a decent odds of a three turn-
like, a non one turn sleep.
Okay, Yanmega! You are the carry of this team!
Let's show everybody why!
Okay, that's part of it. That's the first step.
Dondozo goes to bed.
Okay, Venonat, you're here- you're here-
You're doing your best, buddy. I appreciate it.
Crit! Crit Struggle Bug!
Actually, if I want to crit, I want it to be- Oh, God, it's not even-
I'm not even offsetting the Leftovers.
Okay, so Dondozo is now asleep for one turn already,
so already things can go badly.
I needed- I need a three turn sleep here probably, which is a one in three chance.
Or a crit. A crit would also help, though it might not be enough to win on its own.
Let's go Bug Buzz and Struggle Buggle.
I need something to go my way. Bug Buzz comes out.
How much is this doing? It's- it's a lot.
If I get a three turn sleep, it should be enough. They wake up in one...
and KO Yanmega, GG.
Well, okay.
It was a difficult matchup.
As you can see, my Dondozo matchup is pretty difficult.
But also you can see that the Rabsca there...
Like, there not going for Bug Buzz
wasn't ultimately changing anything.
if I had my Focus Sash,
this whole game is different, I think, because then they need
two hits to KO Yanmega, so yeah.
Anyway, yeah, it's just- it's pretty difficult.
Okay. That's fine.
There's plenty of rounds left in the tournament,
we'll go next.
Okay, I'm here with round 2, and I need to tell you that this matchup
is the single matchup where I think- where I thought that it was unwinnable.
So the opponent has a very specific combination of Pokémon.
They have Mystic Water Urshifu paired with Tornadus,
but the Tornadus specifically has Taunt, which means that Venonat
cannot do anything, okay?
They also have Amoonguss-
Total nightmare.
They have Goggles Incineroar- nightmare.
And they have Assault Vest Raging Bolt, as if all of that weren't enough.
So here's what I'm going to say about this.
This matchup was one where I tried a couple different Pokémon to try and,
like, figure out a way to win,
and this is actually specifically a matchup where I added Rabsca for.
Now, it is worth noting that
just because I added Rabsca doesn't mean that Rabsca will work,
unfortunately.
However, I think that like, if anything is going to work is going to be Rabsca here.
So I'm gonna do one, two, three...
and then last Pokémon I need something that beats this Assault Vest Raging Bingus,
which is currently none of my Pokémon.
I guess I'll bring Lokix here. I didn't bring it into set one.
Sucker Punch is pretty good- Lokix is pretty bad into Incin.
I mean, oh, wait, all my Pokémon are bad.
Oh, that's the problem... right.
Yanmega... Honestly? I'd do Yanmega.
No... If I bring Yanmega, I never bring Lokix.
I need to bring Lokix, because-
I never beat Raging Bolt otherwise.
So this is the reason why I have Tera Electric Rabsca, specifically for stuff
like Torn Ursh.
Now I have other leads that I can do. I'm going for Trick Room early.
I expect they're going to lead Torn and Ursh or Torn and Bolt.
My prediction- well...
I was right.
I love to be right.
So, I mean, it's not good.
I really want my Venonat to die here, is the thing.
The question is, do I Tera?
You know what?
I'm just gonna play it straightforward.
That's them!
They Tera'd! Oh, but they Tera'd Ursh?
Okay.
Oh, Rain Dance would be really nice here; if they Rain Dance, I'm kind of chilling.
Here's my Tera. So this this Tera covers for them
going for Tera- I mean, Bleakwind Storm, sorry.
So I have now Electric type Rabsca, which is not the worst Pokémon.
This is like- this is my VikaBolt impression.
Okay, here's Rage Powder.
Let's see if they go for Rain Dance or Taunt.
We'd like to see Rain Dance priority.
Okay, that's good, because what that means in practice
is that now I get Araquanid in the rain, who's extremely strong.
Surging Strikes in rain- Venonat is super dead,
but this is genuinely the best case scenario, believe it or not.
Bye, bye.
Okay, cool.
Because I have Tera Blast now, and Tera Blast will KO
this Urshifu in one hit.
Or at least it should. The question is, I don't think Araquanid
in rain is going to get Tornadus,
and Tornadus also can't miss- but I got Trick Room up.
It KOs. Hold on. It KOs.
Hang on a second. So I'm actually- on this turn, specifically,
I'm threatening a double KO, I think.
I mean, it depends on EV spreads, right?
If they're- if they're bold Tornadus, then I could miss,
but I go for Tera Blast into Urshifu-
This is the reason why I rent Tera Electric,
to resist the Flying moves from Torn, and to threaten Urshifu with-
with Tera Blast back even after it Teras.
I mean, I'm probably going to lose,
but I think the turn one went literally as well as possible.
They did not Protect Torn because they do not have it.
I go for Tera Blast.
It doesn't do anything.
I Liquidate, let's see if this KOs. This is rain-boosted.
Liquidation is extremely strong.
Okay, I get the KO,
so I don't have to take the Bleakwind this turn- the question is who's coming in?
Because if it's Incin... it's a little bit difficult, right?
It's Amoonguss- Okay, that's actually quite good.
It's actually really good.
I have to Tera Blast here, and I think I go for Sub.
They might not think that Tera Blast KOs.
Also, they may not have read the teamsheet.
I'm gonna go for the most straightforward play here.
I don't want to make a prediction of losing the spot.
So, like,
this is a play where if they don't like, they have good counterplay, which is this-
Who is it?
Oh it's Landorus!
Oh, that's probably not good.
I should've Psychic'd the Amoonguss, it's my fault.
And they get the Spore off, okay.
Okay, well, that makes my life significantly worse.
Two turns of Trick Room, two turns of rain.
Oh, I don't have Venonat in the back.
Whoops! I mean, I have to save Rabsca, right?
Go for Liquidation. Is it...- It's Helmet Amoonguss
Oh, I was in really good shape, but now I'm just not.
I guess I actually can't beat-
Oh, wait, I just lose now. Oh, I messed up.
Okay, wait-
Oh, please-
Please Araquanid, please!
One in three, please!
Araquanid, my goat?
Oh, what kind of-
Wait, are we back or no?
Hang on.
Are we back? That's a huge- a huge wake up.
Super, super lucky.
But the thing is, how do I beat the stupid Urshifu?
Urshifu, the Paldean Champion, okay.
So the way that I win this is...
I just need to Knock Off Urshifu to try and reduce the damage output, I think.
I think I can also Sucker Punch- Can I Liquidate Urshifu as well?
They Spore.
Okay, who's faster between Lokix and Araquanid here?
I really want Araq- or a Lokix to be slower.
That's the first turn of sleep again.
Lokix,
I need you to hit this Knock Off, buddy.
I could have Sucker Punch, but I needed-
really the threat here was to remove-
like, I needed to get rid of the item here.
God. Whoa.
Do you think Rabsca lives
Tera Water Mystic Water attack from Urshifu?
I think I'm still going to lose.
I think I probably die to this.
I died. Even without the rain.
Oh, no.
After all that, I still lost?
Oh, man, I did- I play- everything went my way and I still lost!
It went as well as possible!
Okay...
I don't live this.
I took like 70!
Oh, there's nothing I can do,
these Pokémon are so bad!
Okay.
I mean, that was the perfect set up, but I still lost.
They didn't even have Incin, or they didn't even-
They didn't have either of the Pokémon that I was afraid of.
How am I supposed to beat Tera Water
Mystic Water Urshifu?
Hello?
So. Okay, how do I-
What am I- genuinely, what am I supposed to do here?
Is there any way to win this?
I'm going to- I'm going to say that they're not bringing Bolt.
If they bring Bolt that I think it's going to be.
I have to hit Hypnosis and get lucky, probably.
So I'm going to say that they don't bring Bolt.
Okay, it's okay, it's alright.
If they bring Bolt here, I've got four special attackers,
which is really bad
Torn + Incin, okay; hold on.
I see, so what they want to do then is they want to go for...
This is pretty bad; Fake Out + Taunt, yeah.
I can't really do much into that.
Fake Out-
I want them to-
I want to keep Yanmega's Sash intact, ideally.
So I hope that they Fake Out the Rabsca.
Now, if they just go for, like,
Bleakwind Storm, game ends immediately.
Okay.
Taunt.
Okay,
that's something.
Now, Yanmega's Taunted,
so I can't actually go for Hypnosis, which is what I wanted to do here.
So I go Wide Guard here.
They might not go for Bleakwind,
but I still have to go for this.
Okay, I could have just KO'd Incin.
it's my fault, gang.
And they just Flare Blitz.
Okay.
No burn.
No burn, no burn, no burn.
Okay.
Okay, I made the right play, I think.
It depends on if Yanmega outspeeds Incineroar here,
is the question.
It does! This should KO.
Okay, I'm technically up in mons,
the problem is that I'm about to lose the game in,
like, just a devastating fashion.
Now this Torn could be bulky,
it is possible,
this is going to do over half- it did a lot.
Okay- Oh, I'm not Taunted anymore!
Yeah, I'm still Taunted on the other mon, which is a problem on Araquaneed.
Now Urshifu comes out- so this thing can just Aqua Jet for the KO.
Aqua Jet + Bleakwind Storm is an option.
Is there a world where I win this? Is it this world?
This is Aqua Jet.
So here's my thought process.
If they- If Bleakwind doesn't KO,
or if it misses-
Okay, it didn't KO, but it-
Oh, but they haven't Tera'd yet, okay.
So I go into Venonat here.
They go into Amoonguss.
So here's the win condition folks.
There is a way to win this.
There is genuinely a way to win this,
and I see what it is.
So it's to go for Protect and switch to Rabsca.
Araquanid kind of doesn't do anything to these mons.
Basically, the win condition is that I need to somehow get Rabsca...
I need to get Trick Room up.
I don't need to get Trick Room up,
I just need Urshifu to die.
No Tera, okay.
Have they Tera'd?
No, they haven't Tera'd.
Okay, into the Venonat.
This is fine.
Okay.
Because now I still have my Tera on Rabsca available.
I just need them go for Spore this turn.
Okay. Nice. Perfect. Okay. Hang on.
Okay. Nice job, Rabsca.
You did it, my goat.
So here, the question is really simple, it's
"does Tera Electric Tera Blast KO Urshifu in one hit?"
All right, Rabsca; you have max special attack,
I put you on this team to deal with this specific combination of Pokémon,
Torn + Ursh + Amoonguss.
Psychic would have KO'd!
Okay, they didn't Protect.
Rabsca, you are so likely to KO,
unless they have an absurd amount of bulk.
Here's Surging Strikes.
Venonat has done its job.
It's going down here, but it kept Rabsca safe.
Rabsca, I need you to hit this-
I mean, you're going to hit.
I need you to KO here, please.
Did a lot.
Tera Electric Tera Blast,
Modest max special attack Rabsca; does this KO Urshifu?
Okay,
we're going to game three.
Somehow, we are going to game three.
Rabsca pops off, KOs Urshifu in one hit.
We go back into Araquanid,
who is not good into Amoonguss, but did get us to game three.
So now the question is: what am I going to do?
What on Earth am I supposed to do against this?
There's so many ways that this can go wrong, that everything can fall apart.
Okay, okay, okay, okay, okay.
I do think Rabsca's the MVP here.
I don't really want to lead with Venonat again
because they're not going to-
I don't think they're going to let me go for Trick Room early.
I want to lead like, Araquanid, right? Araquanid + something?
Araquanid + Yanmega
is kind of like the ideal lead in my opinion.
Rabsca in the back with Venonat. So this is basically what I-
But the problem-
Okay, the problem with this
is that if they lead with Urshifu, I'm just I lose the game on the spot right?
I have to do something, right?
So I think I just have to call that they're not going to lead with Urshifu.
Like, I would say
Landorus isn't great, but all five of their other mons are good,
so like, they have to leave something behind.
Torn + Bolt, okay.
not good, not good, not not horrible though.
I think they're pretty aware of Wide Guard,
so I think they're going to Tailwind or Taunt-
Okay, they Taunt.
Yanmega, please show them why you are the carry.
Show them why you're the best Pokémon on this team.
Oh, Yanmega,
you are so good.
Now I do still have four special attackers
and I'm trying to break through Assault Vest Raging Bolt,
but that's a problem for later.
Right now our position is the best it's looked all set,
frankly.
Do you think that's in range of Air Slash?
Let's see.
It did look 70%- This Torn probably has some speed, right?
I think that's in range of Air Slash.
So what I'm going to do here
is I'm going to switch to Venonat and Air Slash the Torn-
I think- yeah, that's definitely in range.
This gets rid of the Taunt,
but also it means that I won't get Taunted on this turn.
Okay.
They Taunt Yanmega, okay.
But- that means if I get the KO, I have actually speed control,
which is huge.
I hit, okay- two turns sleep, two turns sleep, two turns sleep.
This is a really big turn.
Please, stay asleep.
Okay, really important.
I have undaunted Venonat for the rest of the game,
which is excellent, although it's not that good,, because now Urshifu comes out, righr?
And just Tera Water
Surging Strikes and KOs all my Pokémon?
Oh, Amoonguss! Okay, okay. Interesting.
Surely the last mon here is Urshifu, right?
I think I just accept that my Pokémon are falling asleep
and I start to weaken the Raging Bolt,
because I think what I want to try and do is set up for a Rabsca win.
I go Air Slash + Struggle Bug here.
Air Slash has a chance to flinch, and Struggle Bug will weaken the Bolt,
who could also stay asleep- They Protect Amoonguss, that's not ideal.
Let's see if they stay asleep here.
Staying asleep would be very nice.
I go for Air Slash, it doesn't do anything.
But the important thing here is that I'm going to get
the -1 onto the Bolt,
who stays asleep.
Oh, that is a big deal.
That is a really big deal.
And I go for Struggle Bug. Okay, cool.
So, now this Bolt is -1,
and that's- that's just is so big.
That's so, so big.
They're guaranteed to wake up this turn,
so I could Sleep Powder the Bolt here to get put it back to sleep and Air Slash the Amoonguss.
-1 Bolt is really big,
this basically forces them to-
Is that Amoonguss? Oh!
Oh, I just smudged my glasses. Hello?
Okay,
That means no Tera on the Urshifu, which means Rabsca will survive a Surging Strikes,
and Water Tera Amoonguss means it's now weak to
Tera Electric Tera Blast- Hang on!
Assuming Venonat hits the 97% chance here- they wake up,
this is Thunderclap, okay.
Interesting.
Still at 12. Let's see if I get a flinch here.
A flinch would be very big- That damage matters,
it might have put them in range of Tera Blast.
Sleep Powder comes out.
Okay, Bolt is asleep- give me the flinch.
That is... That is unthinkably large.
Yanmega is no longer Taunted. So, Bolt has no turns of sleep,
so I'm gonna switch Yanmega out here because I want to get
Rabsca in immediately so I can start pressuring stuff.
Protect from Amoonguss, okay.
Okay.
Okay, now I go for Sleep Powder + Trick Room, right?
Sleep Powder + Tera Electric Trick Room.
They switched! Into Incin?
Oh, it's Landorus!
Oh, that was not my best Tera.
Folks, that was not my best Tera. I'll keep it- keep it a buck.
I went from beating Landorus to reverse beating Landorus in like-
Yeah, the the space of one turn.
Oh, no-
no, my special attack!
That's really bad.
Okay. It's okay, it's okay, it's okay.
At least I Trick Roomed; -1 is pretty bad, though.
Oh, this was looking so good,
and now it's not- okay, it's okay.
So what's the position?
Landorus has zero turns of sleep, and I have full turns of Trick Room left.
I need to break something.
I did not think they would have
both Landorus and Bolt here.
Okay.
First, Psychic comes out,
That's a lot of damage- give me the drop!
No drop.
I don't see a way to play around this where it doesn't-
It doesn't come down to whether or not they get
the one turn sleep on Landorus- I can't, I think- I think I-
My team is bad, I need to, I need to get lucky.
I can also crit.
Not enough, okay.
Okay.
-2 on the Bolt- please, if the Landorus stays asleep,
I probably win the game, or-
I get a lot closer, at least.
Please, Landorus, stay asleep.
Sandsear?
They hit both.
Oh but I lived. Okay, hang on.
Okay.
That's okay.
Special defense drop, please?
Okay.
That's big.
Although at some point they're going to switch it out.
Please stay asleep, Bolt.
I've lost track count of the sleep turns.
Okay.
Get some damage into Amoonguss,
it's fine.
Oh, I should've Spored that slot,
that was my fault.
No, no, I want it to survive, right? I wish I had some healing on Rabsca.
I'm pretty sure this is the third turn to sleep on the Bolt, right?
Maybe it's only the second, actually.
They woke up, okay.
Oh wait, they have healing- Oh, they Tbolted the-
Okay, well.
All right, well...
My fault, I guess.
No, no, it's still winnable.
I just need to hit Hypnosis now.
Show me Thunderclap into the Yanmega.
Okay.
What's Amoonguss doing, Spore?
Pollen Puff into Rabsca.
46 into 25, I'm dead to another.
No, no, I'm not dead to another, what am I saying?
Big damage.
Hit Hypnosis.
Are they going to Thunderclap me here?
Thunderclap's not going to KO, so they need to double into me.
Hit Hypnosis, win the game.
Trust.
Yanmega, please.
Please, please, I'm begging!
Okay,
zero turns to sleep on the Bolt.
But what if they Spore my Yanmega?
Oh, Rabsca survives!
They crit me again!
No! They-
Oh my God!
Oh, okay, okay, okay, okay.
I can still win.
I can still win this.
-3 Bolt.
Look at this stupid piece of Bolt- I have to Liquidate here.
I know that I'm faster; I cannot afford to go for Sub.
Okay, I could have Subbed.
That's okay.
They're going for Thunderclap again.
Bug Buzz is gonna do a lot here,
Bug Buzz is going to do a ton.
So I...
They're going for Thunderclap- I need a two turn sleep,
otherwise I should lose, right?
So, Bug Buzz would KO,
They are going for Thunderclap, though.
Like, I think I need a two turn sleep to win.
I think- basically I think that doing- I think trying to cover for the odds
and getting the one turn sleep here actually
just introduces more variants in the long run.
Okay, now I still- I still can lose this.
Amoonguss goes down.
Liquidation needs to two shot this Raging Bolt now.
Oh okay. So.
Araquanid, I really, really, really need you here, buddy.
Okay. It's a two shot.
So here's the position. It's- it's a 50/50
on whether or not Bolt wakes up this turn.
The Bolt is at -3 special attack,
and Araquanid has pretty ridiculous special defense,
so here's the play that I'm thinking:
I Detect Yanmega, and I Liquidate the Bolt, because this wins if they-
Landorus cannot KO me with a crit,
so they need a two turn sleep here.
So it's a 50% chance that they wake up,
but they would also need to Thunderbolt
into Araquanid, which I don't think will KO.
And if I get this turn correct, then I will KO the Bolt,
and then Yanmega will 1v1 the Landorus at this point.
Did that think awake? I can't even tell.
They get the three turn sleep,
but they went for a Thunderclap, so I think I was okay regardless.
They go for Sludge Bomb.
This won't KO even with a crit.
Yeah, I think I would have lived a -3 Thunderbolt here- Okay.
And I KO the Bolt with Araquanid.
And somehow, thanks in part to Rabsca-
And honestly, all the Pokémon pulled their weight,
they all came together,
we have beaten Amoonguss, Landorus, Tornadus, Assault Vest Raging Bolt;
with my team of all Bugs. Yanmega, bring us home- God!
Okay, well that's what it takes to win.
If you're wondering what it takes to win with six Bugs, that's what it looks like.
Well, at least Rabsca- Rabsca was really good, to be fair.
Rabsca was super good.
God. Okay, well-
let's see what happens in round three.
Okay, we're here with round three.
Now, round three is interesting because my opponent has a team
where I would say overall, it's not the worst matchup.
It's certainly better than the last one.
However, the most challenging Pokémon on the team- My opponent has Ogerpon Wellspring,
which is a real issue because although it is weak to Bug, they'll often
Tera it to Water and then it does huge damage to everything.
Like, it just does massive damage,
and being able to redirect most of my attacks is just not very fun for me.
So here Yanmega is going to be the carry.
My goal is eventually to win with Lokix.
Lokix with Swords Dance up can KO pretty much everything on the team,
but in order to get there, I need to KO the Ogerpon Wellspring.
I think what I'll do is I'll lead with Araquanid,
because even though Araquanid is really awful-
I cannot damage Ogerpon Wellspring at all,
it's actually still good into everything else here, especially
spreading damage around, like, to the, Gouging Fire, for example.
It's pretty difficult; Kleavor is pretty good here.
This Flutter Mane being Specs is actually not great for them,
because Lokix will oneshot it if I have Dark Tera available.
I think my plan here is just save our Tera for Lokix, get rid of the Ogerpon at all costs,
hope that it works out.
Horn Leech as the last move on Wellspring Ogerpon.
It would be better for me if it was Wood Hammer, but whatever.
Cringegambit Swords Dance, Sucker Punch, Kowtow.
Gouging Fire Kingambit- Honestly.
Pretty-
Pretty not the worst lead of all time for me.
Which Pokémon do I- which Pokémon I am more scared of?
I'm more scared of the... Cringegambit, right?
Oh, it's Dragon Tera.
I don't think they're going to call me at +1.
I'm going to double the Gouging Fire.
Okay.
Do I hit Hypnosis?
I'm okay either way.
Okay. Hit Hypnosis. That's pretty big.
Although I guess I needed to go over the Gambit here, actually.
Yeah- oh, wait, actually Gambit is more threatening to me
because it has priority moves.
I should have thought that through a little bit more.
Kowtow into Araquanid is what I expected, I should survive.
I think I survive; not by much, but by enough.
I Liquidate into the Gouging Fire and I do... half of their health, actually.
I mean, I'm clicking Hypnosis here.
The question is, do I want to read into the switch out? Right?
Because they could bring in Ogerpon Wellspring here.
I just go for Hypnosis
and I think I Liquidate into the Gouging Fire trying to take it out.
Okay, Sucker Punch- If I hit Hypnosis,
this is a very good spot.
If I Hypnosis, my spot is very good.
Let's see, first turn of sleep,
that also confirms that they are max speed,
which is a problem for my Yanmega.
Yanmega misses, that's pretty bad.
Okay, that's not good.
We'll go to Lokix here.
This is the only opportunity I might get to set up Swords Dance,
which is not a great statement to make.
So I can go for a third Hypnosis here into the Gambit,
but they could just Protect.
I can also Air Slash the Gouging Fire and Swords Dance.
I think I like that more, calling out a Protect from the Kingambit.
Oh, that's not good.
That's not good. Okay, they're playing really straightforward,
that was a bad play from me, unfortunately.
It was going for Hypnosis.
That's not good.
Okay, I think I made a mistake here.
Oh, into Yanmega,
hold on, I'm back.
I'm back, I'm back, I'm back.
I go Ajr- Bug Buzz will KO; I go Bug Buzz and Tera Dark Knock Off.
And I say there's no way that they go for a Sucker Punch here, right?
Maybe I'm playing this not straightforward enough.
Maybe this is like, too obvious-
Because I feel like surely they expect me to go for something here, right?
Anyway, here's Dark Lokix at +2.
Okay.
I mean,
okay, well, they've played this game in a really interesting way.
Let's see if they stay- if they stay asleep-
If they stay asleep I still have a chance, but I think they're gonna wake up.
Yeah, okay.
I mean, this was
this is an unfortunate loss, because I really had the tools to win,
and I really didn't use them. Fun fact.
Actually, you know, it's not necessarily over
because my my mons- just, my Lokix is so insane, look how much this does.
See, like, I had the oneshot there.
I had more than the oneshot.
Because Kleavor will live a hit, right?
Technically, I can still win.
Technically, technically, technically- if their last Pokémon are specifically...
What has to happen for me to win here?
I think I need to go for Stone Axe here, and Sucker Punch here.
Okay, I think I need to lock into- oh wait, no no no no no no no-
This is the wrong move. This is the wrong move.
I needed to lock into X-Scissor; I got caught up in, like in case it was-
That's unfortunate.
Like,
okay, maybe I just die anyway. Okay.
I made a mistake. I made a big mistake.
I needed to go for X-Scissor there.
I have to eat lunch, that's the real thing.
I'm, like, so hungry.
I haven't had lunch because the rounds keep taking forever,
but I keep thinking there's, like, one match left.
That's fine.
I needed to lock into X-Scissor there.
I was thinking like
if they have Landorus and Flutter Mane in the back,
then I would lose if I locked into X-Scissor.
But if they have anything else-
there's no way they have Landorus and Flutter Mane, right?
That would be to too fortunate.
Okay,
so I ended up- I made a mistake, but I'm the- I'm a genius.
So Stone Axe will KO Flutter Mane then Sucker Punch will KO Landorus.
Let's just play straightforward:
Stone Axe into Flutter Mane, Sucker Punch into Landorus,
and we just say- they could Sub, is the problem.
But if this works, then it works.
Stone Axe is 90% accuracy.
90%. 90% of the time I'm gonna win this game.
Please, Lokix, please.
I mean, Kleavor- Okay.
This should KO.
They're max bulk and I lost anyway.
Oh, my God!
Oh, God!
Okay.
Okay, okay, okay.
Well,
That sucks, because- it's okay, it's okay, it's okay.
Okay. I think I learned a lot about how this person is playing.
They're just- they're just making the single most obvious move at every point,
or at least that's how they beat me game one.
So I think that I can, like, capitalize on that, surely.
Okay. I think in the long run, I need to... I gotta I have to go for more Hypnosis, right?
I think I do the same Pokémon again.
Like I said, the other two Pokémon aren't good against a lead like that...
Yeah, that was- that was a toss by me.
Also, I'm shocked that their Flutter Mane survived after Stealth Rocks.
Let's try locking in for game two.
The thing is if Hypnosis continues, like-
like, it was only in a good spot because Hypnosis was so good there, right?
I expect that in game two, they're not going to let me just- Yeah.
Like, they're gonna bring Ogerpon Wellspring, right? Surely.
Okay, let's do this.
Gouging Fire + Landorus lead.
I mean, that can only be described as good for me, right?
I think let's keep it simple stupid.
Just Detect and Liquidation.
Not near that much pressure here.
Okay, no-
Oh, wait, I'm faster than the Landorus.
Let's see here.
Okay. Breaking Swipe,
so they're gonna try and do a little bit damage to my Araquanid.
I actually think that's less problematic than if they've gone for...
Great turn, okay.
We get the Landorus for free.
And like I said,
I think it's actually better for me than if they'd gone for Howl there.
Liquidation comes out, Landorus goes down.
Perfect.
Okay, cool.
I got a speed boost.
Okay, great. I mean, great turn one; super good turn one.
Flutter Mane, okay.
Interesting.
So, this is a tricky turn.
I'm gonna go Hypnosis and Liquidation here, I think.
Because I think that'll live a double up,
even if they Tera Fairy; like, if they go for, like, Gleam- they go for Breaking Swipe-
I could've Wide Guarded, it's my fault.
See, attack falls on Yanmega.
This is where that speed that I took out really hurts,
but I got the Hypnosis down, which is very good.
Very, very, very good.
Let's see here what the going for-
can be Thunderbolt- it is Gleam,
so I could have Wide Guarded, okay.
But I survive, because they're very bulky.
And they're-
Yeah, they're extremely bulky.
I've never seen Flutter survived that before, though I did know
it was theoretically possible. Air Slash is 95% accurate;
if it misses, I'm in huge trouble.
But I think I can't cover for every option with this team.
Let's go for Air Slash and Liquidation.
They are zero turns of sleep on the Gouging Fire.
It's good to know that this Flutter Mane is not very strong.
I connect.
There was a second there where I thought I was not going to, actually.
So, Flutter Mane goes down, I'm up 4-2.
Gouging Fire's at half health and asleep,
and Araquanid is still technically alive.
Let's see what the last Pokémon is here.
They have not Tera'd though, which is where this becomes very challenging.
It's a lot of damage, but it's not- like if the last Pokémon is Ogerpon Wellspring,
is where this gets really tricky.
Kingambit; okay, cool.
So, this technically isn't over yet.
Let's go Hypnosis + Wide Guard.
It's not the perfect play, but I mean, they're very Sucker Punch-happy, right?
And if I hit a- if I hit a move here, then I'll win the game.
Sucker Punch. Okay.
Well then good, good play for me, get rid of the Sucker Punch.
Let's see if Yanmega connects again... Yanmega?
This Pokémon is my hero.
This Pokémon is unbelievable.
It's like, genuinely, the only thing keeping this team in the running.
Stay sleep- Nice. Was that the first...?
That was the first one, right?
Okay, cool.
Let's get some damage on Cringegambit
and let's try and get rid of the Gouging Fire.
Although, this is also guaranteed.
Okay, they go for Sucker Punch, but they stay asleep.
I go for Bug Buzz.
This should do like 45.
No drop. Okay.
And that's going to be the game.
They're not going to win anymore, because I have just have
too many Pokémon left.
So if I'd won game one,
I'd be in really good shape.
But again, they have just brought the same Pokémon in a different order this game two.
It's going to come down to game three.
And I think the thing is that like, yeah, this was a very dominant win,
I would say,
but the problem is that they didn't bring their scariest Pokémon,
which is the Ogerpon Wellspring,
and I hit every Hypnosis, right? Two Hypnosis, which made this a lot easier.
As they forfeit- okay, cool.
I think that's the first time I've ever 4-0'd somebody with Bugs.
Like I said, there's not really.
I don't really have a mix up here.
I need- I think that these are the right Pokémon,
and this- this is the right order.
Kleavor is one thing that I could bring in the lead,
but to bring Kleavor in the lead would mean that, like, basically accepting
that the Gouging Fire could just Breaking Swipe it
because it's it's too fast for me with the Speed Booster,
so I think that I have to bring these Pokémon in this order.
I just need to get everything in Sucker Punch range.
You saw the power of just +1 Tera Dark Lokix
in that last game- or, in game one.
Yanmega, you've been so good.
I need a couple more; I'm probably gonna require-
Not require, request, a couple more Hypnosis connects,
because it's pretty difficult to win without them.
Okay, my God!
Okay. Game three.
Let's see what we can do here. Let's take our time,
let's be intentional.
Landorus + Flutter Mane, okay.
Already, this is a pretty good start for me, I think.
We know that their Landorus is slower.
Now, the question is, what are they going to do here?
I'm gonna go for for the play that can win me the game.
Here's the Tera.
That can't be good.
Oh, okay.
That's not good.
Surely they're not locking into Gleam, right?
Okay, Moonblast, so then I don't feel so silly.
Tera Fairy Choice Specs Moonblast.
I'm glad I didn't Protect the other slot.
Yanmega?
They subbed, and they're faster.
Oh, I didn't think about that.
Oh, I did not think about that. Hang on a second.
That is not good.
I didn't consider them being faster.
Okay, I mean, there's bad news.
Mostly bad news, right?
Oh, and I high rolled.
I actually didn't want to get the KO there.
That is really, really disastrous.
Okay. Okay.
I assumed that I was faster because normally Landorus
are modest nature, but this is a timid one.
think this through, because getting the Sub up-
because breaking through this Sub is going to be difficult.
I did get the Tera though, which is really nice.
Gouging Fire comes in, okay.
Let's think through this turn.
I have Kleavor and Lokix in the back, but my Araquanid's taken
a ton of damage.
This turn I can just Detect and Protect here if I want.
But the Araquanid taking so much damage, it's just-
It's a real issue- I wish I Air Slashed- it's okay.
Okay. How much do you think Landorus takes from Tera Dark Sucker Punch?
Important question. Tera Sucker Punch will do 65 to 77 if they're no bulk,
so I need a little more damage.
So I think then the most important thing is to actually get more damage
on this Gouging Fire, truthfully.
That's going to be bad.
That's gonna be real bad. Okay.
Oh, I was kind of counting on that.
That's not good.
Not good.
Folks, I think this is looking pretty bad.
Does my Kleavor.
Kleavor isn't weak to Ground, but does it even-
Does Kleavor even take an Earth Power? Because I'm not sure that it does, honestly.
This is looking really bad, folks.
Letting them get the Sub up that turn one is a huge mistake.
Okay, I'm now faster than this- I mean, I've been faster,
let's be honest- I have to hit this Hypnosis.
Because the first one I was allowed to miss, this one...
I have to hit every move for the rest of the game,
otherwise it's-
It's genuinely just toast- Show me Burning Bulkwark!
Go for the burn! Oh, you want to burn me so bad,
you want to go for Burning Bulkwark so bad!
Because Burning- Burning- Burning Bulkwark does not block Hypnosis,
it only blocks damaging moves.
Yanmega, please, please!
You can bring us back into this.
Come on. 60% of the time it works.
Oh, Yanmega, you're so good!
Okay, that's the perfect turn, because now Gouging Fire has a guaranteed sleep turn.
Kleavor, I need you to continue with this-
What am I trying to say?
Okay, good job, break the Sub.
It's really big.
I break the Sub, I get the rocks up.
Who are they going after here?
Just-
I don't think Kleavor takes a hit.
That's the bad- that's where this gets tricky.
Okay, Kleavor definitely doesn't take a hit.
That's what happens.
Okay, so.
Oh, God,
this is pretty bad.
Zero turns of sleep on the Gouging Fire.
Tera Dark Sucker Punch is not going to KO
this Landorus is most of the time-
Sucker Punch + Stone Axe would. I'm going to Sucker Punch and Stone Axe into the Landorus.
Okay,
I don't think Tera Dark was going to get there.
I need a little luck to win this game.
That's first turn of sleep on Gouging Fire,
it was guaranteed;
now is where things get difficult.
I connect- Kleavor, you've done great, honestly.
It all comes down to what the last Pokémon is.
If it's Rillaboom, Rillaboom is probably the best case scenario I would say.
If it's Ogerpon... Gambit again, okay.
I think my best play is Tera Dark Sucker Punch and Stone Axe,
try and clear the Gouging Fire in one.
I have a 1 in 3 chance of them staying asleep here-
2 or 3 chance of them staying asleep; if they stay asleep,
I have pretty decent odds of-
if they stay asleep and and they go for Howl, then it's pretty bad,
but if I can get the Sucker Punch off here.
Okay, they attacked.
So I have a- I just need.
It's enough damage that a Breaking Swipe will-
Okay.
Kleavor, please.
90% of the time, Kleavor!
Okay.
What are they going for here?
I've gotten rid of the Gouging Fire.
Kleavor, great job.
Hit like three Stone Axes.
That was not happening in practice. And they go for Kowtow Cleave,
but it's into Kleavor; I think- I take it!
And now I can go for Swords Dance and Stone Axe again.
Right, Swords Dance + Kowtow Cleave.
I'm just trying to see if I've missed something here.
Like, I could go for regular Knock Off as well.
Go for Sucker Punch.
Okay, 56 down to zero, okay,
Kleavor goes down, but it's more than done its job.
Lokix.
Tera Dark Lokix, the secret carry;
the secret back up carry in this game.
Gets to +2 now, with Tera Dark.
And even though Kingambit resists it,
it should pick up the KO in one single hit now,
thanks to Tinted Lens, and Life Orb,
and Tera Dark, and +2.
Here's Knock Off; Tera Dark-boosted, +2-boosted, Life Orb-boosted,
Tinted Lens-boosted.
Oh my God.
Okay, that was terrifying.
That was so so scary; but we win, okay.
We are somehow two wins and one loss in the tournament. GG
Okay! You want the good news or the bad news?
Honestly...
Okay, the bad news is that this is a hard matchup,
full of like, some of the best Pokémon in the game,
but there is a little good news, which is that Ogerpon Hearthflame,
which is a huge problem for my team,
does not have Follow Me; instead, it's running Stomping Tantrum.
Not really relevant here in the match up.
And so while this matchup looks pretty bad...
Okay everybody I just that's really tough.
Basically like, it's possible, but I need to find a way through the Urshifu,
and I just find a way to get Lokix set up as well.
Venonat really isn't very good here;
they have double Grass type, Goggles Incin, Taunt Flutter Mane...
So I don't think I can bring Venonat.
And then Rabsca is like- I mean, double Fire type,
and I don't have any resists, and Flutter Mane with Taunt.
So I think it has to be these four mons.
Yeah. So actually some is this, this,
this is the same thing I was doing last game, right?
Same order?
Yeah. So this is my no support mon package.
Okay.
What do we want to see?
Double forfeit- not Ursh?
Flutter Incin is genuinely not the worst thing of all time.
Because I have Liquidation pressure immediately.
Honestly, of everything they could've led, this is one of the best ones for me.
I want to go Protect + Detect, I'm just worried it's a little bit too obvious.
So, I could Protect Detect and Liquidation;
I could also Hypnosis here if I wanted.
That's not good.
That's not good at all.
This is really, really, ambitious.
Oh, no.
Okay.
They don't know about- they don't know about-
The advantage of using more niche mons
is that they don't always know about the mechanics.
For example.
Oh, is that okay, that's okay.
You can't burn Araquanid,
that's one of the quirks of the ability.
So let's try to get rid of the Flutter Mane and go for a second-
I don't think I'm in range of a Knock Off here.
Okay. Honestly, like, I mean, I could have attacked with both.
I could have Protected both; it's not the worst turn.
I might lose my-
Oh, they Protect, okay; so what are they going for, then?
Because they don't actually have a great switch in to...
They can Parting Shot into Yanmega, but actually by Protecting,
they've let Yanmega get a second speed boost.
I'm now faster than the Flutter Mane, that was not good.
They go for Knock Off into Araquanid.
They could have KOed me. Oh, okay, that's good to know.
I think this thing has some offensive investment.
Incin survives?
Oh, it's Sitrus Incin.
Okay, This is going well.
I'll say it: this is, like, not a bad start at all.
I'm faster than the Flutter Mane now,
so I go Air Slash and Liquidation
and just accept that if they want to KO me, they can KO me.
But they can't both KO me and get the Focus Sash.
Okay, I'm faster thanks to the speed boosts.
Flutter Mane goes down, that's good.
Again, keeping the Pokémon lead
is really important, especially vs Incinearor.
They can go for Parting Shot or Knock Off here- they go for Parting Shot.
They're allowing- they're allowing my Araquanid
to get a full power Liquidation into something.
They have- everything in the back is a resist except for Ogerpon,
so they're guaranteed to have a resist.
I think that's Bolt, right? Or is that Ursh?
Rilla? Honestly, Rilla not that good into my team.
I think I have everything they got to have in the back,
that's one of the better ones.
There's Liquidation.
That's good damage.
I mean, Araquanid's strong.
Yeah, that's that's good damage.
That's gonna put it in X-Scissor range, for sure.
So, overall I would say this is a pretty good start.
I mean, I could have done a little bit better-
also I'm shocked their Incin survived Liquidation,
that's not something I, again, have ever seen.
Who's this? Incin again, okay.
So do I just want to let one of my Pokémon go down here?
Like, just let Araquanid go down? Araquanid's kind of
done its job, and Yanmega can still pressure everything.
So let's just go Detecting and Liquidation here,
I think.
It's fine if Araquanid goes down here; Yanmega Hypnosis pressure
and Bug Buzz damage output is actually pretty significant here.
They go for Fake Out into the- I can't tell who that is.
Which mon was that?
I'd say they Fake Out with the Incin
and then Wood Hammer with Rilla, just to KO Yanmega.
Okay. All right.
They got Araquanid,, but that's fine, because now I have a choice.
Now, they have not Tera'd yet, which is interesting.
Incin...
Do we think Incin is in range of U-turn if they're very physically bulky?
I think probably not, right? So then, who do I go into here?
I think I like the idea of going Lokix here.
I should have thought this one through a bit more.
I'm going to go Bug Buzz here and Tera Dark Knock Off, I think.
Bug Buzz and Tera Dark Knock Off just to get the KO.
Because I have Kleavor in the back, so-
Oh wait, I have to watch out for Urshifu Rapid Strike as the last.
This might be a mistake, actually.
I mean, the thing about this though,
is that they can never KO Yanmega this turn.
And Lokix is really strong.
Now, did I calculate whether or not this would KO? No.
Here's Bug Buzz.
Thanks to the drop it won't KO, but it gets really close.
Here's Knock Off; I am faster.
Rillaboom could have in theory been faster,
but I just thought it was pretty unlikely- this should KO, right?
Okay, so it's I'm up 3 to 2,
they can never get a KO this turn. The question is, what are they going for?
Are they going for Parting Shot?
Are they going for Will-o-Wisp? Or are they going for Knock Off?
All three of them have upsides, but all three of them have,
like, very real downsides as well.
Parting Shot is the best case scenario in my opinion for me,
because the thing about
Parting Shot is that it means that I don't get burned on Lokix and
that I don't get, my Sash broken.
We don't want to see Bolt is the last. I don't know what that is.
Ogerpon. Oh, interesting. Okay.
They still haven't Tera'd yet.
This is no set up Ogerpon, though.
I have Kleavor in the back, but Kleavor can miss is the problem,
and I have -2 Yanmega.
This thing does not have Grassy Glide, so I don't have to worry about priority.
I just Detect + Detect here I think, right? Detect + Detect.
Don't want to lose my Focus Sash,
I don't want to lose any mons here.
Here's the Tera; that's going to be Fire Tera.
How many turns of Grass have- have happened yet?
We had a Wood Hammer turn, we had last turn, we had-
Wood Hammer KO Araquanid, KO...
I think this is three turn three,
so I think still two terms left after this.
Here's where this gets dicey, by the way,
is that my only Rock move, which would do tons of damage to this Ogerpon,
is only 90% accurate.
So I'm wondering, is there a way for me to win this without
risking the miss?
Ivy Cudgel.
Like.
Okay, the question becomes in my mind, how much damage do I do
to the Ogerpon Hearthflame?
Like,
Tera Dark Sucker Punch does 60%- 60 to 70%.
So I'm almost wondering, is it ever Bug Buzz here,
and then switch to Kleavor, sacrifice it off- I think I'm going to do this.
I'm going to Bug Buzz the Incin,
and I'm actually gonna sack off Kleavor here,
because Kleavor can miss, whereas Lokix will never miss
and Sucker Punch just so much damage the Tera Dark that it should-
It should just like, yeah, be really difficult for them to come back.
There's Bug Buzz; this should KO even at -2; okay.
Incin goes down. Good job, Yanmega.
You were excellent this game.
Unfortunately I am sacrificing Kleavor here, which doesn't feel good.
Ivy Cudgel
into Kleavor- Yeah.
Sorry sorry sorry sorry sorry sorry.
I'm at +6 speed on Yanmega, but I can go back into Lokix.
If I lose this game, it's going to be because I didn't want to hit
the 90% accurate chance of Stone Axe missing,
but I just feel like this is going to do enough damage.
Air Slash + Sucker Punch.
Okay, Tera Dark Sucker Punch,
that's gonna do a lot of damage.
God, that's strong.
Yeah, I connected.
That was the important one. That's a lot of damage.
I haven't flinched once,
I think, with Air Slash and practice- I played like 100 games of practice,
I don't know why, this Yanmega won't flinch.
Crit doesn't matter there.
So I think the guaranteed win condition is double Bug Buzz here,
because Air Slash- yeah, they're low enough that like
one Bug Buzz won't KO, but they don't have any priority,
so I can go- and I still have Sash intact, so I can go for Bug Buzz here into the Ogerpon,
because I still have my Focus Sash intact.
Bug Buzz never misses.
This gets the KO. Okay, great job on Mega.
Really really nice job.
Yanmega KO'd Flutter Mane, Ogerpon, Incin-
Not Rillaboom, Lokix got Rillaboom, yeah.
Okay, okay.
I mean, that's- that's excellent.
Because this is like, there's some really scary Pokémon
on this team, and, yeah, winning game one against that
just makes my life a lot easier, though
it's still pretty challenging overall, I would say.
So in game two, I don't really have better Pokémon to bring, I don't think.
Urshifu Rapid Strike is a huge issue for my team,
and they didn't bring it in game one.
I also don't think Rillaboom is super good vs me, just to be honest.
Although it is one of their better switch ins-
it's like their only- nah, they didn't bring Raging Bolt or Urshifu,
although the thing is,
with Calm Mind Raging Bolt, I don't think it's as strong here,
but I don't really think I have a better option than these four.
Yeah. Lokix is, as you saw, very strong
if it can get into position.
Also the Flutter Mane living that Liquidation means that Loki's cannot oneshot it,
so I'm gonna need some damage on it at some point.
So in game two, I expect to bring Incin again; the Sitrus Incin
that lives Liquidation is generally a huge, like, a huge problem.
Yanmega was definitely like, the- the MVP in that last in the last game,
so I'm going to try and keep Yanmega healthy if I can, though I might-
I might I have to expose it. Raging Bolt + Flutter Mane is the lead, okay.
That's not good.
At all.
I mean, I want to do this thing with Hypnosis,
but are they going to Taunt me? I go Hypnosis, please don't Taunt.
Oh, they Taunted Araquanid, okay.
Yanmega, please! Please, please!
My goat! My goat! My goat!
That's okay, it's okay,
even goats falter sometimes.
That could be bad.
Okay, that's not good.
+1 Raging Bolt, that's not good.
Maybe I get the KO here in one shot; maybe I get the cheeky oneshot.
I don't know how I'm gonna beat this Raging Bolt, in fact.
Them surviving is a huge problem.
It's probably a roll, but it's-
I mean, they've lived it twice, so I can't count on it, right?
I don't like this play at all,
to be honest; I really dislike this play.
I think I'm getting Thunderclapped for sure.
Yeah, I mean, I knew it was coming.
I also knew that I would survive.
The question is, do they double me? I think they have to-
I could have Taunted- I should live this, right?
Surely I live, surely I live this.
Araquanid's good, okay.
So we trade Araquanid for Flutter Mane,
but the advantage is that my rack, when it's still alive,
and the disadvantage is that their Raging Bolt's +1/+1.
We want to see, I guess Incin here,
is the best case scenario.
Okay, I think here
what I need to do is take advantage of the fact that this Incin doesn't have-
I think I have to take advantage of the fact
that Incin doesn't have Flare Blitz and go for
Tera Ghost Hypnosis into the Bolt.
My game plan to beat this Bolt, by the way, is to get Lokix to +2,
and then go from there.
Although maybe I just need to go on the offense.
Like, the question is, what are they doing-
What are they doing this turn? Worst case scenario is Fake Out into Araquanid.
That's not good. What are they doing this turn? Worst case scenario is Fake Out into Araquanid.
That's not good.
I Ghost Tera'd- I wasted my Tera for nothing.
Show me Thunderclap- They're not going for Thunderclap.
Show me Hypnosis connecting.
Okay, hang on; we're...
Like, do I survive?
I don't know if Lokix takes a Dragon Pulse from this Raging Bolt, is the thing.
I don't take Dragon Pulse.
Lokix's stats are really, really, really bad.
I don't even think I- I could- I die to a Thunderclap, actually,
so that's not good.
So I think in order to win this, I have to get lucky then, right?
So he goes Hypnosis + Swords Dance here.
Yeah, I think I need a two turn sleep and maybe Hypnosis to connect here.
Otherwise I'm going Giga 12.
They switch; that's not good,
if you're wondering.
They go into... Ogerpon, okay.
They Tera the Bolt to Fairy.
Okay. And that's mostly bad for me.
The thing is that the
Tera Fairy doesn't help them defensively because of what whatever I have is called.
I need Hypnosis to connect here, probably. I need the two turn sleep.
Actually, the big thing here- Hypnosis, like, hitting definitely helps,
but the big thing here is to make sure that I get the two turn sleep.
It's a it's a two in three chance in my favor,
but, I mean, I've already gotten pretty lucky to hit both Hypnosis,
so like, eventually the odds are not going to be in my favor.
But this turn is the crucial turn;
if I can get the two turn sleep here,
that helps a lot.
Do I think I need Sucker Punch here?
I think probably not.
I think they're probably not going to go for the Thunderclap.
So I'm gonna go Air Slash + Knock Off.
Okay, they didn't switch.
Oh hold on.
This is a powerful move.
First turn of sleep on Ogerpon, okay.
If I had Tera Dark still- Knock Off's gonna do a ton here, how much?
Oh, Lokix is so good!
This Pokémon is so good!
My God! And now I've Kleavor!
I have Kleavor vs two Fire types!
My God.
My God, okay.
I could Protect both here, but the Ogerpon's asleep,
and I got Yanmega- my Yanmega's kind of schmoving.
So I go Air Slash into the Ogerpon, and I Knock Off the Incin I think.
Okay, no Fake Out.
That's in X-Scissor range.
Oh, they stay asleep.
I think I did it, I think I won; because this is +1 Knock Off.
That's not weak.
Get the Sitrus- Knock Off on Yanmega,
but Yanmega's done its job, with Kleavor Scarf in the back-
Another speed boost, doesn't really matter;
but I mean, I'm not complaining, okay?
And now Bug Buzz is a guaranteed KO.
Okay, Bug Buzz, that's the end of Ogerpon,
Folks, I think I'm three and one somehow.
With this- with this mono Bug team
Lokix, you should get the KO.
This Pokémon... okay, like, okay, I know that I'm being biased
because I've been using only Bug types
for like a full week consecutively, but when Lokix is good, it is-
It is an incredible Pokémon.
Like, most of the time it's not good, but when it is good,
it's so- it's just so- it oneshot Tera Fairy Bolt!
Okay, kind of. It did a lot.
I did like 80% to Tera Fairy Bolt without the Tera- without needing my Tera.
Anyway, we're 3-1 in the tournament; I don't know how that happened.
Anyway, I will that's probably downhill from here.
Bye bye.
Okay, I'm here with round five, and there is a Pokémon
on the other side of the field that, I was hoping I would not see,
and I thought that I might be able to avoid it
because, like, it's not super popular, but unfortunately, I was wrong.
And that is Heatran; my opponent has Heatran.
And if you look at Heatran's resistances, you'll notice that both of its types
unfortunately resist Bug.
This team also has the Incin Amoonguss package and
Wellspring Mask Ogerpon.
So on the whole, I would say that this sucks so much.
However, there are a couple things that are working in my favor.
First of all, for their other meta powerful Pokémon, they have
Specs Flutter Mane, who is strong but like- actually, isn't the strongest into my specific team.
Like, it's- like, other Flutter Manes can be annoying if they can Protect,
but a Flutter in the can't Protect that I can always Sucker Punch
if I get a little damage on it is always like yeah, good
then the last Pokémon is Landorus Incarnate with Sub.
So the Sub is bad,
but Landorus, on the whole,
is not the worst Pokémon to play against because, Bug resists Ground.
That being said, getting through the other Pokémon is a real nightmare.
And Rabsca... I could- I could bring Rabsca.
Like, it's good into Amoonguss, it's good into Wellspring Mask Ogerpon,
it's good into Landorus, it's really bad in the Heatran.
I think that these should be my starting mode.
This team's primary weakness,
I would say, is that it doesn't have any speed control.
It doesn't even have Icy Wind on the Flutter Mane,
and so this is the first time and the only time I'll say this,
but Kleavor actually outspeeds the entire team.
And so if I can get into a position
where like they have low HP, then that's- yeah, pretty good.
Yeah.
Like, I mean, of course I have to hit my moves, but whatever, right?
So I'm doing my go-to lead again.
Yanmega + Araquanid. And here's...
Incin + Landorus; okay, so that's not so bad.
That's honestly not too bad.
This instant has Flare Blitz Knock Off, right?
Okay, so.
I think I just Air Slash the Landorus and Liquidate the Incin, right?
They'll probably Fake Out the Araquanid, if I had to guess? They're thinking about it.
Here's Fake Out into Araquanid,
so I think best case scenario is Air Slash flinch.
They go for Sub.
Honestly not bad for me, because now I have the speed boost.
Assuming I hit.
Okay, good job Yanmega. This breaks the Sub, great.
So basically we traded Fake Out chip for Air Slash chip.
Araquanid flinches, so overall a good turn, I would say.
I think I go Detect on Yanmega and Liquidation into Incin.
They switched. Okay, nice play from them.
That's probably Amoonguss.
Gaulet?
Okay.
Show me Protect from Landorus,
I guess would be nice.
Okay.
I mean, it's not the worst thing in the world; I would have rather KOed
the Landorus here, but, like... yeah, I mean, it is what it is, right?
They go Sludge Bomb.
So we now- we also have three of the four mons here, which is good.
That's good damage, actually- is it Helmet?
That sucks, okay.
Okay. In order to win this game, what has to happen?
I mean, I have Air Slash into Amoonguss here, and Liquidation into Amoonguss.
Air Slash is not going to KO from this range- let's see here.
This is a bit-
This is probably a bad move in hindsight; I'm basically just praying-
I'm playing as if it's going to hit.
Okay. They switched; hold on, hang on.
If I hit anything here with Hypnosis,
If I hit Incin with Hypnosis,
my position improves a billion fold.
Let's see here.
They Protected.
I could have gone Air Slash + Liquidation and KO this thing,
but if I hit here, I'm in really good shape.
That's okay. That's all right.
Good try, guys.
I should have just-
I was worried of them Tera-ing.
This is- I'm playing really risky,
I need to think these turns through more.
Okay, I mean, I didn't Tera, which is, I guess good.
Yanmega, if you're going to get an Air Slash flinch,
now would be a really good time for it.
They just barely have enough HP.
Okay. That's not good.
Oh my God,
Bug Buzz is a sound type move!
It goes through Sub! Wait, it goes through Sub, right?
I need to look this up.
I'm pretty sure, it's Bug <i>Buzz</i>.
It's Bug <i>Buzz</i>. I mean, surely it's a sound type move.
Sound type. Sound type. Sound type.
Yes. Okay, so it goes through Sub; so I can KO this thing,
I was like, do I have any sound type moves?
My suspiciously sound type-shaped Yanmega.
Let's see if they know- they know!
They know.
Does he know? He knows.
Madge. Sadge. Badge.
Parting Shot on Yanmega. Madge.
Amoonguss again.
Okay.
That's good damage though; good job, Araquanid, you're my goat.
Okay, this turn's really important. I can go for Hypnosis.
I can also Bug Buzz again.
I'm gonna Bug Buzz Landorus to force the Rage Powder,
and I'm gonna Liquidation Amoonguss.
Okay.
I guess Sub might have been better,
you could argue, but that's okay.
I'm taking a lot of damage, though.
And my Yanmega's about to get put to sleep.
But the thing is that I did get rid of Landorus, which is nice.
So this is like a neutral turn, probably, assuming that my Amoonguss-
that my Yanmega falls asleep here.
Okay, that's not great.
I got rid of Landorus, what's in the back?
So they have Incin, who is undamaged;
they've Amoonguss, who's taken some hits; Yanmega's -1 special attack;
I have Lokix, still; I have Kleavor + Lokix in the back,
they have not Tera'd yet.
Heatran's last.
That is not 100% accurate.
Oh, they're gonna go from Magma Storm and just try and clear me in one, right?
Do I have enough for Sub? Hang on.
I have enough for a Sub. I'm gonna go for for Sub.
Rage Powder, okay.
Yanmega takes its first turn of sleep.
If I dodge here, I'm in great shape.
They hit, that's fine. Yanmega's going down,
unfortunately, but it's kind of
done its job, in my opinion.
This is actually not good, right?
I think this is bad
I go Lokix, and I Knock Off the Amoonguss and I Liquidate the Heatran.
Because, by Knocking Off Amoonguss, I basically get rid of the-
I get around the Tera threat,
and also I mean- it means that I won't die.
Like, even if they switch in Incin here,
and Rage Powder, which that it means that they will survive,
but I'll get rid of the Rocky Helmet,
which is what's threatening to KO my Araquanid right now.
Here's the Tera.
Oh, is that a miss?
Oh, nobody knows about Tinted Lens.
Maybe I needed to Tera here, actually.
Amoonguss is really bulky; this may have been a mistake.
Oh, do I need a Dark Tera here? That might have been-
This might have been a mistake.
I assumed that I would KO;
like, I figured Lokix is just really strong.
Surely this KOs, right? This is a really- I needed to calc.
I'm faster.
Okay.
Lokix is- when it's good, it's <b>good</b>, okay?
That's Rocky Helmet,
that's the end of, Amoonguss, though.
They have to hit a 75% accurate move,
but the thing is, if they go down in one, then they're in huge, huge trouble.
Okay, let's see if they hit the hit again.
That's fine, Lokix did its job, get rid of Amoonguss.
Honestly, great job, Lokix. You did exactly what you had to do.
You were the perfect Pokémon here. And they don't have Tera anymore,
which means that they're now weak to my-
This should KO; surely, right?
Oh my God, this low HP Araquanid
just popped off.
Heatran goes down.
Okay, it's 2 vs 1, but I have Araquanid behind a Sub,
with Tera Water still available.
So that's going to be- because they don't have any way to hit me through Sub, right?
Yeah, Fake Out, Flare Blitz, Parting Shot, Knock Off, and my glasses are dirty again.
This battle was a tale of two low HP Substitutes.
Okay, I want to know how much
-1 Stone Axe does.
So even though it can miss, I'm going to lock into it,
because I have the ability to go for Tera Water here.
Stone Axe + Tera Water Liquidation.
Let's see how much -1 does. Yeah, because they're only sound-based move
is Parting Shot, which doesn't do damage, and I still have the Clear Amulet.
My opponent messages the chat. "Okay, I learned an ability, thanks".
Like, okay.
The only advantage that I have by using six Bug types
is that people are just not familiar with my Pokémon, right?
We've seen Incineroar-
nobody I think is known about Tinted Lens on Lokix.
Now the here's the problem: we won that game,
but how do we do it a second time?
I mean, I have to bring the same Pokémon again.
I can switch up the order in theory, but against like, Incin + Landorus lead,
which they could go back to, it could be a problem.
I do think that there's a chance that they bring Wellspring Mask Ogerpon,
but I understand why people are hesitant to do it
because like, I do have six Bug type Pokémon and they are like-
Like you need if you bring Ogerpon, you kind of need to
Tera it, is the thing.
And even then it's like still pretty spooky.
I think I just run it straight back.
I don't like Sub Landorus,
I so much prefer the Sandsear Storm versions.
I ❤︎ clicking Hypnosis.
My ❤︎ clicking Hypnosis on my Yanmega.
The Flutter Mane's fourth move is Power Gem.
It's a Rock type move which hits Bug, Bug, Bug-
all of my Pokémon I don't, I don't know,
I don't have a rock resist on this team; which I guess makes sense,
I do have six Bugs.
Okay.
Game two, Incin and Landorus again.
Okay, so basically what they're saying is.
They want to run it back. I hate this music!
And I went random, so I can't change it.
Oh, man. Okay, so what do I do here?
I mean, I'm threatening a lot, right?
I'm threatening Air Slash.
I want to Protect both, but I don't want to give them Sub for free.
Okay.
Okay. I wanted to Protect, but that's okay. Didn't do it.
Let's see how much this does? Not half, right?
That's still good damage.
It's not the end of the world, all things considered.
Like, it's not good.
It's not the beginning of the world. Let's try this.
I'm up a game.
If we get if we get a little lucky, can really swing things.
Actually it's music kind of-
Maybe I may have judged this music too soon, I think.
Yanmega! Yanmega!
This might be your last attack on the field. I need you to make it count, buddy.
Oh, Yanmega.
If you hit Grass type here, our lead is going to be really, really good.
Oh, Yanmega,
if you can hit this Amoonguss- show me Protect from Landorus.
Yanmega.
God. God, you're good.
You are so good, buddy.
Zero turns of sleep on the Amoonguss.
Oh! Yanmega survived!
Oh my God.
Landorus down, Amoonguss zero turns of sleep.
I'm taking damage, but who cares? Who cares?
Heatran. Heatran? Heatran? Heatran.
You can't KO my Araquanid here, there's no way.
So I have a free Air Slash, and Liquidation?
This forces them to Bug Tera.
Wait. Okay. Hang on, I was wrong.
I was wrong about the music. I'd like to rescind my statement.
They have to Bug Tera here. I could Air Slash it.
I need damage on the Amoonguss so badly, though.
Yeah. I'll do this.
Here's the Bug Tera.
It's okay.
You dare use my own ty pe against me?
I wasn't sure if Tera Water was going to KO there
is the reason why-
Oh. Oh.
Is that good or bad?
I live this; I super live this.
Okay, Araquanid is now Atrappuanid.
This is gonna do big damage.
The thing is, if I KO this Amoonguss...
Like, I have Kleavor in the back, right?
50 down to how much?
29. I take another one of those.
They can't Protect and KO me.
So I go, I'm going to double the Amoonguss here with Air Slash and Liquidation,
and this only loses if they wake up and Protect.
I think they might switch, though.
I think if they wake up and Protect, the Liquidation target won't matter because they.
Surely, they Protect Heatran, right?
Surely.
Surely they don't let me Air Slash them
for the KO.
My God.
Okay, this isn't over yet, but my lead is growing.
I KO Incin.
A little overkill, but that's alright.
The Amoonguss has one turn of sleep,
and their Tera is used.
So I go for Air Slash into Heatran.
I live another attack here from the- I live another tick of Magma Storm here.
8 HP left, okay.
Yanmega's getting faster.
One turn of sleep on Amoonguss.
Amoonguss is now very healthy, though; it's not in range of another Air Slash.
I'm going to Air Slash the Heatran
that just Protected and Liquidate the Heatran
that just Protected.
They don't wake up. Oh, they don't wake up.
Yanmega, if you connect, I think we're going to win.
Yanmega!
No, Yanmega! Flinch, flinch!
My first flinch!
This Yanmega...
This Yanmega
has done thing- has done the impossible.
This Yanmega is so good it doesn't look like a Bug type.
Yanmega.
My God.
My God. Yanmega.
Araquanid was good, Araquanid was really good,
but this is Yanmega-
Holy cow. Okay, we are 4-1.
I will be honest, there was no world where I thought we would get four wins.
Like, especially after yesterday,
I did not think it was even possible.
I have been throwing my head against the wall with this team for a week.
I've played over 100 games and I was like, just hoping for like good enough battles
that there were there was something.
So, to be 4-1 is ridiculous,
and is significantly better than I had hoped for.
And I feel like every Bug has pulled it weight so far.
Every single one of them has been putting in work.
So regardless of the next two games go, I'm quite happy with this.
Okay.
I am here with round number six.
There are two rounds left in the tournament.
I'm currently four and one.
This is a- this is a team with some scary threats, but overall,
I would say it's not the worst matchup that we've had all day.
This is Choice Scarf Urshifu, Choice Band Dragonite and Choice Specs Flutter Mane.
And while that is scary for sure,
what it means is that they there's three Pokémon here that I can just Sucker Punch.
So I think that in the long run, my goal is to do something with Lokix.
I definitely want Yanmega upfront.
I think I want Kleavor in the back, probably.
Kleavor Yanmega in the back-
I mean, Kleavor Lokix in the back.
So the question is, what do I lead with?
I can lead with Venonat; they only have two sleep immune,
which is the Amoonguss and the Incineroar.
I need to lead with Venonat,
I think, because otherwise
I'm just gonna get blown up by the- the problem is the Scarf Urshifu;
it I don't lead with Venonat, then Choice Scarf
Tera Water Urshifu will just KO my Yanmega,
and then I'll lose the game on the spot.
So we would love to see, like, not Incin.
That's okay, that's okay,
that's okay, that's okay, that's okay.
I could Detect both.
I could also just Bug Buzz here if I wanted.
I'm going to Detect both, I think- Okay, here's the Tera, that's gonna be Normal
in Dragonite most likely.
It's probably not Ghost Chien-Pao,
which also probably tells us with that they're locking into Extreme Speed here.
Do you think Venonat dies to this?
I have no idea.
Like, surely I survive,
I have Eviolite, right?
Dragonite.
I live, I live.
Okay, ESpeed comes out, into Venonat and they go for...
Throat Chop.
Okay.
Wait, I think I'm- I think- I think I lose.
Like, the problem is that what happens after this turn?
Surely this is into Yanmega, right?
Or, into Venonat. Okay, then I didn't need to Tera.
Okay, I survive, nice.
I Bug Buzz- I could have gone for Air Slash here if I wanted,
but I didn't want.
We've gotten two Extreme Speeds.
Okay, here's where things get tricky for me,
because, like, now what?
Right.
I think I have to go Lokix here, and I think I have to go Tera Ghost Hypnosis
into Dragonite and Detect, because they're gonna go for-
something that's not Sucker Punch, right?
They switch, no!
They switched!
Among Us?
Okay, surely they Sucker Punch, right?
Wait. Hang on. Wait.
If I hit my- If I hit my Hypnosis here, and they Suck-
Actually, if I hit my Hypnosis bere, I'm in good shape kind of regardless.
Sucker Punch, Sucker Punch, Sucker Punch, Sucker Punch.
Sucker Punch. Sucker Punch. Sucker Punch. Sucker Punch.
Oh, they're good,
they didn't fall for it.
They didn't fall for it, madge.
Not good.
Okay. They they just outplayed me that turn.
Okay, Amoonguss fell asleep though, because I hit Hypnosis, which is excellent.
Okay. Protect is great, I think. So here's the situ-
it depends on what the last Pokémon is, right?
Because...
The problem is, the last Pokémon could be Urshifu,
in which case my life gets extraordinarily difficult.
I get +2 on Lokix, though, which is great.
Okay, the question is, does Lokix die to Tera Normal
Extreme Speed without Sword of Ruin?
And it does.
Okay, so since I'm dying to Sword of Ruin anyway,
I think I'm supposed to leave this thing alive, actually,
and not KO the Chien-Pao.
Okay, so they didn't Sucker.
So I get rid of Amoo-
The problem is that I'm never going to be able to beat this Dragonite, right?
I'm going to KO the Amoonguss here.
The problem is this Dragonite, right?
Okay, here's here's the crucial turn.
So if I can hit this thing with Hypnosis, then I can win the game.
I've already gotten pretty lucky, but I need even more luck to win.
But at this point also, it's like it's a 60% chance, right?
So it's not-
The odds aren't that bad.
could also not go for Extreme Speed, in which case my odds
improve like, significantly, because +2 Lokix will KO everything.
I just it's only a question of whether or not I get to that point.
They lock ESpeed, okay; so they can't damage my Yanmega
if I KO the Chien-Pao- let's see if I hit Hypnosis.
Okay if I get the two turn sleep on this Chien-Pao, then my position is exquisite.
But I could still lose.
Okay, let's see here. Stay asleep.
Okay, cool.
Two turns of sleep on Chien-Pao.
I'll KO the Dragonite with Knock Off and I'll go for Bug Buzz into Chien-Pao, I guess?
I've gotten so lucky, and I might still lose.
I've hit three Hypnosis. Okay, that's Dragon night sleep.
The question is, does does Chen fast asleep here?
Wakes up and goes for a Sucker Punch. That's not good.
So it just comes down to what the last Pokémon is because if its Urshifu,
the Urshifu is Aqua Jet, right?
It's Scarf Urshifu with Aqua Jet, so...
It's not good.
Maybe it was just supposed to KO the Chien-Pao earlier.
I just didn't think that I could let Dragonite in the field next to Urshifu,
because I thought that Aqua Jet would mean that I lost for sure.
Maybe I was just supposed to double the Chien-Pao here, actually.
If the last Pokémon is Incin, I'm fine.
If the lost Pokémon is Flutter Mane, I win for sure.
If it's... specifically if it's Urshifu is where things get, like, difficult.
Flutter Mane.
Oh, Flutter Mane! It's Specs!
And I'm +2.
I go X-Scissor and Sucker Punch.
I won!
Okay, but I got- I hit three Hypnosises. Hypnosi.
I hit three,
and I only barely won because they didn't have the right Pokémon in the back.
Question for the chat.
How do I... now what? I mean, it's got to be these two, right?
I like.
Okay, Rabsca- I don't need Kleavor, but it's like, Dragonite is a problem for me,
and I don't have anything better vs Dragonite, right?
So I think I gotta run it back.
Like, I can't really justify bringing Araquanid here.
There's three ways that I go in.
First is I ever Hypnosis and get super lucky again,
second is...
Urshifu + Dragonite.
Okay, interesting.
That's okay, honestly.
I think I want to save my Tera because I want to keep Ghost as an option.
Okay, in a perfect world, they U-turn-
They Surging Strikes and they go for Outrage.
But I think I want to save my Tera.
Here's the Tera; that's going to be
probably the Dragonite, but it could be the Urshifu.
It is Urshifu this time.
So that actually is a big deal,
because it means that I don't just have to worry about Tera Normal Extreme Speed,
and also I'm not dead to Surging Strikes here.
So actually, I think that this is pretty good.
Let's see if they lock into-
They didn't go for ESpeed. Okay, cool. So they're locking into a different move,
but they... I guess they're going for Surging Strikes; but they don't KO Venonat here,
there's no way.
Yeah, Venonat is very tanky.
Even with Water Tera, I don't go down.
Actually, I live that pretty comfortably,
it looks like too.
A bit over 50... 33 HP is enough.
I just need an Air Slash
and my position becomes quite good because then-
Air Slash + Bug Buzz should KO.
I just had to say something.
They lock into Outrage.
Okay.
So this...
If I had hit the Air Slash there, then I would have had a threat-
I would have been threatening a double KO.
So is there a is there is it even possible to win anymore? Yep.
And I know exactly how, do you think this thing dies to Stone Axe?
I don't think it's going to matter is the unfortunate thing.
So, I Hypnosis here- now, because I missed Air Slash,
I have to hit Hypnosis. Yanmega, you can miss one, but you can't miss both,
Yanmega, you're so good. Now, even with this, I don't actually know if Stone Axe KOs.
I suspect it will, though. Let's see who's faster between Urshifu and Kleavor.
Kleavor is faster. Okay, that's pretty good.
That's pretty bad.
There's no good way that this next thing could happen.
Kleavor is unfortunately very weak. Yeah, that Air Slash miss
meant that things are a lot worse here.
Here's Outrag- it is into Yanmega, though.
So, both my Pokémon are faster.
Dragonite is just going to attack again.
It is confused.
I think I ignore the fact that my moves can miss, and I just hope that things go my way.
So I go Air Slash here and I go Stone Axe here.
Okay.
Because I don't think- I'm pretty sure Air Slash-
Okay, so they both hit.
So Air Slash is better than Bug Buzz, only in the sense that it means that
if they wake up, they could flinch.
They could flinch.
Oh my God.
Okay, that's very, very good.
I mean, it's not good, to be clear, but it's it improves my position.
If they go into Chien-Pao here, what's the danger here? I guess... Amoonguss?
Chien-Pao, okay. Here's where- here's where the Stealth Rocks come into play,
by the way.
Oh, I can't go for Bug Buzz here,
because I would remove the Sword of Ruin boost,
so I have to go for Hypnosis.
They switched. Oh, they baited me!
They baited me into- is it Incin?
What's Flutter?
Hold on. I can win this game.
I can win this game.
I just need- do I even need anything?
Okay,
big connect.
This game is winnable.
I actually don't even think the sleep matters there,
it just depends on if I hit Stone Axe- I hit.
And they live barely.
Nice bait and switch.
They need to KO my Yanmega here.
Oh, that's not what you needed to do.
That is not what you needed to do.
Folks,
I think I can win, I think I can win.
Wait. Hang on. Okay, I go into Lokix.
I have Dark Tera Knock Off, which KOs both Flutter Mane and Chien-Pao.
I don't know if I need to Dark Tera, to be honest.
So the Flutter Mane slot- the Flutter Mane slot cannot switch.
If the Flutter Mane slot switches, then Urshifu dies to Bug Buzz,
and if the Urshifu slot switches, then the Chien-Pao
dies to Bug Buzz and the Flutter Mane dies and they can't KO both at one.
So I Bug Buzz here, and I Tera Dark Knock Off
the Flutter Mane just to guarantee the KO on the Chien-Pao in case it switches in.
I'm going to win!
Because they're locked into Surging Strikes,
and Yanmega's too fast- they stay in with both.
Flutter Mane doesn't have Sleep Talk, right?
Yeah, no- for a second I was like "wait a second".
Here's Bug Buzz.
That's the end of Urshifu.
And Flutter Mane just switched in and took the sleep here, so it can't wake up on this turn.
Asleep, doesn't have Sleep Talk.
Okay.
Yanmega and Lokix,
working together once again to disassemble the opponent's team.
The Stealth Rocks coming in clutch,
breaking the Focus Sash makes a huge difference here.
Flutter Mane goes down.
It's a two against one.
It's my-
My two tiny Bugs against, Generation 9 Legendary Pokémon.
But the problem is, they're fully pinned, because in order to KO Yanmega
before it attacks, they have to go for Sucker Punch,
which then let them go down to a single hit from Lokix.
Even though Chien-Pao has was quite high defense, thanks to the two-
Thanks to the two ticks of Stealth Rock from Kleavor' Stone Axe,
even though Sword of Ruin, doesn't apply to Chien-Pao,
it's not surviving a Knock Off.
I don't believe it for a second- they forfeit.
We are five wins and one loss with mono Bug.
I'm speechless. Let me say, GG.
2-0 with mono Bug. Okay, well this tournament has a hard cut to Top16,
so I'm actually not guaranteed to make Top 16 even if I like-
If I lose the last one, even though I have five wins,
so we'll have to see.
But regardless, I mean- that's certainly better than I...
None of this I thought was possible.
None of this was possible,
in my- in my opinion, so yeah, we'll play the last round,
see if we make a Top Cut; regardless, I mean, this is just-
I don't even have words, this is ridiculous.
Okay. Round seven.
So this could be the final round of the tournament,
depending on if I make Top Cut or not.
And we're going up against a team
which is similar to many of the other teams
that we've seen today, with a lot of similar Pokémon.
The big thing here is that this first- this Hearthflame Mask Ogerpon, okay?
Who's typically a pretty big problem for my team,
here it doesn't have Swords Dance- or, it doesn't have Follow Me,
it does have Swords Dance, but it does have Grassy Glide as well,
and priority's pretty tricky.
This Urshifu's Tera Poison Mystic Water.
So, I mean, my Rabsca is okay here.
I do think Yanmegas the most important Pokémon.
The problem is that Venonat is not super good... at all.
Actually, I could lead with Kleavor here, and bring Lokix in the back
I don't think that I'm really able to save my Tera for Rabsca.
I'm going to bring Venonat in the back and just hope that it's good enough.
(Wolfe's perfect impression of Kleavor)
That's my Kleavor impression.
God, it's so cold in here; I think-
I think I turned into like 62 degrees last night because it was-
the ventilation of my apartment sucks, okay?
It's me!
Hello?
Jarvis. Help!
Well, this is a terrible lead for me.
Hello? Hello? Hello? Hello?
Oh, man.
What am I supposed to do? I mean, this is a lead
I theorized should be pretty difficult,
and now that I'm seeing it in front of me, it looks pretty difficult.
I think I go Tera Ghost Air Slash and hope for the best,
and Stone Axe.
Fake Out into Yanmega, Fake Out into Yanmega.
Please, please, please, please, please, please, please.
Like, I don't want to Tera here, but- like, I would like to save it for Lokix,
but I just don't think that I can afford to take both Fake Out
and Surging without getting an Air Slash off. I don't KO though.
Oh, no Fake Out. That's not good.
No crit. That's not good.
Well, that's not good.
30% chance to flinch.
Okay, Air Slash connect and crit or flinch.
My odds are good. My odds are good. My odds are good.
My odds are... not good enough.
Flinch!
It's alright. It's alright.
I'm going first.
Oh. Okay.
Well, that was my worst Tera. The worst Tera I've ever done.
It's Mystic Water Urshifu,
and it's slower than my thingy.
I think I need Lokix to be faster,
otherwise I think I'm going 8th.
It depends whether max speed or not, but they like-
They could be max speed.
I think I'm about to lose the game on this turn.
Let's see if we can win this game without needing to get lucky.
I'm basically calling that they're either going for Detect
or they're going for a Aqua Jet here.
Okay, Aqua Jet.
This should KO the Incin, I think; I didn't run the calc.
Yeah, okay.
Okay, so Incin's dead.
That's one of their immunes.
Question is if they have.
So, if they have Ogerpon in the back, the game is over.
I need them to have Chien-Pao + Bolt specifically, I think.
Otherwise, I think I'm losing.
Rillaboom isn't good at all.
Okay, it is technically possible to win.
I go Sleep Powder here and I switch to Yanmega.
I need to call correctly which mon is going to Fake Outed.
Basically, I need them to Fake Out Lokix here.
Okay.
Because I think Venonat's going to survive this.
My prediction.
Oh... Venonat does survive, that's good.
Okay, so the win condition is what?
What is the win condition here?
Okay, it is technically possible.
I hit Sleep Powder.
How much do I take from U-turn from Rillaboom?
They haven't Tera'd either.
This is not looking good.
Okay, so here's the- here's the plan.
The last mon has to be Bolt, or else I'm going 12th.
I Sleep Powder here and I pray that it's Bolt.
I guess Chien-Pao's also okay. Bolt or Chien-Pao.
If it's Ogerpon, then I lose.
I Swords Dance, I confirm that I'm faster than both moms.
Oh, than both mons.
Okay, cool, Lokix is faster.
Lokix, then Urshifu, then Rillaboom.
Probably
this is U-turn.
Okay, so if the last mon can be put to sleep,
then it depends on-
I need the last one to not be Ogerpon.
If it is, then I lose, and that's fine.
Yeah. Okay. Well, they played well.
Like, frankly, after the turn one,
I couldn't win. It's just, like, plain and simple,
that's just the case.
Okay, I think- I think this isn't the end of the world.
I think they'll bring these moms again. Maybe in a different order.
So what do I bring, though?
Because I don't think I bring Venonat.
Do I ever bring Rabsca here?
I don't think it's like.
The thing is that none of my Pokémon feel great in the back, right?
Because they're all bad into the Grass types.
But I don't have anything else that I can lead next to
Yanmega, right?
Can I lead Yanmega-
I can't lead Yanmega + Araquanid, right?
That doesn't work.
I kind of like Yanmega + Kleavor,
but I just don't know if that's going to actually work for me.
I like Kleavor in the lead, honestly. Who's the third mon?
Honestly... Venonat then is just so worthless into this matchup specifically.
Like, if they're bringing Ogerpon and Rillaboom in the back,
then none of the my Pokémon are good into that, right?
Okay, I'll do Araquanid.
The thing about Araquanid is that this means that
I'm now a lot weaker to the Raging Bolt,
but I think in game two I can afford to be a little weaker
to Raging Bolt, because those four mons were so good in game one.
I think they might switch up the lead.
Okay.
Ogerpon's a threat.
Ogerpon's a big threat.
I think I want to Detect Yanmega,
and I think I want to Stone Axe the Incin, probably.
Again, the bigger threat for me is actually the Ogerpon, right?
I don't like this.
Okay, well, I didn't I didn't make the wrong play.
Rillaboom, okay.
didn't make the wrong play, but I might not have made the right one.
Okay, here's the Tera.
So you want the good news or the bad news?
Just kidding. It's kind of all bad news.
I mean, the good news is, I got the Tera.
I doubled the mon that- I like, I made the right turn one play, I think.
Wait, does +1...? No, no, I'm Bug type.
I'm not weak to Grass, so Grassy Glide won't KO me, right?
Okay.
Thank you, Kleavor.
Kleavor.
Dude, that was like, the most important Stone Axe you could even launch.
Guys! Guys! What are we doing?
No! I missed both?
Getting those- the Stone Axe, especially,
because I needed the rocks.
Oh, I don't have in the back-
I don't have the Pokémon I need.
I go Hypnosis and Stone Axe, and I say, "you know what?"
"We're going to hit, baybee"
Oh, wait, they can Fake Out.
Okay, they didn't Fake Out.
That's okay.
I'm still in it, baybee.
Okay. Yanmega does what it does best.
Hits Hypnosis.
My goat, my goat, my goat, my goat.
Yeah.
You thought you could count out my Yanmega?
I lose my Sash; that's not good.
That cannot be good. Okay, I know three of the four mons.
If I had Stealth Rocks up; my position? Exquisite.
My vibes? exquisite.
My mood? Exquisite.
I got nothing. My Incineroar! Again...
You dare! You dare to bring to me my own Pokémon?
How dare you? Okay, Araquanid. I brought you in the back,
and actually, you're good- You're good because they turned into a Fire type,
so you can oneshot their Tera mon if it is allowed.
Hypnosis Liquidation here.
Yeah, yeah.
I mean, they can Fake me Out, but then... yeah, whatever.
Fake Out, yep.
23 damage okay.
Yanmega, that's fine. That's fine.
I need you to hit one of these eventually.
I mean, listen, I got to hit at some point, right?
Hypnosis + Liquidation again, it's fine-
Okay that's part of it.
I need a two turn sleep on the Ogerpon, or else-
Actually, I'm going to lose, unfortunately.
Dude.
Absolutely not.
No no no no no no no no no no.
Oh wait, I'm alive, because I resist Fire.
I don't get crit.
I thought I was getting crit there, for sure.
Okay, first turn sleep on Incin, not good.
Not good at all.
Ogerpon's dead.
Dead n' found.
Ogerpon found dead in the street. Was there a glitch there for a second?
You know? It's not over.
It's not over. One turn of sleep on Incin.
It's fine, it's fine, it's fine. It's not fine.
They go into Rillaboom here, right?
They go into the gorilla? Okay.
So, one turn of sleep means I lose for sure.
One last turn of Grassy Terrain- can I Bug Buzz here and Detect?
Honestly, the mon I need damage on is the Incin, not the Rillaboom.
It's okay,
I'll just do this.
I need to get lucky to win.
Like, I need a two turn sleep here, I think.
They Glide, okay.
I need at least a two turn sleep,
by the way; just a regular two turn might not be enough.
I assume Bug Buzz
two shots here, by the way. It should.
Yeah, it's close.
And they got another one turn wake.
Okay, well...
I mean, honestly, there's nothing I can do at that point.
How much health do they have left?
Too much.
Okay.
Well, the other question is am I actually in range of anything here?
The answer could be no.
Is my Araquanid in range of Knock Off?
I have very good odds of surviving Knock Off here.
So I can go Tera Dark Knock Off and Liquidation.
But they could U-turn... It depends on whether the last mon is Urshifu or not.
So I need them to make a mistake.
Yeah, I mean, I've gotten-
This is not my-
I've been playing with a lot of probabilities all day,
this was not- this is not one where they've gone in my favor.
Like, basically they have me pinned because I can't Protect Lokix here,
because Wood Hammer would KO my Araquanid.
Here's Knock Off.
I just needed one two turn sleep on either mon,
and my position was like, really good. But that's okay. That's okay.
I mean, I had to hit Hypnosis is in the first place, right?
I've been getting lucky all day, so I really shouldn't complain.
Let's see if they go for Flare Blitz here. Parting Shot's what we don't want to see.
Like, they might
just be tempted to go on the offense- I live this.
Hold on, hold on, hold on, hold on. Chat.
Hold on just a second.
What's the last mon?
The Raging Bolt I think I beat.
It's Urshifu, though.
I'm Dark Tera.
So I go Knock Off and Liquidation.
How much you think Tera Dark Knock Off does? I think it does a lot.
The other option would be Swords Dance,
but that's too risky, right?
At least I know I'm faster.
Hey, here's Knock Off- Tera Dark boosted Knock Off with Life Orb.
We need this to do like 60%.
That's a lot.
They lose the Mystic Water.
Lokix being faster
ends up playing a huge role here.
They go for Close Combat? They're -1 defense.
I think with the -1 defense, I think Araquanid- Araquanid will KO.
Araquanid's strong, I'm pretty sure.
I'm pretty sure Araquanid gets this.
Hold on a second, we're not out of this.
Araquanid, bring us home.
I wasn't sure about bringing you,
but it seems like you have made a statement here.
Little spider Bug. Itsy bitsy.
We're going to game three.
Somehow, despite-
despite the odds not really looking like it was probable,
we have won game two.
Okay.
That was- I mean, that was good.
What did they lead that game?
They lead with Ogerpon + Incin, right?
I could lead with Araquanid,
that's the other option here. Lokix is really good.
Lokix is really, really good. I could lead with Araquanid,
what's the downside?
Like they lead like what? Incin + Ogerpon?
I lead Araquanid.
I have to lead Yanmega, right? I bring those four again, I think,
but the question is, do I start Yanmega-
or do I start with Araquanid, or do I close with Araquanid?
Araquanid is really bad; like, Kleavor could be really good here.
I haven't really had the spot for it.
I start with Araquanid.
I'm like- it's a little risky, but my thought process is basically
Kleavor is actually super good into the Pokémon that they're bringing.
Hits three of the four monster super effective, right?
And because Araquanid it actually isn't that good into the mons that they're bringing,
they're always leading with a Fake Out mon here-
I think they always lead Incin to get around the Kleavor,
because they don't want to switch into a Stone Axe,
so they have to lead Incin + something.
Incin + Ursh again; okay that's fine.
And I think Araquanid + Yanmega here.
So, it's Ghost Tera Incin.
I think that overall, while it's like really scary for me,
I don't actually think this is a terrible lead.
So I'll go Air Slash here and Liquidation.
They could Water Tera on the Ursh.
They Fake Out into the Araquanid, which is okay,
and I hit Air Slash; so, flinch or crit-
Okay. That's still okay,
even though I didn't KO- they don't- I don't they don't flinch either.
I'm EV'd to survive this, I think I'll survive;
I did EV for it.
Okay, two hits,
three hits.
So now what?
Can I flinch here?
So they're going to go for Aqua Jet here.
I could bring in Lokix, but I kind of feel like the health is important right?
Do I want to KO the Urshifu this turn,
and do I want to save my Lokix? I think I Hypnosis the Incin,
and question is, do I Liquidate Urshifu, or do I... Liquidate Incin?
Because I think they-
What is Incin doing here? It's probably switching, right?
I'm gonna get rid of the Urshifu, ideally.
Yeah, okay.
I just didn't feel like I could switch,
although the Incin stayed in here, so I could have just KOed it.
That's actually pretty bad that I didn't KO it, in hindsight.
This Knock Off going to hit pretty hard.
Although the thing is... now what, right?
Crit me.
Wait, this does that much?
Okay,
I probably should've just taken Incin here in hindsight,
but the thing is-
So here's the thing.
Now, Incin is on the field and I have Kleavor,
who's looking really good, right?
Because now I've scarf Kleavor and there's no Intimidate active.
They go into Rillaboom,
who is reliable, I'll give them that.
I have Ghost Tera available here.
So can I go for Tera Ghost X-Scissor + Liquidation
to try and get the KO? Like Kleavor is so good here.
I'm going to U-turn the Rillaboom actually, and Liquidate the Incin.
This could really backfire.
Here's the Tera.
This is probably Fire Tera on the Rillaboom.
Oh, it's Ghost Tera Incin!
Oh, they thought I was going for Stone Axe, I guess?
What is Incin going for, then?
And what's Rillaboom going for?
Is it going for Fake Out? Okay, Fake Out into Araquanid.
That's okay. Wait a second. Hold on a second.
It all depends on if they Flare Blitz or not.
Because I do good damage here,
but I may have made a mistake,
it looks like.
Because I assume
they're going for Knock Off to cover for the Ghost Tera rather than Flare Blitz.
But if they go for Flare Blitz,
my spot is worse for sure.
Parting Shot, neither. Okay, hold on.
So now it's-
What's the position?
Now the position is actually quite tricky
Who's the last mon? It is Ogerpon again.
So I have Kleavor in the back who is like a great Pokémon to have,
but I don't see how I'm winning this 3 vs 3.
Ever, actually.
Because I'm Knock Offed as well. I needed to KO this Incin earlier.
I'm -1 on the Lokix, which is pretty bad.
They don't have Fake Out active.
This is actually just a losing spot,
no matter what I do, I think. I can't find it, I'm sorry.
Yeah,
yeah. I couldn't find it in time.
Now I'm -1.
Now I'm -1, madge.
The double Fake Out combo is pretty tough.
Okay, I mean,
I guess I got the call right, but I wasn't really trying to make a call.
Here's Liquidation...
Huge damage.
Like, I'm just trying to wonder-
Is there a way that I can still win this? I need a KO at some point.
That's like ultimately what's really making this difficult.
Yeah, I'll do it.
I think that Lokix can win this game in a way that like my other Pokémon, like-
I don't think Kleavor can win this game because it can't Protect itself.
Like, I think- and I also think
they need to do something to stop my like- and I think that Fake Out-
Oh, hold on,
wait a second.
Okay, that's not good.
Well, how bad is that?
Because Kleavor takes it.
Is it that much of a disaster?
I have Stone Axe available.
I could- hold on; hold on.
Does this work?
Oh, wait. I'm in Grassy Glide range, aren't I?
Wait,
am I in Grassy Glide range? Yes or no?
No way, no way am I in range.
I'm in range.
Kleavor.
My goat. My king.
Please KO, please KO.
There's no way this KOs.
No, I was so close...
Wait. It's not-
Oh, I Liquidated the wrong slot.
That's what kills me here. Yeah, yeah.
If I get the crit here, I need to crit Liquidation.
That's all I need.
I need one crit Liquidation.
I should Liquidated the other slot.
Not enough.
Winnable. Winnable. Winnable. Winnable. Winnable.
I'm locked into stupid Tera Blast.
If I Stone Axe that turn, I think I was actually winning,
but it's okay, I made a mistake.
They're going to Wood Hammer me, right? And get the KO.
But the thing is, Grass ends this turn. Yeah. Okay.
This is actually part of the plan, because the grass ends this turn.
And so what that means in practice is that I can play to an endgame where-
Like, the grass- okay, because the grass ends this turn...
Can I do anything with that?
I go into Kleavor again.
Does Stone Axe make contact?
Hold on.
Wait a minute.
I might have made a mistake here.
I need to go for Swords Dance here and Stone Axe,
and I think Stone Axe probably makes contact,
and then I just did to recoil.
But you know what? That's okay.
Because Rillaboom is not-
Wait, what if Rillaboom was in range of Stealth Rocks?
Hold on, do you think Rillaboom's in range of Stealth Rocks? No, right?
But maybe they think it is.
I could end the Incin here, I guess.
I guess I may have messed this up.
I guess I probably needed to do something different here.
Maybe Stone Axe KOs.
Yeah, I should've hit the-
The thing is, if I hit the Incin here,
then I don't think I can beat the Ogerpon in 1 vs 1.
Surely this doesn't make contact, right? It's swinging an axe.
Surely that doesn't actually make contact, right?
I could have checked.
That's okay.
I could have checked- My b! My b, my b, my b.
Yeah, that's okay, I made it, I like- I thought like, I was behind
and so I made a couple like pretty bad plays in my opinion.
This was very winnable, which is shocking because it's not a good matchup.
Okay, technically I can still win, watch.
They switch Incin out, they get overzealous; they switch Incin to Rillaboom.
Oh, that's not going to work- that's okay.
Because basically- because both moves KO me,
I didn't actually have a way to win this.
At least without Kleavor.
Oh, they go for Swords Dance, okay.
They have Flare Blitz. There's nothing I can do, right?
If they're gonna try and KO me with Grassy Glide.
Like, is there any way-
No, because all three other mons can KO me,
and I can only take at most one KO a turn.
Okay.
I think they're just kind of like showing off.
I don't think that's Stealth Rocks range, because Stealth Rocks like one eighth, right?
And I don't think that's range.
Yeah.
Alright GGs.
Yeah, well played. Yeah.
Tough match. That's okay.
Yeah, I think- I think they played pretty well, and the double Fake Out combo
is really hard when you don't have any tools.
But overall it was actually-
it was actually pretty competitive given given, what I'm using, so.
Somehow,
and I don't really know how so don't ask,
I made it into the Top 16.
In fact, after Swiss,
I was ninth overall,
meaning I'll need to play against the eighth seed.
But there's a problem.
All righty, folks, I have good news,
and I have bad news.
The good news is we made Top Cut, which is excellent,
and significantly better than I ever would have thought possible.
But the bad news is that I think this is truly an auto loss matchup.
And I'll tell you why.
We're going up against a rain team, which at first
I thought would be in my favor
because I don't have any Fire moves and I have Araquanid,
so in theory, rain seems good.
But the problem is that
this is a rain team with Choice Scarf Shifu, who outspeeds my entire team.
And it's also a rain team with Pokémon like Archaludon and Amoonguss,
who can be problematic;
the issue is that this Urshifu is Tera Grass,
and so what that means in practice is that they can lead Urshifu + Pelipper,
and there is truly nothing I can do.
I spent a couple minutes thinking about this.
Rabsca in rain dies to Surging Strikes-
Basically, the only Pokémon in my team that doesn't die to rain-boosted Surging Strikes
are Araquanid, who
tan't KO back and Venonat who it can ignore with Tera Grass,
and can't do anything back.
So, If this were like round one,
I would just hope that my opponent weren't very good,
but they've made Top Cut.
And so, even if I were to deal with Urshifu,
the other Pokémon on this team are really difficult to handle.
Like, I know I say, "oh, like, this is really bad" often, but this one is,
like almost unthinkable to me.
Like, I can't see-
I can't see any pa th to victory here.
Unless my opponent just, like, messes up in a big way.
Because even if they don't bring it in Urshifu, breaking through Pelipper, Amoonguss, Archaludon-
what am I supposed to do vs Archaludon? Serious question.
Look at my team. Like.
Like, I have one Pokémon that can hit it
and it's Lokix and that's for neutral damage.
And it also has Stamina,
by the way, if you're curious- Assault Vest Stamina.
So given that I can't beat Archaludon or Urshifu Rapid Strike,
or Amoonguss very easily- yeah, I mean, this is like.
I mean, what-
Like, yeah, this is what I expected.
I mean, nothing to do. Like if I had speed boost on Yanmega, I'd be good,
but I can't Detect in front of Urshifu.
Basically, my plan here is bait them into Grass Tera
They switched.
That's not good.
Amoonguss.
Okay. That was-
This is the only way that I could win, is if they
Tera Grass here and let me X-Scissor them,
but they didn't-
They didn't let me X-Scissor them,
so this turn one play, there is truly nothing I can do.
Like, I don't- I don't think there's
Yeah. Like, there's, there's no I don't have any options with any of my Pokémon.
And the only hope I had at victory
was that they wouldn't figure this out.
Like, basically my thought process is that this would happen,
they'd Hurricane me, and then I could go into Kleavor and threaten X-Scissor,
but I can't even threaten X-Scissor here.
And they also have Sitrus Berry on the Amoonguss,
so I can't very easily do anything with that either.
So I guess I'll go X-Scissor + Struggle Bug and hope that they let me...
I mean, like, what if they don't Rage Powder, right?
They Sleep Powder Venona?
Sure, why not? I'll play for- I'll play for the misplay.
Even if- even if they-
even if this turn went well, I would still probably lose,
and like, there's no reason for them to take any kind of risk here.
And because Rabsca dies to Surging and rain, there's like- I can't redirect,
there's no Bug type that learns Fake Out.
I don't think there's a Bug that learns Follow Me,
and if there is one, it's not worth using.
Like, I not only do I not have enough tools on this team,
like there's no tools that exist in the game that would let me get around this very easily,
unless I wanted to do like manual sun.
Okay, we want to see no Rage Powder,
and also I don't want think Kleavor KOs even if they let me hit it.
Okay.
Yeah. Well I mean yeah they're playing- they're playing well,
Well, there's nothing I can do.
There's truly not like this- it's unbeatable.
It's unbreakable, I am faster, that's good to know.
Kleavor does not two shot Amoonguss.
Even if it didn't have such a berry and dies in one hit.
Okay.
And that's that's going to be game one.
And if you're wondering what game two is going to look like, I suspect
it will be something similar.
I'm trying to think
if there's anything that I can do here.
Yeah. If they're going to play smart, that I don't think that not really works.
Is there anything-
Does anyone see anything?
I'll take suggestions- I'm alone in my room,
I'm not streaming. Go, Venonat!
There ypu go, buddy.
They ended the turn with more health than they started with.
Yeah, I had Tera Dragon Rabsca,
but as you saw earlier, I need an Electric Tera
for it to be able to beat or shit like, most Urshifu.
But yeah, I mean, rain-
Rain-boosted Urshifu with her Grass.
Yeah, I mean, there's just nothing.
Venonat lives,
let's go, Venonat!
Yeah, okay. Just a couple more Struggle Bugs,
just a couple more Struggle Bugs, I promise.
By the way, we didn't even see the last mon- is there anything I can do here?
Not really.
If I could get the speed boost on Yanmega,
I could at least- I could at least Air Slash stuff, right?
But the problem is that there's no way for me to get speed boost.
Kleavor doesn't get Knock Off, by the way.
Like, one thing that I wanted to do was run Knock Off Kleavor,
so vs Scarf Urshifu, she got like Knock Off + Air Slash and try and get the Urshifu,
of a Kleavor-
I'm pretty sure both Scyther and Scizor
get Knock Off, but Kleavor does not.
I mean- like, it's- it's hopeless, right?
It's genuinely hopeless.
Hopeless.
Folks, I don't think it's happening.
Here it is again.
I mean, if it ain't broke, don't fix it.
I mean, I as I said, there's nothing I can do.
So here's the idea with this lead, is that it forces them to make a choice.
Either KO my Yanmega or KO my Rabsca.
you have to choose.
And I think if I get the 50/50 right, then and I can win the game.
So I'm gonna go like this, and Tera Electric Trick Room.
It's not even really a 50/50.
Basically, I have two options:
The first option is to go for Air Slash and Trick Room on the same turn here,
Tera Electric Trick Room on the same turn.
I've just set up Trick Room for my own-
Like, hang on,
I probably didn't even set Trick Room up- Araquanid comes in here.
I'm basically praying that they Surging Strikes the Yanmega slot,
not wanting to take Air Slash.
I do think that Yanmega is my way into this game,
to be honest.
They didn't switch
into Amoonguss which could be bad.
Oh wait, maybe they just go Surging into Rabsca and-
I mean, I got the "call" correct, I guess.
it depends
who they Hurricane here; maybe they Tailwind, copium.
I could have KOed the Urshifu, but I didn't want to.
Oh, I took that like a champ. Good job.
Let's see if I take Hurricane here.
Yeah. Nice play. Okay, cool.
I mean, not cool at all. Really disastrous, actually.
But you know what?
It's fine.
Okay.
So, Araquanid going down there isn't good, but I mean, I got Trick Room up, that's something.
I can go into Yanmega this turn, or I can go into Lokix.
If I go into Lokix, what happens?
I mean, I think I have to go Yanmega here, even though I just set Trick Room up.
It's like not the perfect situation,
but whenever I'm playing with what I got, right?
Air Slash will not KO this Urshifu,
so you know what I do then? Is I actually
try and get myself some momentum.
Because I don't think they Grass Tera this turn.
Okay,
Pelipper switches- show me Amoonguss.
Or Archaludon, I'll take either mon. Yes. Okay.
They doubled, okay.
If I hit Hypnosis, I'm still losing.
Archaludon, okay.
I need to hit this Hypnosis this turn,
and I probably I need a special defense drop here as well.
So this thing have Snarl? No, it does not. It did nothing.
It's not good.
Hey, Yanmega is doing its best to keep us, like- keep us in the game.
I mean, like- like I said, I can't break this Archaludon at all even. Period.
I go Hypnosis here, and I Psychic here.
It's gonna do a lot.
This might be a two shot with the Sitrus.
Strong, really strong.
I assume is gonna be Electro Shot this turn.
First turn of sleep on Amoonguss? It can't Protect itself, that's something.
There's Electro Shot, it's +1 now.
I mean, like, I don't see how I ever win this.
Copium. I mean, like, I don't see how I ever win this.
Copium.
Maybe it misses.
Okay.
I need Hypnosis to connect.
If Hypnosis misses,
game insta over immediately.
Yeah, I mean, I was playing-
I mean, listen, I'm doing my best, folks.
You know, I promise you, I'm doing my best.
But at a certain point, like, I just, like- I just can't.
There's not much I can do here.
I go for Detect, and I try and get the KO Psychic again.
I think they just have to, like- they have to stay in here.
Okay, here's the thing.
I think that if I win game two this game somehow, I could win game three.
The issue's really this Archaludon,
because I think I can break most of the other mons.
Oh, but now they go into Urshifu-
I actually needed Yanmega to go down here;
that was a mistake. Okay
Okay, okay. Hang on. Hold this mix up.
I got it, I got it, I got it. Oh, wait, no, no, I lose anyway.
Hang on. I block it.
Okay, I see a way to win okay?
Okay. Are you ready?
Speed boost.
They're going to go to Urshifu here.
Pelipper.
(Wolfe's wonderful Pelipper impression)
Okay, I see the way to win.
It's it's Detect and Tera Electric Tera Blast.
I need to get the double Detect here, probably.
Because I can't.
Yeah, I think I need a double Detect.
Oh, wait, I see the way to win.
I see the way to win. I see the way to win.
I need some like- I need like, some ridiculous luck,
but it is possible still.
They're gonna Tera Pelipper this turn, most likely, to Steel,
but I can't punish that,
I just have to go for Tera Blast. I need a double Detect.
I need a-
I need the one in three chance for double Detect
to even have a chance.
Here's the Tera;
it's Steel on Pelipper, probably,
unless they're giving me Grass Archaludon,
put I don't think that's likely.
Stupid Pelipper.
Okay, Smellipper goes to Steel.
It's Flash Cannon, Draco Meteor, Body Press, bleugh!
Oh, no, Yanmega, you were so close!
You know, it wasn't as bad as you would have thought,
based on the like- based on the matchup.
I actually think I kept it pretty competitive.
This doesn't KO.
Oh, God, that does nothing.
Tailwind.
Oh, hold on.
Wait.
I have a chance.
Hold on.
There is a chance, because they set Tailwind here.
Oh, if Yanmega just dodged there.
Here's the thing: they lose the rain this turn.
So with rain ending, they no longer have access to Hurricane.
So can I do anything with that?
Is that like- is there anything there?
So I go into Lokix.
Hurricane, Weather Ball, Tailwind, Magic Guard- or Wide Guard.
Okay I need some luck. I need- I need some luck,
and I need them to make a huge mistake here.
I need them to give me Swords Dance
without KOing Lokix, even though both their mons can do it with-
Well, the thing is, they can only KO me with Flash Cannon,
which you could argue is kind of committal.
Too bad that Rabsca doesn't have Rabsca Blast.
Yeah, they should just Flash Cannon- Oh! Do I live this?
I got really close, folks.
I got really close.
Imagine that missed, okay?
Imagine that missed.
Imagine that missed, and they went for Hurricane,
and that missed too, okay?
Then I get Trick Room up.
Okay, well; yeah.
You know, I gave- I gave myself actually a lot of outs.
Like, I unironically gave myself outs to win this.
I'm gonna say GGs.
Yeah. But as you can see, like-
I mean, the point is, I think this matchup is unwinnable.
I'm inclined to agree.
I mean, listen, I did my best, right?
If I hit a Hypnosis, if I hit a double Detect,
if they missed the moves at the end...
I'm not saying that I should have won,
because don't think that I should have won, but I think that I made it a lot closer.
I think that I made it look surprisingly close given the matchup.
But I mean, that's- that's what happens when you use six Bugs.
Overall, I would say that this this has gone
significantly, significantly better than I even dared to hope.
I thought the getting four wins was like the absolute
most high roll situations- to get five wins?
Not really the situation that I thought was going to happen today,
especially after yesterday, so.
So in the end I finished ninth,
and all I can say is... Holy cow!
After going 1-3 on my last attempt,
I am just in shocked that I was able to make it
all the way to the end somehow
by just changing out one Pokemon,
and maybe getting a bit luckier.
I have a few takeaway from this experience.
First, I'm never doing this again.
Ever.
This was so awful.
I'm just so glad that it's over.
Second, that stupid quote
where they tell you to win with your favorites?
That's a lie.
That is propaganda.
Karen from the Elite 4
was not thinking about the poor Bug type
specialist like me
when she said that line.
Anyway, thanks for watching,
and if you'd like to see a monotype tournament run
that was challenging in a different way, you can watch this video
where I entered a tournament using
only Normal type Pokémon.
Full transcript without timestamps
I've making videos for almost ten years, and I've done a lot of silly challenges during that time. So when my assistant producer, Scarlet, pitched the idea of doing a mono Bug type challenge to close out Bug Month, I thought, "sure, it'll be hard, but at the end of the day, it's just another challenge run; I'm sure that I can do it." I had no idea how wrong I was. This challenge has been, by far, the single most difficult one that I've ever attempted. More difficult than hitting ranked one in the ladder with Red's team. More difficult than using all Normal types- God, that was easy by comparison. More difficult than using only unevolved Pokémon. And I understand that that probably sounds ridiculous. How could Bug type Pokémon be worse than Pokémon that literally haven't evolved yet? But it's true. And I'll tell you why. First, using exclusively Pokémon that all share a type is already a difficult challenge. Part of what makes Pokémon an interesting, competitive game is that you can use your characters to cover for each other's weaknesses, and that becomes a lot harder when all of your Pokémon share their weaknesses. However, comparing mono Bugs, nearly any other monotype challenge is not really fair, because Bug is by far the worst type in the game, and it's not even close. There's a couple reasons for this. First, Bug is a terrible type offensively. There are a whopping seven types that resist it, and only three that are weak to it. Because many of the best Pokémon in the game have two types, and because Bug is resisted by so many types, you're almost never able to use a Bug type attack for super effective damage. There are like two mainstream Pokémon right now that are weak to Bug. Defensively, Bug is a lot more balanced, with three weaknesses and three resistances. However, when every Pokémon on your team is a Bug type, your defensive spread doesn't matter nearly as much. There's a bigger issue at hand here than just the typing being bad, and I would say that it is the single biggest reason that this challenge was so hard: the Bug type Pokémon themselves are awful. I'm not doing like a YouTuber exaggeration here. These Pokémon are so abysmal that I have trouble putting it into words. And I know from experience: I tried almost every Bug type in the game. Over the entirety of the 3+ years that Scarlet and Violet has been out, there is only ever been one Bug type Pokémon to reach above 1% usage for more than like a week. One! Out of the entire type! And I need six Pokémon to make a team! In some sick, twisted, cruel joke that Game Freak has set up, apparently just for me, many of the best Bug types are not in Scarlet and Violet These are not many of the best Pokemon, they're simply the best Bug types, but that doesn't matter because they're not around. To make matters worse, many of the more niche Bug types that would be helpful for a challenge like this are also not in the game. I never thought I would mourn the lack of Parasect before, and yet, here I am. These are Pokemon that are considered okay at best and extremely niche to, well, garbage at worst, and yet I am denied even these scraps. But I'm not just limited in terms of the Pokemon themselves. I'm also limited in terms of what the Pokemon I have can actually do. Would you like to guess how many Bug type Pokemon present in Scarlet and Violet can learn the quintessential supporting move pivotal to a lot of strategies Fake Out? If you guessed zero, you would be correct. What about one of the best moves in the game, the redirection move, Follow Me? Again, zero. Well, okay. What about, like, Final Gambit? This can be used to remove a threat at the cost of one of your own Pokemon, which I guess is a little bit like Fake Out and Follow Me, I guess; it kind of enables setup, or it would, but it doesn't matter because zero Bug type Pokemon can learn it. I know Accelgor learns it, it's not in the game, okay? The final nail in the coffin as to what makes this challenge so difficult is the format. Up until last month, as of the time I'm filming this at the end of December, competitive Pokemon had been using a ruleset called Regulation H, which banned all of the Legendary and Paradox Pokemon. With a lower power level across the board, my Bug type Pokemon could have had a slightly less uphill battle than they do now, because right now the format is called regulation F, and it unbans all of the Paradox and most of the Legendary Pokemon. So, as if it weren't bad enough to deal with Incineroar, Rillaboom and Gholdengo, I've also got to somehow find a way through Flutter Mane, Urshifu and Tornadus. I have never worked harder to make a team work and seen less success. I played over 100 best of threes to try and get something to come together. That's between 2 and 300 games. I built more iterations, tried more Pokémon than I ever had before, and was still coming up with nothing. After a full week of waking up every morning to bang my head into a Bug-shaped wall, I entered a tournament and I went one win and three losses before I dropped out completely defeated. To be blunt, I almost never fail these challenges. Sure, I don't win every time I enter a tournament, but my goal when I take on something like a mono type tournament run is to give you all an idea of how far you could expect to go if you took the concept to its peak, or at the very least, how hard you'd have to work to get games that are playable. I've had plenty of tournaments where I didn't make it into the final bracket while under some ridiculous teambuilding constraints, but because I still felt like I made the games competitive and I won enough of them, I considered the challenge a success. Here, with a week of work under my belt and a single win in the tournament, that I only really got, by the way, I was demoralized, defeated, and completely discouraged. Now, I should say that these four games, while I didn't win, were genuinely very funny, as long as you aren't me. And while I won't be showing them in this video, they are available on the Patreon if you would like to watch me suffer more for yourself. But okay, hang on, it's that tournament isn't what I'm covering in this video, what is? Well, after my defeat, I went back to the teambuilder; because there was one Pokemon that I'd been using that hadn't been pulling its weight. And I suspect you will be surprised to learn that the final Pokemon dropped from the roster is the only Bug type Pokémon to have above 1% usage in Scarlet and Violet, and the Pokemon that I gave the title of "the best Bug type Pokémon ever", Volcarona. So before I tell you about the Pokemon that are on the team, let me tell you about the one who isn't. Volcarona is a pretty flexible Pokemon with two main sets that it seems success: with first and more well known, is the set up set, which uses the move Quiver Dance to boost three of its stats, and then output huge damage. Here's the thing: there are no good Bug type support Pokemon that can protect Volcarona while it sets up. And there are also are no good Bug type offensive Pokemon to supplement its damage once it gets boosted. So even though set up Volcarona is strong, it needs some help to unlock its full potential; help that I don't have access to. I would Quiver Dance twice, my opponent would send send in Incineroar, Knock Off, Flare Blitz, that was it; I lose Volcarona, nothing I could do. The other way to use Volcarona is a support set, using moves like Rage Powder, Struggle Bug, and Tailwind to create space for a powerful partner to get to work. But I don't have access to any powerful partners, which means the support Volcarona is like a bodyguard that has nobody to guard. So Volcarona isn't going to fly. But if the best Bug type Pokémon ever isn't on the squad, who on Earth is? Well, first I want to tell you about some of the other Bugs that didn't make it on to try and get ahead of some of the comments that are like, "erm, well you could've used Blipbug." I'm telling you, I looked at every single Bug type. Every. Single. One. Masquerain is the only Bug type with Intimidate, so I had it on the squad for a while with Choice Scarf, but timid Masquerain is slower than adamant Urshifu, so I'd be outsped and oneshot by Choice Scarf Urshifu, and also, Air Splash didn't even code despite Urshifu not being bulky and Air Slash being super effective. Galvantula I thought I had potential against the Urshifu forms, but it's just so bad. Smart players would just deal with it with any Pokemon that weren't weak to it, while I couldn't do anything back. Volbeat and Illumise were early standouts that got cut from the roster early on because while their Prankster moves could be strong in theory, in practice there just weren't enough good Bug types to support to make it worthwhile to have Pokemon that just didn't do any damage. Slither Wing has the best stats of any Bug type, but its terrible typing and awkward speed tier meant that it got cut pretty early on. I thought that Leavanny could be an Urshifu answer paired with like a manual sun partner, but it doesn't even learn Solar Blade, and Leaf blade doesn't KO Urshifu. Why does it not learn Solar Blade, by the way? It has like swords for arms, right? Scizor and Scyther both stood out in theory, but they just don't do enough damage against any opponent with Intimidate, and their bulk isn't good enough to justify their reliance on low power moves. I could go on, but I'll stop there. But I want you to know that if it's a Bug type and if it's in Scarlet and Violet, I either tried it or built theory around it extensively. Here are some of the other Bug types that I used and considered. If you're thinking to yourself, "wow, it really seems like Wolfe suffered", I did. And if you want to reward my suffering and encourage me to do it again, you should subscribe. You have the power to make the number go up and trick my brain into forgetting how bad this experience was, so I can do more stupid challenges like this in the future. Anyway, we've talked about a lot of Bug types that aren't on the team, so I think it's high time that we talk about the ones that actually made the roster. Starting with the Pokémon that turned out to be the carrier of this entire operation: Yanmega. Bzzzz! Yanmega Pokémon that I've used before, and I actually really like it. It was actually one of the Pokemon that I added last to this team, replacing Masquerain. There's two main reasons to use Yanmega. First, it's ability Speed Boost. This makes Yanmega faster at the end of every turn, which ends up being really important. Because my Pokemon aren't strong enough, it's not really worth investing in a lot of the more dedicated speed control options such as Tailwind, but I still want ways about outspeeding my opponent. Yanmega getting faster every single turn is one way that I can do that. The other reason to use Yanmega Mega is its secondary typing of Flying. While Flying isn't great for Bug defensively, it's actually really important offensively. Urshifu is a massive problem for the team as a whole, and having a Pokemon that can outspeed it and hit it for super effective damage is crucial. Unfortunately, Yanmega isn't strong enough to KO Urshifu, but that's a problem for later. Yanmega will run Detect to keep itself safe and accumulate speed boosts, and Air Slash and Bug Buzz for coverage. When I ran Yanmega last year, I gave it Tailwind as the final move. But as I told you, Tailwind isn't actually doing much for me here. Which is why the last move on this Yanmega is the 60% Hypnosis. While I don't normally like inaccurate moves, the chance to put a target to sleep and render them unable to attack for up to three turns is one of my only ways of leveling the playing field against teams full of much stronger Pokemon. Hitting Hypnosis won't even be enough to win on its own, but it will buy me time to try and play catch up, since they start every battle so far behind. Grass type Pokemon and Pokemon holding the Safety Goggles like them are typically used to stop the sleeping moves of Spore and Sleep Powder, but they won't protect my opponents from Hypnosis. Yanmega will hold the Focus Sash, one of the best defensive items in the game, meaning it'll always take two hits to KO it. It's trained to outspeed modest Landorus and survive Mystic Water Urshifu Surging Strikes, and it's using a Tera type of Ghost to get around Fake Out and Extreme Speed in a pinch. I need another Pokémon that can be fast and outspeed foes, especially given that Yanmega needs Speed Boost before can attack. For this role, I chose to use Choice Scarf Kleavor. as a Bug and Rock type, it gives me a resistance to Normal, which is crucial given that Tera Normal Dragonite was able to KO basically my entire roster otherwise. The Rock typing is also useful offensively, as it's able to hit the Fire type Pokémon that my Bugs are weak to, especially Ogerpon Hearthflame and Incineroar. What's nice is that Kleavor's signature move Stone Axe is not only boosted by its Sharpness ability, but it also sets the Stealth Rocks whenever it hits a target. This passive damage can be instrumental in breaking opposing Focus Sashes and getting chip damage across the board. Kleavor can also use X-Scissor, which gets boosted by Sharpness, and U-turn for a pivoting move. Last move I gave it is Tera Blast, which combos with my Tera Ghost. This is an emergency button against Flutter Mane, as with the Choice Scarf and a speed-boosting nature, Kleavor can actually outspeed it. With my speed secured, I now need to get some damage on the roster. And there's one Pokemon that I've got my eye on. See, Bug type Pokémon were not given a lot, but there is one ability that is ridiculously strong that's given to Bug type Pokémon more than any other type. It's called Tinted Lens, and it's the reason why the third member of this team is Lokix. Tinted Lens is easy to understand. See, normally, when a Pokémon does not very effective damage, what that means is that the damage dealt is cut in half. But if that Pokémon has the Tinted Lens ability, the damage then gets doubled, canceling out the resistance unless both your opponents types resist your move. What this means is that if you power up Lokix enough, your opponent won't be able to rely on the type chart to save themselves. So, Lokix is using all of Tera Dark, Life Orb and Swords Dance to boost its damage output. What ties it all together is the fact that as a Bug and Dark type, it gets access to Sucker Punch. Sucker P unch has priority, meaning that it will move before most other moves, and can be used to pick up most foes after a Swords Dance and a Tera. You can think of Lokix as if it were the glass cannon version of Kingambit, where it has way worse stats and typing, but it's able to output way more damage against Pokémon that would otherwise resist Dark. Funnily enough, Lokix is running a Kingambit moveset with Protect, Swords Dance, Sucker Punch and a secondary Dark type attack in Knock Off. But in order for Lokix to set up, it does need some help. It's just way too frail to set up on its own, and while it is true that many of the best supporting tools in the game are denied to me, there is an inferior version that I can use. Rage Powder is like Follow Me, except that it doesn't work on Grass types and Pokemon holding the Safety Goggles item, and Pokemon with the Overcoat ability, and maybe there's something else that I'm forgetting too. But we play the hand we're dealt, and frankly, it's all that I've got here. Four fully evolved Bug type Pokemon learn Rage Powder, but I'm really not too sure about any of them. I told you earlier why Volcarona got sent home, and Ariados and Venomoth aren't exactly what I would call top shelf Pokemon. Vivillon has seen success previously, but since Yanmega has the same typing and is holding the Focus Sash, it's definitely not going to be able to live long enough to support anything here. I need something bulkier. Which is why my fourth team member is a fully unevolved Pokemon: Venonat. I told you that I wasn't a fan of Venomoth, so why Venonat? Well, Venonat is a Pokemon I actually just used in my most recent Draft League. Despite not looking very threatening, it's able to use the Eviolite item to increase the defensive stats to orderly, respectable levels, something that Venomoth and Volcaronya aren't able to do. It uses that defense to not only shield its teammates from harm with Rage Powder, but also to launch Sleep Powders against unprepared foes. Normally, the downside of Sleep Powder is that it's only 75% accurate, but thanks to Venonat's Compound Eyes ability, giving it a 30% accuracy boost across the board, it winds up at 97% accurate, which is close enough to 100% for me- is what I would say if I didn't lose a set by missing two Sleep Powders in the first tournament that I entered with this team. Hopefully this time Venonat will remember to open its eyes. Rounding out the moveset is Protect and Struggle Bug. I didn't want Venonat to be useless if it ever got Taunted, and I like that Struggle Bug has some utility because it hits both opponents and lowers both of their special attacks. I went with Tera Water, as this is one of the only Pokemon on my team that can handle Urshifu. Well, they can't even really handle it, but I can at least survive a hit if it Teras. Now, at this point, the team had some major issues. Tornadus' Flying type spread move Bleakwind Storm was tearing through my team, and Incineroar was a nightmare for my two physical attackers who are weakened by Intimidate, and my two special attackers weak to Fire, who can't get rid of that quickly. To give myself tools against both, I added the Water and Bug type Araquanid. Araquanid helps against Tornadus thanks to its move Wide Guard, which fully protects your team from all spread moves. It can KO Incineroar in one hit with Liquidation, something that Incineroar cannot prevent with Intimidate, because Araquanid is holding the Clear Amulet item. Rounding out the moveset is Protect and Substitute, to help vs Amoonguss, who's a real problem for this team. But wait, Araquanid's stats are really bad. Like, really terrible. So how is it possible that I can KO Incineroar? Well, if you were familiar with the WolfeyVGC shorts catalogue, you'd know that Ataquanid has a great signature ability called Water Bubble, which not only prevents it from being burnt and gives it a resistance to Fire, but also doubles the power of all of its Water type attacks. It turns what would otherwise be a Pokemon with a generation one statline into a real menacing offensive threat. It's even more threatening when it Terastallizes to Water, which gives it a major power boost and gets rid of its weaknesses to Flying and Rock. These five Pokemon were on the team that I brought to the first tournament, but the final Pokemon I had was the aforementioned Volcarona. I knew that it didn't fit, but I couldn't find a Bug type that could realistically take its place, until I considered a Pokemon that I had tried earlier, but in a reimagined way. The final Pokemon on this team is none other than Rabsca. You may be thinking, "Wolfe, that's not a Pokemon, you made that up". Dear viewer, I did not. This is Rabsca, a Generation 9 Pokemon and the evolution of the scientifically proven worst Pokemon of all time. But Rabsca is anything but terrible- for this challenge specifically; the bar is very low. It was actually on the team for most of my testing, using a defensive Tera Dragon set with Psychic, Trick Room, Struggle Bug, and Revival Blessing. However, against teams where Trick Room was needed, I didn't have enough offense to actually make use of the twisted dimensions, and so I dropped it for Volcaronya. But after realizing the Volcaronya wasn't going to cut it, I had a thought. What if I didn't use Rabsca as a supporter, but as a damage dealer? And that's how this Rabsca was born, the most dangerous Rabsca in history. The combination of Tornadus and Urshifu was ripping through my team before. After a Water Tera, none of my Pokemon could get rid of Urshifu in one hit, and with Tornadus' Taunt shutting down Venonat and Bleakwind Storm pelting my team, there was nothing I felt like I could do. But with Tera Electric Tera Blast max special attack Rabsca, I'm suddenly able to KO Urshifu even once it's Terastallized to Water, and I can resist Bleakwind Storm in the process. Safety Goggles and Psychic also gives me a real way to deal huge damage to Amoonguss, who as I mentioned, is a major issue for this team. Plus this always KOs non-Terastallized Urshifu without needing to Terastallize myself. Lastly, Bug Buzz hits the Grass types that are a problem for Araquanid, such as Ogerpon Wellspring and Rillaboom. After over 100 best-of-threes, this is the team that I've come up with. This is truly my best attempt at a mono Bug team in this format, given the Pokémon that I'm working with. I found a tournament with over 100 people to enter. There are seven rounds to start, followed by the best 16 players moving on to the final bracket. On my best day, I think that I could win three rounds, so that's what I'm gonna aim for. Last time I failed to get more than one win, so this time I want to do better. And so it's time to begin with round one and a matchup that I cannot say that I'm thrilled to see to start this very uphill climb. It's a sad day- Bug Month! Because it's the last day of Bug Month. (sadly) Bug Month! Oh, man... We had some good times, didn't we? All the Bugs, all the Month... As the first Bug Month, I'm going to say it. I think it was the best Bug Month. Now, Bug Month is ending, and and to be honest, I don't know if it'll ever return. How many Bug-themed videos can I- can I think of? The question (answer) is at least four, but I don't know how many more. However, I didn't want to leave you with no silver lining. The Bug Month merch is going to remain active for two more weeks. After that, it really is gone for the foreseeable future, if not maybe forever. Just don't tell anybody, okay? You're going to get me in trouble. And if you've been living under a rock like our Bugs and you've missed the merch, uh, let me show you what we're working with here. Hello? So, we have this shirt, and here's the design on the back, look at that, look at that. We have this nice hoodie design. Wow, look at that. I like this one a lot, too. I'm excited. I don't know, I'm just excited to have these. Also, there's stickers. Check out the stickers. Look at these, they're very nice. And we're having issues with the tote bag. I really like the tote bag, but there's- we're having issues with it, but I ideally ideally it'll come back in stock, and if it does, I'll make a community post, because the tote bag is genuinely really sick, and it makes me sad that like- yeah, there's out of stock issues and we're- we're trying to fix it, okay? In all seriousness, this has been a lot of fun for me. I like, wasn't sure if people were going to like Bug Month, and seeing the reception has been... just like really nice. just like a really a really big bright spot. I feel like a lot of my content has become more serious, not necessarily in a bad way, so it's been really fun for me to do something silly again, and to see people really enjoy it. Anyway, if you've enjoyed Bug Month, please let me know in the comments- let me know what your favorite part of Bug Month was. Thank you for supporting Bug Month, and I will let you know if it ever comes back. Oh, you'll know. Believe me, you'll know if it ever comes back; you'll hear about it. In the meantime, you have two more weeks to get your Bug Month merch, and then it really is gone, okay? For real this time. Okay, back to the video, bye-bye! Alrighty. So we're here with round one of the tournament, and immediately I'm feeling... not the best I've ever felt, because my opponent not only has the combination of Chien-Pao and Dragonite, which is a nightmare for my team to deal with, because Dragonite and Chien-Pao have priority moves that KO every single one of my Pokémon if they double into them- But they also have Dondozo Tatsugiri, and to make matters worse, this is bulky Leftovers Dondozo with Body Press. So, my team of six is immediately immediately not feeling the best I've ever felt, bugging out a little bit. But let's- let's see here, as we jump into the game- let me wish my opponent good luck. Okay, so the best way that I have of KOing the Dondozo is to Bug Buzz it down- I think Yanmega has to come, I think Venonat has to come for sure. I think I lead with Yanmega because it's kind of my only answer for Chien-Pao + Dragonite. I think I need to lead with these two, and then in the back... I mean, Kleavor... there's a case for Kleavor, because it is really good into Dragonite, and it also outspeeds Tatsugiri- I think it should be Kleavor, and then the last Pokémon... There's not really a good last Pokémon here. think I'm gonna try Rabsca, is that crazy? It's like- it's a little- Looks pretty suspect, but, like... I'm going to try it. I think I just start clicking Hypnosis, by the way- like, the matchup's- I mean, all matchups are bad, right? Let's see if they do- Okay, it is Weezing + Chien-Pao- overall not the worst lead for me, I would say. The biggest problem here is that the Weezing has stopped my accuracy. But I think Detect + Sleep Powder is probably fine here. Also, with these two, I wonder what it's- like, I wonder what's in the back. Okay, no Protect from Chien-Pao, so I could've just Bug Buzzed and KO'd this thing. And they go for Crash, who's it into? Into the Detect. Okay, let's see if they're just trying to clear Yanmega. Toxic Spikes- Okay, so that's not ideal. It means that my back mons are gonna get poisoned. Unfortunately, like, normally, Sleep Powder be 97% accurate; here it's only 75, but 75 is enough here. So... now what? I need to get rid of this Chien-Pao, it is kind of my top priority. Bug Buzz Rage Powder is great if they're not going to Protect,, but the problem is, they could Protect- and I actually- I do need damage on this Weezing. So I'm going to go Air Slash and Sleep Powder here. They just Crash again. Oh that sucks. Okay. This could be a really bad. Okay, so they're just playing straightforward right now. It's not good. Let's see if I get flinched- I don't. Okay, I need this damage- That's good damage. Good job, Yanmega. It's first turn of sleep on Weezing, zero turns of sleep on Chien-Pao. And I hit Sleep Powder again, that's really good. So, I think I need to KO Chien-Pao, because my Rabsca can in theory beat this Weezing later. I'm actually going to Bug Buzz here and switch to Kleavor, I think, because I want to be able to reset these Toxic Spikes and I want to get a KO. So they stay in, I'm gonna get rid of Chien-Pao this turn. Weezing's been asleep for one turn, so it is somewhat likely to stay asleep now, which is good. It's first turn of sleep. Okay, so we really want Weezing to stay asleep here, that's the biggest thing- if Weezing wakes up, this gets a lot harder. We get rid of Chien-Pao. Okay. Stay asleep. It's a 2/3 chance to stay asleep here. Okay, that's really good. If Yanmega had gone down here, it would've been pretty bad. Now it's worth noting that even though I'm up in mons and like, I have Weezing asleep and it looks okay, it's not actually very good for me because, like, I don't know how I beat Dondozo right now. Yeah, here's Dondozo the Dozy. I have Hypnosis. I also have U-turn- like, I want to double this Weezing, but they could just stay in here. I'm gonna go Detect and Stone Axe here, I think. Yeah, let's try this. They might switch Weezing out. Okay, they stayed in. This could go bad for sure, but- Okay. What they do is Protect the Dozo- So. If I get the Stone Axe, it does two things. First, I does more damage to Weezing. I do hit it. Did nothing. So I get a little more damage on Weezing, which is important and good. They eat the Sitrus- I don't know if I'm ever breaking this Dozo, is the problem, because they haven't Tera'd yet. They wake up. Oh, God. Okay, They go for Strange Steam. So I mean, I made the right play here. The question is, how on earth do I- how do I close this out? Okay. I think I need to go for Hypnosis here. I'm gonna Hypnosis the Dozo and switch to Venonat. I'm pretty sure Rabsca will die to a Wave Crash, is the problem, but I'm going to do it. I'm gonna Hypnosis this and switch to this. I need to get rid of these Toxic Spikes, because I need the Rabsca to be the one to win the game ultimately. Venonat comes back in, gets rid of the Spikes, they switch Weezing out. So the thing is that- this is gonna be Tatsugiri. If I could just get through the- the Dozo, then my my position is quite good, actually, and like Rabsca + Venonat could clean up; the issue is getting through the Dozo with- The problem is the Grass Tera ultimately. Now, it is worth noting that if they're super bulky, they won't outspeed Yanmega. I am pretty fast, but they should probably be faster. Oh I'm faster but I missed. That's unfortunate. Okay, that's okay. And this one turn's really gonna hurt a lot. Now, I can still win with a crit, or if they don't Tera- what I'll do is I'll go into Kleavor here. Do you think Venonat lives Wave Crash? I'll go X-Scissor and Sleep Powder here. They're probably gonna Protect this turn. Yep. Okay. Here, if they want to get around the Sleep Powder, they need to Tera to Grass, is the thing, and if they don't Tera to Grass, then they have to let me sleep them, basically, so the question is: do I don't want to- do I want to Tera or not here? The advantage of Tera-ing Venonat is that I always will survive a hit; the downside is that, it means I won't be able to Tera Rabsca, which is a bit of a problem. Because it's not guaranteed that I live the Wave Crash, but it is likely- I'm going to go for the greed here, I'm gonna go for Sleep Powder + X-Scissor- Okay. I mean, that's not good. It depends on if Rabsca now takes a Wave Crash. If Rabsca takes a Wave Crash, yeah, they need to be like... no offense, basically. That didn't do very much damage, though. Into Venonat? No... Yeah, we're- yeah. So, if Rabsca could survive this would be fine, but as you can see, once Yanmega went down, this was just really difficult for me to get through the Dondozo. It is technically still possible. But the thing is that my Rabsca is extremely unlikely to live a Wave Crash. It's okay, if there's zero offense, I will survive. Yeah. I go into Rabsca. I'll go for Trick Room here and Struggle Buggle. Even with max special attack, I don't do any damage. Oh, they Yawned me. Whoa. Okay, so I could have Bug Buzzed on this turn, that was a good play. It was really good play. Because they did- Because they didn't know that I would die, so that's not good. Yeah, and Venonat here, unfortunately, against the Grass Tera, it's just not doing anything. This is pretty rough. Yeah. I mean, it's- it's pretty hard. It's- it's very difficult to beat Dondozo with mono Bug, is the takeaway that I would offer you all. I don't think they're ever letting me go for Bug Buzz here. Yeah, this game is over. They Protect. Yeah, I thought of running like Toxic or Night Shade on Venonat, but I figured in general Struggle Bug was better. But here you can see one of the weaknesses of Struggle Bug, which is that I can't do any damage against Grass type Pokémon at all. And I figured that, like with so many Bug types, it might be okay, but yeah, it's a little bit challenging right now. It's turn one of sleep on Rabsca. I do think that if I hit the Hypnosis, though, I was an okay shape. Ultimately, my Dondozo answer has to be Yanmega, I think that's the big takeaway here. Okay, this this is miserable and I don't think that I should win this, but I see, I think I now know the order of the Pokémon. I'm going to have to- I'm just going to have to- I have to save Yanmega for Dondozo, I think that's the huge takeaway here; I cannot lead with Yanmega. I can't bring Yanmega in until I have pressured the Dozo. I think what I need to do this game 2 is lead with Venonat. I know it's bad, okay? I know, I know it's bad, but honestly, in my games practicing with this team, I've dealt with matchups that felt so unwinnable that even though I don't win many sets where I lose game one, I think that this is one where it's possible. I do think that these are the right Pokémon, like- Lokix- The main draw of Lokix, in my opinion, is that you can Knock Off the Dozo's item to stop the recovery, but I think it's too slow. So it's definitely these mons in this order. Let's give it a shot. Kleavor's here to deal with the early game part- Like, I think they're going to lead with Weezing again. Now I do have to hit Sleep Powders, but whatever, I have to get lucky to win- it's Ting-Lu this time. Ting-Lu + Weezing. So they're going to go for... does the Ting-Lu have Taunt? It does not, but it does have Stealth Rock. So that's a disaster, immediately. If I lock into X-Scissor I don't do any damage is the problem. Yeah. Stealth Rock against six Bugs- Having Stealth Rocks is kind of imbalanced. Kleavor, dude, without your ability, you're just so bad. Even with your ability, you're not exactly, the spriest Pokémon. Okay, Kleavor gets poisoned, that's fine. Who's faster between Venonat and Ting-Lu? If I can deny them the Stealth Rocks, that can be big- they're faster. Okay... I mean, folks, okay. If they play well, then it's basically impossible. I can deal with the Ting-Lu, definitely, but the problem is that pivoting in and out is now borderline impossible. It is technically winnable, but it's looking pretty bad. I'll be able to build a Ting-Lu at least. X-Scissor + Sleep Powder. Okay, I mean- God, God, this is bad. Okay, X-Scissor again- crit? It's fine. I mean, Kleavor is just here to die, right? Strange Steam. Oh, they're not going for... Oh, man. I hit Sleep Powder. Okay, so this is interesting, right? The Stealth Rocks are a huge issue. A huge, huge, huge issue. Weezing is asleep. I guess Vessel of Ruin isn't active. Okay, how do I win this? I can go into either mon. Rabsca will actually do meaningful damage to Weezing. Rabsca probably will oneshot Weezing. I'll go Rabsca, I'm feeling- I'm feeling Buggy. He takes Stealth Rocks, which isn't good. And this of actually go for Trick Room and- I'm going to Sleep Powder again into the Weezing because there's a chance they switch out. Okay, not great. Okay- wait- Are we- we speed tied! No! You've got to be kidding me. We were speed tying... Okay, I need to now stall a couple of turns. Oh, my God, I could have won the speed tie, put them to sleep and won the game. Not won the game. Not won the game, sorry, but, like, had a chance at least. think I don't want to put the Dozo on the field, I don't want to stall my own Trick Room. Let's see how much this does. Okay. Not good. Now they eat the Sitrus. I mean, this is looking really bad, right? They win the speed tie, they wake up. They hit Ruination into Venonat. I mean, listen, folks, it's not- There's nothing good about this. I can't believe they- Oh, my God. Don't wake up. Okay. Three turns of Trick Room left, that's good. I'll KO Weezing this turn and go for Struggle Bug to try and get both. Protect Ting-Lu, that's all right. I KO Weezing... Vessel of Ruin is now active. Two turns left of everything? Neutralizing Gas wears off. Vessel of Ruin. I mean, it's looking pretty bad, right? It's looking really bad. I mean, I don't- I don't have a Pokémon that can beat Dondozo, right? It's ultimately the issue. Do I think they're going to hard switch? I think they're not going to hard switch. I'll call it. I think they're going to Protect with the Ting-Lu- Okay. Okay, Chien-Pao, Chien-Pao, Chien-Pao- Oh, man. Oh, man. That is not good, folks. Maybe they- maybe they don't Tera, copium. Bug Buzz would have been so much damage... It's technically winnable! Don't Tera, don't Tera, don't Tera! Don't Tera, don't Tera! Sleep Powder, Protect! I made the wrong play there. Made the wrong play 1,000,000%. Oh, I should have doubled it. Ting-Lu wasn't really threatening anything. I mean, even though I doubled it- Like, ultimately I can only- I only have a chance at winning if I hit Hypnosis. That's like basically the position that we're in. I fully waste this turn, by the way. I should have thought that turn through more, but it was always going to be difficult, I think. Okay, it's still technically winnable. Maybe they'll KO Venonat, but I doubt it. Yeah, okay, this is into Rabsca. If I had a little bit more damage... Because Bug Buzz is actually genuinely very strong. Okay, let's see Dondozo here. I was actually- okay, I worsened my odds by making a mistake here. I mean, I'll go for Detect here and Struggle Bug. I think this is a really risky play, because if they just KO Venonat here, then I'm going to lose for sure. I figure they'll go after Yanmega, though. Like, I just have to- like, something has to go my way for this game- for me to win this game. Okay. I mean, I made the right play, it just doesn't really matter. I mean, have a 60%- 60% chance of hitting Hypnosis. And if that happens, I have a decent odds of a three turn- like, a non one turn sleep. Okay, Yanmega! You are the carry of this team! Let's show everybody why! Okay, that's part of it. That's the first step. Dondozo goes to bed. Okay, Venonat, you're here- you're here- You're doing your best, buddy. I appreciate it. Crit! Crit Struggle Bug! Actually, if I want to crit, I want it to be- Oh, God, it's not even- I'm not even offsetting the Leftovers. Okay, so Dondozo is now asleep for one turn already, so already things can go badly. I needed- I need a three turn sleep here probably, which is a one in three chance. Or a crit. A crit would also help, though it might not be enough to win on its own. Let's go Bug Buzz and Struggle Buggle. I need something to go my way. Bug Buzz comes out. How much is this doing? It's- it's a lot. If I get a three turn sleep, it should be enough. They wake up in one... and KO Yanmega, GG. Well, okay. It was a difficult matchup. As you can see, my Dondozo matchup is pretty difficult. But also you can see that the Rabsca there... Like, there not going for Bug Buzz wasn't ultimately changing anything. if I had my Focus Sash, this whole game is different, I think, because then they need two hits to KO Yanmega, so yeah. Anyway, yeah, it's just- it's pretty difficult. Okay. That's fine. There's plenty of rounds left in the tournament, we'll go next. Okay, I'm here with round 2, and I need to tell you that this matchup is the single matchup where I think- where I thought that it was unwinnable. So the opponent has a very specific combination of Pokémon. They have Mystic Water Urshifu paired with Tornadus, but the Tornadus specifically has Taunt, which means that Venonat cannot do anything, okay? They also have Amoonguss- Total nightmare. They have Goggles Incineroar- nightmare. And they have Assault Vest Raging Bolt, as if all of that weren't enough. So here's what I'm going to say about this. This matchup was one where I tried a couple different Pokémon to try and, like, figure out a way to win, and this is actually specifically a matchup where I added Rabsca for. Now, it is worth noting that just because I added Rabsca doesn't mean that Rabsca will work, unfortunately. However, I think that like, if anything is going to work is going to be Rabsca here. So I'm gonna do one, two, three... and then last Pokémon I need something that beats this Assault Vest Raging Bingus, which is currently none of my Pokémon. I guess I'll bring Lokix here. I didn't bring it into set one. Sucker Punch is pretty good- Lokix is pretty bad into Incin. I mean, oh, wait, all my Pokémon are bad. Oh, that's the problem... right. Yanmega... Honestly? I'd do Yanmega. No... If I bring Yanmega, I never bring Lokix. I need to bring Lokix, because- I never beat Raging Bolt otherwise. So this is the reason why I have Tera Electric Rabsca, specifically for stuff like Torn Ursh. Now I have other leads that I can do. I'm going for Trick Room early. I expect they're going to lead Torn and Ursh or Torn and Bolt. My prediction- well... I was right. I love to be right. So, I mean, it's not good. I really want my Venonat to die here, is the thing. The question is, do I Tera? You know what? I'm just gonna play it straightforward. That's them! They Tera'd! Oh, but they Tera'd Ursh? Okay. Oh, Rain Dance would be really nice here; if they Rain Dance, I'm kind of chilling. Here's my Tera. So this this Tera covers for them going for Tera- I mean, Bleakwind Storm, sorry. So I have now Electric type Rabsca, which is not the worst Pokémon. This is like- this is my VikaBolt impression. Okay, here's Rage Powder. Let's see if they go for Rain Dance or Taunt. We'd like to see Rain Dance priority. Okay, that's good, because what that means in practice is that now I get Araquanid in the rain, who's extremely strong. Surging Strikes in rain- Venonat is super dead, but this is genuinely the best case scenario, believe it or not. Bye, bye. Okay, cool. Because I have Tera Blast now, and Tera Blast will KO this Urshifu in one hit. Or at least it should. The question is, I don't think Araquanid in rain is going to get Tornadus, and Tornadus also can't miss- but I got Trick Room up. It KOs. Hold on. It KOs. Hang on a second. So I'm actually- on this turn, specifically, I'm threatening a double KO, I think. I mean, it depends on EV spreads, right? If they're- if they're bold Tornadus, then I could miss, but I go for Tera Blast into Urshifu- This is the reason why I rent Tera Electric, to resist the Flying moves from Torn, and to threaten Urshifu with- with Tera Blast back even after it Teras. I mean, I'm probably going to lose, but I think the turn one went literally as well as possible. They did not Protect Torn because they do not have it. I go for Tera Blast. It doesn't do anything. I Liquidate, let's see if this KOs. This is rain-boosted. Liquidation is extremely strong. Okay, I get the KO, so I don't have to take the Bleakwind this turn- the question is who's coming in? Because if it's Incin... it's a little bit difficult, right? It's Amoonguss- Okay, that's actually quite good. It's actually really good. I have to Tera Blast here, and I think I go for Sub. They might not think that Tera Blast KOs. Also, they may not have read the teamsheet. I'm gonna go for the most straightforward play here. I don't want to make a prediction of losing the spot. So, like, this is a play where if they don't like, they have good counterplay, which is this- Who is it? Oh it's Landorus! Oh, that's probably not good. I should've Psychic'd the Amoonguss, it's my fault. And they get the Spore off, okay. Okay, well, that makes my life significantly worse. Two turns of Trick Room, two turns of rain. Oh, I don't have Venonat in the back. Whoops! I mean, I have to save Rabsca, right? Go for Liquidation. Is it...- It's Helmet Amoonguss Oh, I was in really good shape, but now I'm just not. I guess I actually can't beat- Oh, wait, I just lose now. Oh, I messed up. Okay, wait- Oh, please- Please Araquanid, please! One in three, please! Araquanid, my goat? Oh, what kind of- Wait, are we back or no? Hang on. Are we back? That's a huge- a huge wake up. Super, super lucky. But the thing is, how do I beat the stupid Urshifu? Urshifu, the Paldean Champion, okay. So the way that I win this is... I just need to Knock Off Urshifu to try and reduce the damage output, I think. I think I can also Sucker Punch- Can I Liquidate Urshifu as well? They Spore. Okay, who's faster between Lokix and Araquanid here? I really want Araq- or a Lokix to be slower. That's the first turn of sleep again. Lokix, I need you to hit this Knock Off, buddy. I could have Sucker Punch, but I needed- really the threat here was to remove- like, I needed to get rid of the item here. God. Whoa. Do you think Rabsca lives Tera Water Mystic Water attack from Urshifu? I think I'm still going to lose. I think I probably die to this. I died. Even without the rain. Oh, no. After all that, I still lost? Oh, man, I did- I play- everything went my way and I still lost! It went as well as possible! Okay... I don't live this. I took like 70! Oh, there's nothing I can do, these Pokémon are so bad! Okay. I mean, that was the perfect set up, but I still lost. They didn't even have Incin, or they didn't even- They didn't have either of the Pokémon that I was afraid of. How am I supposed to beat Tera Water Mystic Water Urshifu? Hello? So. Okay, how do I- What am I- genuinely, what am I supposed to do here? Is there any way to win this? I'm going to- I'm going to say that they're not bringing Bolt. If they bring Bolt that I think it's going to be. I have to hit Hypnosis and get lucky, probably. So I'm going to say that they don't bring Bolt. Okay, it's okay, it's alright. If they bring Bolt here, I've got four special attackers, which is really bad Torn + Incin, okay; hold on. I see, so what they want to do then is they want to go for... This is pretty bad; Fake Out + Taunt, yeah. I can't really do much into that. Fake Out- I want them to- I want to keep Yanmega's Sash intact, ideally. So I hope that they Fake Out the Rabsca. Now, if they just go for, like, Bleakwind Storm, game ends immediately. Okay. Taunt. Okay, that's something. Now, Yanmega's Taunted, so I can't actually go for Hypnosis, which is what I wanted to do here. So I go Wide Guard here. They might not go for Bleakwind, but I still have to go for this. Okay, I could have just KO'd Incin. it's my fault, gang. And they just Flare Blitz. Okay. No burn. No burn, no burn, no burn. Okay. Okay, I made the right play, I think. It depends on if Yanmega outspeeds Incineroar here, is the question. It does! This should KO. Okay, I'm technically up in mons, the problem is that I'm about to lose the game in, like, just a devastating fashion. Now this Torn could be bulky, it is possible, this is going to do over half- it did a lot. Okay- Oh, I'm not Taunted anymore! Yeah, I'm still Taunted on the other mon, which is a problem on Araquaneed. Now Urshifu comes out- so this thing can just Aqua Jet for the KO. Aqua Jet + Bleakwind Storm is an option. Is there a world where I win this? Is it this world? This is Aqua Jet. So here's my thought process. If they- If Bleakwind doesn't KO, or if it misses- Okay, it didn't KO, but it- Oh, but they haven't Tera'd yet, okay. So I go into Venonat here. They go into Amoonguss. So here's the win condition folks. There is a way to win this. There is genuinely a way to win this, and I see what it is. So it's to go for Protect and switch to Rabsca. Araquanid kind of doesn't do anything to these mons. Basically, the win condition is that I need to somehow get Rabsca... I need to get Trick Room up. I don't need to get Trick Room up, I just need Urshifu to die. No Tera, okay. Have they Tera'd? No, they haven't Tera'd. Okay, into the Venonat. This is fine. Okay. Because now I still have my Tera on Rabsca available. I just need them go for Spore this turn. Okay. Nice. Perfect. Okay. Hang on. Okay. Nice job, Rabsca. You did it, my goat. So here, the question is really simple, it's "does Tera Electric Tera Blast KO Urshifu in one hit?" All right, Rabsca; you have max special attack, I put you on this team to deal with this specific combination of Pokémon, Torn + Ursh + Amoonguss. Psychic would have KO'd! Okay, they didn't Protect. Rabsca, you are so likely to KO, unless they have an absurd amount of bulk. Here's Surging Strikes. Venonat has done its job. It's going down here, but it kept Rabsca safe. Rabsca, I need you to hit this- I mean, you're going to hit. I need you to KO here, please. Did a lot. Tera Electric Tera Blast, Modest max special attack Rabsca; does this KO Urshifu? Okay, we're going to game three. Somehow, we are going to game three. Rabsca pops off, KOs Urshifu in one hit. We go back into Araquanid, who is not good into Amoonguss, but did get us to game three. So now the question is: what am I going to do? What on Earth am I supposed to do against this? There's so many ways that this can go wrong, that everything can fall apart. Okay, okay, okay, okay, okay. I do think Rabsca's the MVP here. I don't really want to lead with Venonat again because they're not going to- I don't think they're going to let me go for Trick Room early. I want to lead like, Araquanid, right? Araquanid + something? Araquanid + Yanmega is kind of like the ideal lead in my opinion. Rabsca in the back with Venonat. So this is basically what I- But the problem- Okay, the problem with this is that if they lead with Urshifu, I'm just I lose the game on the spot right? I have to do something, right? So I think I just have to call that they're not going to lead with Urshifu. Like, I would say Landorus isn't great, but all five of their other mons are good, so like, they have to leave something behind. Torn + Bolt, okay. not good, not good, not not horrible though. I think they're pretty aware of Wide Guard, so I think they're going to Tailwind or Taunt- Okay, they Taunt. Yanmega, please show them why you are the carry. Show them why you're the best Pokémon on this team. Oh, Yanmega, you are so good. Now I do still have four special attackers and I'm trying to break through Assault Vest Raging Bolt, but that's a problem for later. Right now our position is the best it's looked all set, frankly. Do you think that's in range of Air Slash? Let's see. It did look 70%- This Torn probably has some speed, right? I think that's in range of Air Slash. So what I'm going to do here is I'm going to switch to Venonat and Air Slash the Torn- I think- yeah, that's definitely in range. This gets rid of the Taunt, but also it means that I won't get Taunted on this turn. Okay. They Taunt Yanmega, okay. But- that means if I get the KO, I have actually speed control, which is huge. I hit, okay- two turns sleep, two turns sleep, two turns sleep. This is a really big turn. Please, stay asleep. Okay, really important. I have undaunted Venonat for the rest of the game, which is excellent, although it's not that good,, because now Urshifu comes out, righr? And just Tera Water Surging Strikes and KOs all my Pokémon? Oh, Amoonguss! Okay, okay. Interesting. Surely the last mon here is Urshifu, right? I think I just accept that my Pokémon are falling asleep and I start to weaken the Raging Bolt, because I think what I want to try and do is set up for a Rabsca win. I go Air Slash + Struggle Bug here. Air Slash has a chance to flinch, and Struggle Bug will weaken the Bolt, who could also stay asleep- They Protect Amoonguss, that's not ideal. Let's see if they stay asleep here. Staying asleep would be very nice. I go for Air Slash, it doesn't do anything. But the important thing here is that I'm going to get the -1 onto the Bolt, who stays asleep. Oh, that is a big deal. That is a really big deal. And I go for Struggle Bug. Okay, cool. So, now this Bolt is -1, and that's- that's just is so big. That's so, so big. They're guaranteed to wake up this turn, so I could Sleep Powder the Bolt here to get put it back to sleep and Air Slash the Amoonguss. -1 Bolt is really big, this basically forces them to- Is that Amoonguss? Oh! Oh, I just smudged my glasses. Hello? Okay, That means no Tera on the Urshifu, which means Rabsca will survive a Surging Strikes, and Water Tera Amoonguss means it's now weak to Tera Electric Tera Blast- Hang on! Assuming Venonat hits the 97% chance here- they wake up, this is Thunderclap, okay. Interesting. Still at 12. Let's see if I get a flinch here. A flinch would be very big- That damage matters, it might have put them in range of Tera Blast. Sleep Powder comes out. Okay, Bolt is asleep- give me the flinch. That is... That is unthinkably large. Yanmega is no longer Taunted. So, Bolt has no turns of sleep, so I'm gonna switch Yanmega out here because I want to get Rabsca in immediately so I can start pressuring stuff. Protect from Amoonguss, okay. Okay. Okay, now I go for Sleep Powder + Trick Room, right? Sleep Powder + Tera Electric Trick Room. They switched! Into Incin? Oh, it's Landorus! Oh, that was not my best Tera. Folks, that was not my best Tera. I'll keep it- keep it a buck. I went from beating Landorus to reverse beating Landorus in like- Yeah, the the space of one turn. Oh, no- no, my special attack! That's really bad. Okay. It's okay, it's okay, it's okay. At least I Trick Roomed; -1 is pretty bad, though. Oh, this was looking so good, and now it's not- okay, it's okay. So what's the position? Landorus has zero turns of sleep, and I have full turns of Trick Room left. I need to break something. I did not think they would have both Landorus and Bolt here. Okay. First, Psychic comes out, That's a lot of damage- give me the drop! No drop. I don't see a way to play around this where it doesn't- It doesn't come down to whether or not they get the one turn sleep on Landorus- I can't, I think- I think I- My team is bad, I need to, I need to get lucky. I can also crit. Not enough, okay. Okay. -2 on the Bolt- please, if the Landorus stays asleep, I probably win the game, or- I get a lot closer, at least. Please, Landorus, stay asleep. Sandsear? They hit both. Oh but I lived. Okay, hang on. Okay. That's okay. Special defense drop, please? Okay. That's big. Although at some point they're going to switch it out. Please stay asleep, Bolt. I've lost track count of the sleep turns. Okay. Get some damage into Amoonguss, it's fine. Oh, I should've Spored that slot, that was my fault. No, no, I want it to survive, right? I wish I had some healing on Rabsca. I'm pretty sure this is the third turn to sleep on the Bolt, right? Maybe it's only the second, actually. They woke up, okay. Oh wait, they have healing- Oh, they Tbolted the- Okay, well. All right, well... My fault, I guess. No, no, it's still winnable. I just need to hit Hypnosis now. Show me Thunderclap into the Yanmega. Okay. What's Amoonguss doing, Spore? Pollen Puff into Rabsca. 46 into 25, I'm dead to another. No, no, I'm not dead to another, what am I saying? Big damage. Hit Hypnosis. Are they going to Thunderclap me here? Thunderclap's not going to KO, so they need to double into me. Hit Hypnosis, win the game. Trust. Yanmega, please. Please, please, I'm begging! Okay, zero turns to sleep on the Bolt. But what if they Spore my Yanmega? Oh, Rabsca survives! They crit me again! No! They- Oh my God! Oh, okay, okay, okay, okay. I can still win. I can still win this. -3 Bolt. Look at this stupid piece of Bolt- I have to Liquidate here. I know that I'm faster; I cannot afford to go for Sub. Okay, I could have Subbed. That's okay. They're going for Thunderclap again. Bug Buzz is gonna do a lot here, Bug Buzz is going to do a ton. So I... They're going for Thunderclap- I need a two turn sleep, otherwise I should lose, right? So, Bug Buzz would KO, They are going for Thunderclap, though. Like, I think I need a two turn sleep to win. I think- basically I think that doing- I think trying to cover for the odds and getting the one turn sleep here actually just introduces more variants in the long run. Okay, now I still- I still can lose this. Amoonguss goes down. Liquidation needs to two shot this Raging Bolt now. Oh okay. So. Araquanid, I really, really, really need you here, buddy. Okay. It's a two shot. So here's the position. It's- it's a 50/50 on whether or not Bolt wakes up this turn. The Bolt is at -3 special attack, and Araquanid has pretty ridiculous special defense, so here's the play that I'm thinking: I Detect Yanmega, and I Liquidate the Bolt, because this wins if they- Landorus cannot KO me with a crit, so they need a two turn sleep here. So it's a 50% chance that they wake up, but they would also need to Thunderbolt into Araquanid, which I don't think will KO. And if I get this turn correct, then I will KO the Bolt, and then Yanmega will 1v1 the Landorus at this point. Did that think awake? I can't even tell. They get the three turn sleep, but they went for a Thunderclap, so I think I was okay regardless. They go for Sludge Bomb. This won't KO even with a crit. Yeah, I think I would have lived a -3 Thunderbolt here- Okay. And I KO the Bolt with Araquanid. And somehow, thanks in part to Rabsca- And honestly, all the Pokémon pulled their weight, they all came together, we have beaten Amoonguss, Landorus, Tornadus, Assault Vest Raging Bolt; with my team of all Bugs. Yanmega, bring us home- God! Okay, well that's what it takes to win. If you're wondering what it takes to win with six Bugs, that's what it looks like. Well, at least Rabsca- Rabsca was really good, to be fair. Rabsca was super good. God. Okay, well- let's see what happens in round three. Okay, we're here with round three. Now, round three is interesting because my opponent has a team where I would say overall, it's not the worst matchup. It's certainly better than the last one. However, the most challenging Pokémon on the team- My opponent has Ogerpon Wellspring, which is a real issue because although it is weak to Bug, they'll often Tera it to Water and then it does huge damage to everything. Like, it just does massive damage, and being able to redirect most of my attacks is just not very fun for me. So here Yanmega is going to be the carry. My goal is eventually to win with Lokix. Lokix with Swords Dance up can KO pretty much everything on the team, but in order to get there, I need to KO the Ogerpon Wellspring. I think what I'll do is I'll lead with Araquanid, because even though Araquanid is really awful- I cannot damage Ogerpon Wellspring at all, it's actually still good into everything else here, especially spreading damage around, like, to the, Gouging Fire, for example. It's pretty difficult; Kleavor is pretty good here. This Flutter Mane being Specs is actually not great for them, because Lokix will oneshot it if I have Dark Tera available. I think my plan here is just save our Tera for Lokix, get rid of the Ogerpon at all costs, hope that it works out. Horn Leech as the last move on Wellspring Ogerpon. It would be better for me if it was Wood Hammer, but whatever. Cringegambit Swords Dance, Sucker Punch, Kowtow. Gouging Fire Kingambit- Honestly. Pretty- Pretty not the worst lead of all time for me. Which Pokémon do I- which Pokémon I am more scared of? I'm more scared of the... Cringegambit, right? Oh, it's Dragon Tera. I don't think they're going to call me at +1. I'm going to double the Gouging Fire. Okay. Do I hit Hypnosis? I'm okay either way. Okay. Hit Hypnosis. That's pretty big. Although I guess I needed to go over the Gambit here, actually. Yeah- oh, wait, actually Gambit is more threatening to me because it has priority moves. I should have thought that through a little bit more. Kowtow into Araquanid is what I expected, I should survive. I think I survive; not by much, but by enough. I Liquidate into the Gouging Fire and I do... half of their health, actually. I mean, I'm clicking Hypnosis here. The question is, do I want to read into the switch out? Right? Because they could bring in Ogerpon Wellspring here. I just go for Hypnosis and I think I Liquidate into the Gouging Fire trying to take it out. Okay, Sucker Punch- If I hit Hypnosis, this is a very good spot. If I Hypnosis, my spot is very good. Let's see, first turn of sleep, that also confirms that they are max speed, which is a problem for my Yanmega. Yanmega misses, that's pretty bad. Okay, that's not good. We'll go to Lokix here. This is the only opportunity I might get to set up Swords Dance, which is not a great statement to make. So I can go for a third Hypnosis here into the Gambit, but they could just Protect. I can also Air Slash the Gouging Fire and Swords Dance. I think I like that more, calling out a Protect from the Kingambit. Oh, that's not good. That's not good. Okay, they're playing really straightforward, that was a bad play from me, unfortunately. It was going for Hypnosis. That's not good. Okay, I think I made a mistake here. Oh, into Yanmega, hold on, I'm back. I'm back, I'm back, I'm back. I go Ajr- Bug Buzz will KO; I go Bug Buzz and Tera Dark Knock Off. And I say there's no way that they go for a Sucker Punch here, right? Maybe I'm playing this not straightforward enough. Maybe this is like, too obvious- Because I feel like surely they expect me to go for something here, right? Anyway, here's Dark Lokix at +2. Okay. I mean, okay, well, they've played this game in a really interesting way. Let's see if they stay- if they stay asleep- If they stay asleep I still have a chance, but I think they're gonna wake up. Yeah, okay. I mean, this was this is an unfortunate loss, because I really had the tools to win, and I really didn't use them. Fun fact. Actually, you know, it's not necessarily over because my my mons- just, my Lokix is so insane, look how much this does. See, like, I had the oneshot there. I had more than the oneshot. Because Kleavor will live a hit, right? Technically, I can still win. Technically, technically, technically- if their last Pokémon are specifically... What has to happen for me to win here? I think I need to go for Stone Axe here, and Sucker Punch here. Okay, I think I need to lock into- oh wait, no no no no no no no- This is the wrong move. This is the wrong move. I needed to lock into X-Scissor; I got caught up in, like in case it was- That's unfortunate. Like, okay, maybe I just die anyway. Okay. I made a mistake. I made a big mistake. I needed to go for X-Scissor there. I have to eat lunch, that's the real thing. I'm, like, so hungry. I haven't had lunch because the rounds keep taking forever, but I keep thinking there's, like, one match left. That's fine. I needed to lock into X-Scissor there. I was thinking like if they have Landorus and Flutter Mane in the back, then I would lose if I locked into X-Scissor. But if they have anything else- there's no way they have Landorus and Flutter Mane, right? That would be to too fortunate. Okay, so I ended up- I made a mistake, but I'm the- I'm a genius. So Stone Axe will KO Flutter Mane then Sucker Punch will KO Landorus. Let's just play straightforward: Stone Axe into Flutter Mane, Sucker Punch into Landorus, and we just say- they could Sub, is the problem. But if this works, then it works. Stone Axe is 90% accuracy. 90%. 90% of the time I'm gonna win this game. Please, Lokix, please. I mean, Kleavor- Okay. This should KO. They're max bulk and I lost anyway. Oh, my God! Oh, God! Okay. Okay, okay, okay. Well, That sucks, because- it's okay, it's okay, it's okay. Okay. I think I learned a lot about how this person is playing. They're just- they're just making the single most obvious move at every point, or at least that's how they beat me game one. So I think that I can, like, capitalize on that, surely. Okay. I think in the long run, I need to... I gotta I have to go for more Hypnosis, right? I think I do the same Pokémon again. Like I said, the other two Pokémon aren't good against a lead like that... Yeah, that was- that was a toss by me. Also, I'm shocked that their Flutter Mane survived after Stealth Rocks. Let's try locking in for game two. The thing is if Hypnosis continues, like- like, it was only in a good spot because Hypnosis was so good there, right? I expect that in game two, they're not going to let me just- Yeah. Like, they're gonna bring Ogerpon Wellspring, right? Surely. Okay, let's do this. Gouging Fire + Landorus lead. I mean, that can only be described as good for me, right? I think let's keep it simple stupid. Just Detect and Liquidation. Not near that much pressure here. Okay, no- Oh, wait, I'm faster than the Landorus. Let's see here. Okay. Breaking Swipe, so they're gonna try and do a little bit damage to my Araquanid. I actually think that's less problematic than if they've gone for... Great turn, okay. We get the Landorus for free. And like I said, I think it's actually better for me than if they'd gone for Howl there. Liquidation comes out, Landorus goes down. Perfect. Okay, cool. I got a speed boost. Okay, great. I mean, great turn one; super good turn one. Flutter Mane, okay. Interesting. So, this is a tricky turn. I'm gonna go Hypnosis and Liquidation here, I think. Because I think that'll live a double up, even if they Tera Fairy; like, if they go for, like, Gleam- they go for Breaking Swipe- I could've Wide Guarded, it's my fault. See, attack falls on Yanmega. This is where that speed that I took out really hurts, but I got the Hypnosis down, which is very good. Very, very, very good. Let's see here what the going for- can be Thunderbolt- it is Gleam, so I could have Wide Guarded, okay. But I survive, because they're very bulky. And they're- Yeah, they're extremely bulky. I've never seen Flutter survived that before, though I did know it was theoretically possible. Air Slash is 95% accurate; if it misses, I'm in huge trouble. But I think I can't cover for every option with this team. Let's go for Air Slash and Liquidation. They are zero turns of sleep on the Gouging Fire. It's good to know that this Flutter Mane is not very strong. I connect. There was a second there where I thought I was not going to, actually. So, Flutter Mane goes down, I'm up 4-2. Gouging Fire's at half health and asleep, and Araquanid is still technically alive. Let's see what the last Pokémon is here. They have not Tera'd though, which is where this becomes very challenging. It's a lot of damage, but it's not- like if the last Pokémon is Ogerpon Wellspring, is where this gets really tricky. Kingambit; okay, cool. So, this technically isn't over yet. Let's go Hypnosis + Wide Guard. It's not the perfect play, but I mean, they're very Sucker Punch-happy, right? And if I hit a- if I hit a move here, then I'll win the game. Sucker Punch. Okay. Well then good, good play for me, get rid of the Sucker Punch. Let's see if Yanmega connects again... Yanmega? This Pokémon is my hero. This Pokémon is unbelievable. It's like, genuinely, the only thing keeping this team in the running. Stay sleep- Nice. Was that the first...? That was the first one, right? Okay, cool. Let's get some damage on Cringegambit and let's try and get rid of the Gouging Fire. Although, this is also guaranteed. Okay, they go for Sucker Punch, but they stay asleep. I go for Bug Buzz. This should do like 45. No drop. Okay. And that's going to be the game. They're not going to win anymore, because I have just have too many Pokémon left. So if I'd won game one, I'd be in really good shape. But again, they have just brought the same Pokémon in a different order this game two. It's going to come down to game three. And I think the thing is that like, yeah, this was a very dominant win, I would say, but the problem is that they didn't bring their scariest Pokémon, which is the Ogerpon Wellspring, and I hit every Hypnosis, right? Two Hypnosis, which made this a lot easier. As they forfeit- okay, cool. I think that's the first time I've ever 4-0'd somebody with Bugs. Like I said, there's not really. I don't really have a mix up here. I need- I think that these are the right Pokémon, and this- this is the right order. Kleavor is one thing that I could bring in the lead, but to bring Kleavor in the lead would mean that, like, basically accepting that the Gouging Fire could just Breaking Swipe it because it's it's too fast for me with the Speed Booster, so I think that I have to bring these Pokémon in this order. I just need to get everything in Sucker Punch range. You saw the power of just +1 Tera Dark Lokix in that last game- or, in game one. Yanmega, you've been so good. I need a couple more; I'm probably gonna require- Not require, request, a couple more Hypnosis connects, because it's pretty difficult to win without them. Okay, my God! Okay. Game three. Let's see what we can do here. Let's take our time, let's be intentional. Landorus + Flutter Mane, okay. Already, this is a pretty good start for me, I think. We know that their Landorus is slower. Now, the question is, what are they going to do here? I'm gonna go for for the play that can win me the game. Here's the Tera. That can't be good. Oh, okay. That's not good. Surely they're not locking into Gleam, right? Okay, Moonblast, so then I don't feel so silly. Tera Fairy Choice Specs Moonblast. I'm glad I didn't Protect the other slot. Yanmega? They subbed, and they're faster. Oh, I didn't think about that. Oh, I did not think about that. Hang on a second. That is not good. I didn't consider them being faster. Okay, I mean, there's bad news. Mostly bad news, right? Oh, and I high rolled. I actually didn't want to get the KO there. That is really, really disastrous. Okay. Okay. I assumed that I was faster because normally Landorus are modest nature, but this is a timid one. think this through, because getting the Sub up- because breaking through this Sub is going to be difficult. I did get the Tera though, which is really nice. Gouging Fire comes in, okay. Let's think through this turn. I have Kleavor and Lokix in the back, but my Araquanid's taken a ton of damage. This turn I can just Detect and Protect here if I want. But the Araquanid taking so much damage, it's just- It's a real issue- I wish I Air Slashed- it's okay. Okay. How much do you think Landorus takes from Tera Dark Sucker Punch? Important question. Tera Sucker Punch will do 65 to 77 if they're no bulk, so I need a little more damage. So I think then the most important thing is to actually get more damage on this Gouging Fire, truthfully. That's going to be bad. That's gonna be real bad. Okay. Oh, I was kind of counting on that. That's not good. Not good. Folks, I think this is looking pretty bad. Does my Kleavor. Kleavor isn't weak to Ground, but does it even- Does Kleavor even take an Earth Power? Because I'm not sure that it does, honestly. This is looking really bad, folks. Letting them get the Sub up that turn one is a huge mistake. Okay, I'm now faster than this- I mean, I've been faster, let's be honest- I have to hit this Hypnosis. Because the first one I was allowed to miss, this one... I have to hit every move for the rest of the game, otherwise it's- It's genuinely just toast- Show me Burning Bulkwark! Go for the burn! Oh, you want to burn me so bad, you want to go for Burning Bulkwark so bad! Because Burning- Burning- Burning Bulkwark does not block Hypnosis, it only blocks damaging moves. Yanmega, please, please! You can bring us back into this. Come on. 60% of the time it works. Oh, Yanmega, you're so good! Okay, that's the perfect turn, because now Gouging Fire has a guaranteed sleep turn. Kleavor, I need you to continue with this- What am I trying to say? Okay, good job, break the Sub. It's really big. I break the Sub, I get the rocks up. Who are they going after here? Just- I don't think Kleavor takes a hit. That's the bad- that's where this gets tricky. Okay, Kleavor definitely doesn't take a hit. That's what happens. Okay, so. Oh, God, this is pretty bad. Zero turns of sleep on the Gouging Fire. Tera Dark Sucker Punch is not going to KO this Landorus is most of the time- Sucker Punch + Stone Axe would. I'm going to Sucker Punch and Stone Axe into the Landorus. Okay, I don't think Tera Dark was going to get there. I need a little luck to win this game. That's first turn of sleep on Gouging Fire, it was guaranteed; now is where things get difficult. I connect- Kleavor, you've done great, honestly. It all comes down to what the last Pokémon is. If it's Rillaboom, Rillaboom is probably the best case scenario I would say. If it's Ogerpon... Gambit again, okay. I think my best play is Tera Dark Sucker Punch and Stone Axe, try and clear the Gouging Fire in one. I have a 1 in 3 chance of them staying asleep here- 2 or 3 chance of them staying asleep; if they stay asleep, I have pretty decent odds of- if they stay asleep and and they go for Howl, then it's pretty bad, but if I can get the Sucker Punch off here. Okay, they attacked. So I have a- I just need. It's enough damage that a Breaking Swipe will- Okay. Kleavor, please. 90% of the time, Kleavor! Okay. What are they going for here? I've gotten rid of the Gouging Fire. Kleavor, great job. Hit like three Stone Axes. That was not happening in practice. And they go for Kowtow Cleave, but it's into Kleavor; I think- I take it! And now I can go for Swords Dance and Stone Axe again. Right, Swords Dance + Kowtow Cleave. I'm just trying to see if I've missed something here. Like, I could go for regular Knock Off as well. Go for Sucker Punch. Okay, 56 down to zero, okay, Kleavor goes down, but it's more than done its job. Lokix. Tera Dark Lokix, the secret carry; the secret back up carry in this game. Gets to +2 now, with Tera Dark. And even though Kingambit resists it, it should pick up the KO in one single hit now, thanks to Tinted Lens, and Life Orb, and Tera Dark, and +2. Here's Knock Off; Tera Dark-boosted, +2-boosted, Life Orb-boosted, Tinted Lens-boosted. Oh my God. Okay, that was terrifying. That was so so scary; but we win, okay. We are somehow two wins and one loss in the tournament. GG Okay! You want the good news or the bad news? Honestly... Okay, the bad news is that this is a hard matchup, full of like, some of the best Pokémon in the game, but there is a little good news, which is that Ogerpon Hearthflame, which is a huge problem for my team, does not have Follow Me; instead, it's running Stomping Tantrum. Not really relevant here in the match up. And so while this matchup looks pretty bad... Okay everybody I just that's really tough. Basically like, it's possible, but I need to find a way through the Urshifu, and I just find a way to get Lokix set up as well. Venonat really isn't very good here; they have double Grass type, Goggles Incin, Taunt Flutter Mane... So I don't think I can bring Venonat. And then Rabsca is like- I mean, double Fire type, and I don't have any resists, and Flutter Mane with Taunt. So I think it has to be these four mons. Yeah. So actually some is this, this, this is the same thing I was doing last game, right? Same order? Yeah. So this is my no support mon package. Okay. What do we want to see? Double forfeit- not Ursh? Flutter Incin is genuinely not the worst thing of all time. Because I have Liquidation pressure immediately. Honestly, of everything they could've led, this is one of the best ones for me. I want to go Protect + Detect, I'm just worried it's a little bit too obvious. So, I could Protect Detect and Liquidation; I could also Hypnosis here if I wanted. That's not good. That's not good at all. This is really, really, ambitious. Oh, no. Okay. They don't know about- they don't know about- The advantage of using more niche mons is that they don't always know about the mechanics. For example. Oh, is that okay, that's okay. You can't burn Araquanid, that's one of the quirks of the ability. So let's try to get rid of the Flutter Mane and go for a second- I don't think I'm in range of a Knock Off here. Okay. Honestly, like, I mean, I could have attacked with both. I could have Protected both; it's not the worst turn. I might lose my- Oh, they Protect, okay; so what are they going for, then? Because they don't actually have a great switch in to... They can Parting Shot into Yanmega, but actually by Protecting, they've let Yanmega get a second speed boost. I'm now faster than the Flutter Mane, that was not good. They go for Knock Off into Araquanid. They could have KOed me. Oh, okay, that's good to know. I think this thing has some offensive investment. Incin survives? Oh, it's Sitrus Incin. Okay, This is going well. I'll say it: this is, like, not a bad start at all. I'm faster than the Flutter Mane now, so I go Air Slash and Liquidation and just accept that if they want to KO me, they can KO me. But they can't both KO me and get the Focus Sash. Okay, I'm faster thanks to the speed boosts. Flutter Mane goes down, that's good. Again, keeping the Pokémon lead is really important, especially vs Incinearor. They can go for Parting Shot or Knock Off here- they go for Parting Shot. They're allowing- they're allowing my Araquanid to get a full power Liquidation into something. They have- everything in the back is a resist except for Ogerpon, so they're guaranteed to have a resist. I think that's Bolt, right? Or is that Ursh? Rilla? Honestly, Rilla not that good into my team. I think I have everything they got to have in the back, that's one of the better ones. There's Liquidation. That's good damage. I mean, Araquanid's strong. Yeah, that's that's good damage. That's gonna put it in X-Scissor range, for sure. So, overall I would say this is a pretty good start. I mean, I could have done a little bit better- also I'm shocked their Incin survived Liquidation, that's not something I, again, have ever seen. Who's this? Incin again, okay. So do I just want to let one of my Pokémon go down here? Like, just let Araquanid go down? Araquanid's kind of done its job, and Yanmega can still pressure everything. So let's just go Detecting and Liquidation here, I think. It's fine if Araquanid goes down here; Yanmega Hypnosis pressure and Bug Buzz damage output is actually pretty significant here. They go for Fake Out into the- I can't tell who that is. Which mon was that? I'd say they Fake Out with the Incin and then Wood Hammer with Rilla, just to KO Yanmega. Okay. All right. They got Araquanid,, but that's fine, because now I have a choice. Now, they have not Tera'd yet, which is interesting. Incin... Do we think Incin is in range of U-turn if they're very physically bulky? I think probably not, right? So then, who do I go into here? I think I like the idea of going Lokix here. I should have thought this one through a bit more. I'm going to go Bug Buzz here and Tera Dark Knock Off, I think. Bug Buzz and Tera Dark Knock Off just to get the KO. Because I have Kleavor in the back, so- Oh wait, I have to watch out for Urshifu Rapid Strike as the last. This might be a mistake, actually. I mean, the thing about this though, is that they can never KO Yanmega this turn. And Lokix is really strong. Now, did I calculate whether or not this would KO? No. Here's Bug Buzz. Thanks to the drop it won't KO, but it gets really close. Here's Knock Off; I am faster. Rillaboom could have in theory been faster, but I just thought it was pretty unlikely- this should KO, right? Okay, so it's I'm up 3 to 2, they can never get a KO this turn. The question is, what are they going for? Are they going for Parting Shot? Are they going for Will-o-Wisp? Or are they going for Knock Off? All three of them have upsides, but all three of them have, like, very real downsides as well. Parting Shot is the best case scenario in my opinion for me, because the thing about Parting Shot is that it means that I don't get burned on Lokix and that I don't get, my Sash broken. We don't want to see Bolt is the last. I don't know what that is. Ogerpon. Oh, interesting. Okay. They still haven't Tera'd yet. This is no set up Ogerpon, though. I have Kleavor in the back, but Kleavor can miss is the problem, and I have -2 Yanmega. This thing does not have Grassy Glide, so I don't have to worry about priority. I just Detect + Detect here I think, right? Detect + Detect. Don't want to lose my Focus Sash, I don't want to lose any mons here. Here's the Tera; that's going to be Fire Tera. How many turns of Grass have- have happened yet? We had a Wood Hammer turn, we had last turn, we had- Wood Hammer KO Araquanid, KO... I think this is three turn three, so I think still two terms left after this. Here's where this gets dicey, by the way, is that my only Rock move, which would do tons of damage to this Ogerpon, is only 90% accurate. So I'm wondering, is there a way for me to win this without risking the miss? Ivy Cudgel. Like. Okay, the question becomes in my mind, how much damage do I do to the Ogerpon Hearthflame? Like, Tera Dark Sucker Punch does 60%- 60 to 70%. So I'm almost wondering, is it ever Bug Buzz here, and then switch to Kleavor, sacrifice it off- I think I'm going to do this. I'm going to Bug Buzz the Incin, and I'm actually gonna sack off Kleavor here, because Kleavor can miss, whereas Lokix will never miss and Sucker Punch just so much damage the Tera Dark that it should- It should just like, yeah, be really difficult for them to come back. There's Bug Buzz; this should KO even at -2; okay. Incin goes down. Good job, Yanmega. You were excellent this game. Unfortunately I am sacrificing Kleavor here, which doesn't feel good. Ivy Cudgel into Kleavor- Yeah. Sorry sorry sorry sorry sorry sorry. I'm at +6 speed on Yanmega, but I can go back into Lokix. If I lose this game, it's going to be because I didn't want to hit the 90% accurate chance of Stone Axe missing, but I just feel like this is going to do enough damage. Air Slash + Sucker Punch. Okay, Tera Dark Sucker Punch, that's gonna do a lot of damage. God, that's strong. Yeah, I connected. That was the important one. That's a lot of damage. I haven't flinched once, I think, with Air Slash and practice- I played like 100 games of practice, I don't know why, this Yanmega won't flinch. Crit doesn't matter there. So I think the guaranteed win condition is double Bug Buzz here, because Air Slash- yeah, they're low enough that like one Bug Buzz won't KO, but they don't have any priority, so I can go- and I still have Sash intact, so I can go for Bug Buzz here into the Ogerpon, because I still have my Focus Sash intact. Bug Buzz never misses. This gets the KO. Okay, great job on Mega. Really really nice job. Yanmega KO'd Flutter Mane, Ogerpon, Incin- Not Rillaboom, Lokix got Rillaboom, yeah. Okay, okay. I mean, that's- that's excellent. Because this is like, there's some really scary Pokémon on this team, and, yeah, winning game one against that just makes my life a lot easier, though it's still pretty challenging overall, I would say. So in game two, I don't really have better Pokémon to bring, I don't think. Urshifu Rapid Strike is a huge issue for my team, and they didn't bring it in game one. I also don't think Rillaboom is super good vs me, just to be honest. Although it is one of their better switch ins- it's like their only- nah, they didn't bring Raging Bolt or Urshifu, although the thing is, with Calm Mind Raging Bolt, I don't think it's as strong here, but I don't really think I have a better option than these four. Yeah. Lokix is, as you saw, very strong if it can get into position. Also the Flutter Mane living that Liquidation means that Loki's cannot oneshot it, so I'm gonna need some damage on it at some point. So in game two, I expect to bring Incin again; the Sitrus Incin that lives Liquidation is generally a huge, like, a huge problem. Yanmega was definitely like, the- the MVP in that last in the last game, so I'm going to try and keep Yanmega healthy if I can, though I might- I might I have to expose it. Raging Bolt + Flutter Mane is the lead, okay. That's not good. At all. I mean, I want to do this thing with Hypnosis, but are they going to Taunt me? I go Hypnosis, please don't Taunt. Oh, they Taunted Araquanid, okay. Yanmega, please! Please, please! My goat! My goat! My goat! That's okay, it's okay, even goats falter sometimes. That could be bad. Okay, that's not good. +1 Raging Bolt, that's not good. Maybe I get the KO here in one shot; maybe I get the cheeky oneshot. I don't know how I'm gonna beat this Raging Bolt, in fact. Them surviving is a huge problem. It's probably a roll, but it's- I mean, they've lived it twice, so I can't count on it, right? I don't like this play at all, to be honest; I really dislike this play. I think I'm getting Thunderclapped for sure. Yeah, I mean, I knew it was coming. I also knew that I would survive. The question is, do they double me? I think they have to- I could have Taunted- I should live this, right? Surely I live, surely I live this. Araquanid's good, okay. So we trade Araquanid for Flutter Mane, but the advantage is that my rack, when it's still alive, and the disadvantage is that their Raging Bolt's +1/+1. We want to see, I guess Incin here, is the best case scenario. Okay, I think here what I need to do is take advantage of the fact that this Incin doesn't have- I think I have to take advantage of the fact that Incin doesn't have Flare Blitz and go for Tera Ghost Hypnosis into the Bolt. My game plan to beat this Bolt, by the way, is to get Lokix to +2, and then go from there. Although maybe I just need to go on the offense. Like, the question is, what are they doing- What are they doing this turn? Worst case scenario is Fake Out into Araquanid. That's not good. What are they doing this turn? Worst case scenario is Fake Out into Araquanid. That's not good. I Ghost Tera'd- I wasted my Tera for nothing. Show me Thunderclap- They're not going for Thunderclap. Show me Hypnosis connecting. Okay, hang on; we're... Like, do I survive? I don't know if Lokix takes a Dragon Pulse from this Raging Bolt, is the thing. I don't take Dragon Pulse. Lokix's stats are really, really, really bad. I don't even think I- I could- I die to a Thunderclap, actually, so that's not good. So I think in order to win this, I have to get lucky then, right? So he goes Hypnosis + Swords Dance here. Yeah, I think I need a two turn sleep and maybe Hypnosis to connect here. Otherwise I'm going Giga 12. They switch; that's not good, if you're wondering. They go into... Ogerpon, okay. They Tera the Bolt to Fairy. Okay. And that's mostly bad for me. The thing is that the Tera Fairy doesn't help them defensively because of what whatever I have is called. I need Hypnosis to connect here, probably. I need the two turn sleep. Actually, the big thing here- Hypnosis, like, hitting definitely helps, but the big thing here is to make sure that I get the two turn sleep. It's a it's a two in three chance in my favor, but, I mean, I've already gotten pretty lucky to hit both Hypnosis, so like, eventually the odds are not going to be in my favor. But this turn is the crucial turn; if I can get the two turn sleep here, that helps a lot. Do I think I need Sucker Punch here? I think probably not. I think they're probably not going to go for the Thunderclap. So I'm gonna go Air Slash + Knock Off. Okay, they didn't switch. Oh hold on. This is a powerful move. First turn of sleep on Ogerpon, okay. If I had Tera Dark still- Knock Off's gonna do a ton here, how much? Oh, Lokix is so good! This Pokémon is so good! My God! And now I've Kleavor! I have Kleavor vs two Fire types! My God. My God, okay. I could Protect both here, but the Ogerpon's asleep, and I got Yanmega- my Yanmega's kind of schmoving. So I go Air Slash into the Ogerpon, and I Knock Off the Incin I think. Okay, no Fake Out. That's in X-Scissor range. Oh, they stay asleep. I think I did it, I think I won; because this is +1 Knock Off. That's not weak. Get the Sitrus- Knock Off on Yanmega, but Yanmega's done its job, with Kleavor Scarf in the back- Another speed boost, doesn't really matter; but I mean, I'm not complaining, okay? And now Bug Buzz is a guaranteed KO. Okay, Bug Buzz, that's the end of Ogerpon, Folks, I think I'm three and one somehow. With this- with this mono Bug team Lokix, you should get the KO. This Pokémon... okay, like, okay, I know that I'm being biased because I've been using only Bug types for like a full week consecutively, but when Lokix is good, it is- It is an incredible Pokémon. Like, most of the time it's not good, but when it is good, it's so- it's just so- it oneshot Tera Fairy Bolt! Okay, kind of. It did a lot. I did like 80% to Tera Fairy Bolt without the Tera- without needing my Tera. Anyway, we're 3-1 in the tournament; I don't know how that happened. Anyway, I will that's probably downhill from here. Bye bye. Okay, I'm here with round five, and there is a Pokémon on the other side of the field that, I was hoping I would not see, and I thought that I might be able to avoid it because, like, it's not super popular, but unfortunately, I was wrong. And that is Heatran; my opponent has Heatran. And if you look at Heatran's resistances, you'll notice that both of its types unfortunately resist Bug. This team also has the Incin Amoonguss package and Wellspring Mask Ogerpon. So on the whole, I would say that this sucks so much. However, there are a couple things that are working in my favor. First of all, for their other meta powerful Pokémon, they have Specs Flutter Mane, who is strong but like- actually, isn't the strongest into my specific team. Like, it's- like, other Flutter Manes can be annoying if they can Protect, but a Flutter in the can't Protect that I can always Sucker Punch if I get a little damage on it is always like yeah, good then the last Pokémon is Landorus Incarnate with Sub. So the Sub is bad, but Landorus, on the whole, is not the worst Pokémon to play against because, Bug resists Ground. That being said, getting through the other Pokémon is a real nightmare. And Rabsca... I could- I could bring Rabsca. Like, it's good into Amoonguss, it's good into Wellspring Mask Ogerpon, it's good into Landorus, it's really bad in the Heatran. I think that these should be my starting mode. This team's primary weakness, I would say, is that it doesn't have any speed control. It doesn't even have Icy Wind on the Flutter Mane, and so this is the first time and the only time I'll say this, but Kleavor actually outspeeds the entire team. And so if I can get into a position where like they have low HP, then that's- yeah, pretty good. Yeah. Like, I mean, of course I have to hit my moves, but whatever, right? So I'm doing my go-to lead again. Yanmega + Araquanid. And here's... Incin + Landorus; okay, so that's not so bad. That's honestly not too bad. This instant has Flare Blitz Knock Off, right? Okay, so. I think I just Air Slash the Landorus and Liquidate the Incin, right? They'll probably Fake Out the Araquanid, if I had to guess? They're thinking about it. Here's Fake Out into Araquanid, so I think best case scenario is Air Slash flinch. They go for Sub. Honestly not bad for me, because now I have the speed boost. Assuming I hit. Okay, good job Yanmega. This breaks the Sub, great. So basically we traded Fake Out chip for Air Slash chip. Araquanid flinches, so overall a good turn, I would say. I think I go Detect on Yanmega and Liquidation into Incin. They switched. Okay, nice play from them. That's probably Amoonguss. Gaulet? Okay. Show me Protect from Landorus, I guess would be nice. Okay. I mean, it's not the worst thing in the world; I would have rather KOed the Landorus here, but, like... yeah, I mean, it is what it is, right? They go Sludge Bomb. So we now- we also have three of the four mons here, which is good. That's good damage, actually- is it Helmet? That sucks, okay. Okay. In order to win this game, what has to happen? I mean, I have Air Slash into Amoonguss here, and Liquidation into Amoonguss. Air Slash is not going to KO from this range- let's see here. This is a bit- This is probably a bad move in hindsight; I'm basically just praying- I'm playing as if it's going to hit. Okay. They switched; hold on, hang on. If I hit anything here with Hypnosis, If I hit Incin with Hypnosis, my position improves a billion fold. Let's see here. They Protected. I could have gone Air Slash + Liquidation and KO this thing, but if I hit here, I'm in really good shape. That's okay. That's all right. Good try, guys. I should have just- I was worried of them Tera-ing. This is- I'm playing really risky, I need to think these turns through more. Okay, I mean, I didn't Tera, which is, I guess good. Yanmega, if you're going to get an Air Slash flinch, now would be a really good time for it. They just barely have enough HP. Okay. That's not good. Oh my God, Bug Buzz is a sound type move! It goes through Sub! Wait, it goes through Sub, right? I need to look this up. I'm pretty sure, it's Bug <i>Buzz</i>. It's Bug <i>Buzz</i>. I mean, surely it's a sound type move. Sound type. Sound type. Sound type. Yes. Okay, so it goes through Sub; so I can KO this thing, I was like, do I have any sound type moves? My suspiciously sound type-shaped Yanmega. Let's see if they know- they know! They know. Does he know? He knows. Madge. Sadge. Badge. Parting Shot on Yanmega. Madge. Amoonguss again. Okay. That's good damage though; good job, Araquanid, you're my goat. Okay, this turn's really important. I can go for Hypnosis. I can also Bug Buzz again. I'm gonna Bug Buzz Landorus to force the Rage Powder, and I'm gonna Liquidation Amoonguss. Okay. I guess Sub might have been better, you could argue, but that's okay. I'm taking a lot of damage, though. And my Yanmega's about to get put to sleep. But the thing is that I did get rid of Landorus, which is nice. So this is like a neutral turn, probably, assuming that my Amoonguss- that my Yanmega falls asleep here. Okay, that's not great. I got rid of Landorus, what's in the back? So they have Incin, who is undamaged; they've Amoonguss, who's taken some hits; Yanmega's -1 special attack; I have Lokix, still; I have Kleavor + Lokix in the back, they have not Tera'd yet. Heatran's last. That is not 100% accurate. Oh, they're gonna go from Magma Storm and just try and clear me in one, right? Do I have enough for Sub? Hang on. I have enough for a Sub. I'm gonna go for for Sub. Rage Powder, okay. Yanmega takes its first turn of sleep. If I dodge here, I'm in great shape. They hit, that's fine. Yanmega's going down, unfortunately, but it's kind of done its job, in my opinion. This is actually not good, right? I think this is bad I go Lokix, and I Knock Off the Amoonguss and I Liquidate the Heatran. Because, by Knocking Off Amoonguss, I basically get rid of the- I get around the Tera threat, and also I mean- it means that I won't die. Like, even if they switch in Incin here, and Rage Powder, which that it means that they will survive, but I'll get rid of the Rocky Helmet, which is what's threatening to KO my Araquanid right now. Here's the Tera. Oh, is that a miss? Oh, nobody knows about Tinted Lens. Maybe I needed to Tera here, actually. Amoonguss is really bulky; this may have been a mistake. Oh, do I need a Dark Tera here? That might have been- This might have been a mistake. I assumed that I would KO; like, I figured Lokix is just really strong. Surely this KOs, right? This is a really- I needed to calc. I'm faster. Okay. Lokix is- when it's good, it's <b>good</b>, okay? That's Rocky Helmet, that's the end of, Amoonguss, though. They have to hit a 75% accurate move, but the thing is, if they go down in one, then they're in huge, huge trouble. Okay, let's see if they hit the hit again. That's fine, Lokix did its job, get rid of Amoonguss. Honestly, great job, Lokix. You did exactly what you had to do. You were the perfect Pokémon here. And they don't have Tera anymore, which means that they're now weak to my- This should KO; surely, right? Oh my God, this low HP Araquanid just popped off. Heatran goes down. Okay, it's 2 vs 1, but I have Araquanid behind a Sub, with Tera Water still available. So that's going to be- because they don't have any way to hit me through Sub, right? Yeah, Fake Out, Flare Blitz, Parting Shot, Knock Off, and my glasses are dirty again. This battle was a tale of two low HP Substitutes. Okay, I want to know how much -1 Stone Axe does. So even though it can miss, I'm going to lock into it, because I have the ability to go for Tera Water here. Stone Axe + Tera Water Liquidation. Let's see how much -1 does. Yeah, because they're only sound-based move is Parting Shot, which doesn't do damage, and I still have the Clear Amulet. My opponent messages the chat. "Okay, I learned an ability, thanks". Like, okay. The only advantage that I have by using six Bug types is that people are just not familiar with my Pokémon, right? We've seen Incineroar- nobody I think is known about Tinted Lens on Lokix. Now the here's the problem: we won that game, but how do we do it a second time? I mean, I have to bring the same Pokémon again. I can switch up the order in theory, but against like, Incin + Landorus lead, which they could go back to, it could be a problem. I do think that there's a chance that they bring Wellspring Mask Ogerpon, but I understand why people are hesitant to do it because like, I do have six Bug type Pokémon and they are like- Like you need if you bring Ogerpon, you kind of need to Tera it, is the thing. And even then it's like still pretty spooky. I think I just run it straight back. I don't like Sub Landorus, I so much prefer the Sandsear Storm versions. I ❤︎ clicking Hypnosis. My ❤︎ clicking Hypnosis on my Yanmega. The Flutter Mane's fourth move is Power Gem. It's a Rock type move which hits Bug, Bug, Bug- all of my Pokémon I don't, I don't know, I don't have a rock resist on this team; which I guess makes sense, I do have six Bugs. Okay. Game two, Incin and Landorus again. Okay, so basically what they're saying is. They want to run it back. I hate this music! And I went random, so I can't change it. Oh, man. Okay, so what do I do here? I mean, I'm threatening a lot, right? I'm threatening Air Slash. I want to Protect both, but I don't want to give them Sub for free. Okay. Okay. I wanted to Protect, but that's okay. Didn't do it. Let's see how much this does? Not half, right? That's still good damage. It's not the end of the world, all things considered. Like, it's not good. It's not the beginning of the world. Let's try this. I'm up a game. If we get if we get a little lucky, can really swing things. Actually it's music kind of- Maybe I may have judged this music too soon, I think. Yanmega! Yanmega! This might be your last attack on the field. I need you to make it count, buddy. Oh, Yanmega. If you hit Grass type here, our lead is going to be really, really good. Oh, Yanmega, if you can hit this Amoonguss- show me Protect from Landorus. Yanmega. God. God, you're good. You are so good, buddy. Zero turns of sleep on the Amoonguss. Oh! Yanmega survived! Oh my God. Landorus down, Amoonguss zero turns of sleep. I'm taking damage, but who cares? Who cares? Heatran. Heatran? Heatran? Heatran. You can't KO my Araquanid here, there's no way. So I have a free Air Slash, and Liquidation? This forces them to Bug Tera. Wait. Okay. Hang on, I was wrong. I was wrong about the music. I'd like to rescind my statement. They have to Bug Tera here. I could Air Slash it. I need damage on the Amoonguss so badly, though. Yeah. I'll do this. Here's the Bug Tera. It's okay. You dare use my own ty pe against me? I wasn't sure if Tera Water was going to KO there is the reason why- Oh. Oh. Is that good or bad? I live this; I super live this. Okay, Araquanid is now Atrappuanid. This is gonna do big damage. The thing is, if I KO this Amoonguss... Like, I have Kleavor in the back, right? 50 down to how much? 29. I take another one of those. They can't Protect and KO me. So I go, I'm going to double the Amoonguss here with Air Slash and Liquidation, and this only loses if they wake up and Protect. I think they might switch, though. I think if they wake up and Protect, the Liquidation target won't matter because they. Surely, they Protect Heatran, right? Surely. Surely they don't let me Air Slash them for the KO. My God. Okay, this isn't over yet, but my lead is growing. I KO Incin. A little overkill, but that's alright. The Amoonguss has one turn of sleep, and their Tera is used. So I go for Air Slash into Heatran. I live another attack here from the- I live another tick of Magma Storm here. 8 HP left, okay. Yanmega's getting faster. One turn of sleep on Amoonguss. Amoonguss is now very healthy, though; it's not in range of another Air Slash. I'm going to Air Slash the Heatran that just Protected and Liquidate the Heatran that just Protected. They don't wake up. Oh, they don't wake up. Yanmega, if you connect, I think we're going to win. Yanmega! No, Yanmega! Flinch, flinch! My first flinch! This Yanmega... This Yanmega has done thing- has done the impossible. This Yanmega is so good it doesn't look like a Bug type. Yanmega. My God. My God. Yanmega. Araquanid was good, Araquanid was really good, but this is Yanmega- Holy cow. Okay, we are 4-1. I will be honest, there was no world where I thought we would get four wins. Like, especially after yesterday, I did not think it was even possible. I have been throwing my head against the wall with this team for a week. I've played over 100 games and I was like, just hoping for like good enough battles that there were there was something. So, to be 4-1 is ridiculous, and is significantly better than I had hoped for. And I feel like every Bug has pulled it weight so far. Every single one of them has been putting in work. So regardless of the next two games go, I'm quite happy with this. Okay. I am here with round number six. There are two rounds left in the tournament. I'm currently four and one. This is a- this is a team with some scary threats, but overall, I would say it's not the worst matchup that we've had all day. This is Choice Scarf Urshifu, Choice Band Dragonite and Choice Specs Flutter Mane. And while that is scary for sure, what it means is that they there's three Pokémon here that I can just Sucker Punch. So I think that in the long run, my goal is to do something with Lokix. I definitely want Yanmega upfront. I think I want Kleavor in the back, probably. Kleavor Yanmega in the back- I mean, Kleavor Lokix in the back. So the question is, what do I lead with? I can lead with Venonat; they only have two sleep immune, which is the Amoonguss and the Incineroar. I need to lead with Venonat, I think, because otherwise I'm just gonna get blown up by the- the problem is the Scarf Urshifu; it I don't lead with Venonat, then Choice Scarf Tera Water Urshifu will just KO my Yanmega, and then I'll lose the game on the spot. So we would love to see, like, not Incin. That's okay, that's okay, that's okay, that's okay, that's okay. I could Detect both. I could also just Bug Buzz here if I wanted. I'm going to Detect both, I think- Okay, here's the Tera, that's gonna be Normal in Dragonite most likely. It's probably not Ghost Chien-Pao, which also probably tells us with that they're locking into Extreme Speed here. Do you think Venonat dies to this? I have no idea. Like, surely I survive, I have Eviolite, right? Dragonite. I live, I live. Okay, ESpeed comes out, into Venonat and they go for... Throat Chop. Okay. Wait, I think I'm- I think- I think I lose. Like, the problem is that what happens after this turn? Surely this is into Yanmega, right? Or, into Venonat. Okay, then I didn't need to Tera. Okay, I survive, nice. I Bug Buzz- I could have gone for Air Slash here if I wanted, but I didn't want. We've gotten two Extreme Speeds. Okay, here's where things get tricky for me, because, like, now what? Right. I think I have to go Lokix here, and I think I have to go Tera Ghost Hypnosis into Dragonite and Detect, because they're gonna go for- something that's not Sucker Punch, right? They switch, no! They switched! Among Us? Okay, surely they Sucker Punch, right? Wait. Hang on. Wait. If I hit my- If I hit my Hypnosis here, and they Suck- Actually, if I hit my Hypnosis bere, I'm in good shape kind of regardless. Sucker Punch, Sucker Punch, Sucker Punch, Sucker Punch. Sucker Punch. Sucker Punch. Sucker Punch. Sucker Punch. Oh, they're good, they didn't fall for it. They didn't fall for it, madge. Not good. Okay. They they just outplayed me that turn. Okay, Amoonguss fell asleep though, because I hit Hypnosis, which is excellent. Okay. Protect is great, I think. So here's the situ- it depends on what the last Pokémon is, right? Because... The problem is, the last Pokémon could be Urshifu, in which case my life gets extraordinarily difficult. I get +2 on Lokix, though, which is great. Okay, the question is, does Lokix die to Tera Normal Extreme Speed without Sword of Ruin? And it does. Okay, so since I'm dying to Sword of Ruin anyway, I think I'm supposed to leave this thing alive, actually, and not KO the Chien-Pao. Okay, so they didn't Sucker. So I get rid of Amoo- The problem is that I'm never going to be able to beat this Dragonite, right? I'm going to KO the Amoonguss here. The problem is this Dragonite, right? Okay, here's here's the crucial turn. So if I can hit this thing with Hypnosis, then I can win the game. I've already gotten pretty lucky, but I need even more luck to win. But at this point also, it's like it's a 60% chance, right? So it's not- The odds aren't that bad. could also not go for Extreme Speed, in which case my odds improve like, significantly, because +2 Lokix will KO everything. I just it's only a question of whether or not I get to that point. They lock ESpeed, okay; so they can't damage my Yanmega if I KO the Chien-Pao- let's see if I hit Hypnosis. Okay if I get the two turn sleep on this Chien-Pao, then my position is exquisite. But I could still lose. Okay, let's see here. Stay asleep. Okay, cool. Two turns of sleep on Chien-Pao. I'll KO the Dragonite with Knock Off and I'll go for Bug Buzz into Chien-Pao, I guess? I've gotten so lucky, and I might still lose. I've hit three Hypnosis. Okay, that's Dragon night sleep. The question is, does does Chen fast asleep here? Wakes up and goes for a Sucker Punch. That's not good. So it just comes down to what the last Pokémon is because if its Urshifu, the Urshifu is Aqua Jet, right? It's Scarf Urshifu with Aqua Jet, so... It's not good. Maybe it was just supposed to KO the Chien-Pao earlier. I just didn't think that I could let Dragonite in the field next to Urshifu, because I thought that Aqua Jet would mean that I lost for sure. Maybe I was just supposed to double the Chien-Pao here, actually. If the last Pokémon is Incin, I'm fine. If the lost Pokémon is Flutter Mane, I win for sure. If it's... specifically if it's Urshifu is where things get, like, difficult. Flutter Mane. Oh, Flutter Mane! It's Specs! And I'm +2. I go X-Scissor and Sucker Punch. I won! Okay, but I got- I hit three Hypnosises. Hypnosi. I hit three, and I only barely won because they didn't have the right Pokémon in the back. Question for the chat. How do I... now what? I mean, it's got to be these two, right? I like. Okay, Rabsca- I don't need Kleavor, but it's like, Dragonite is a problem for me, and I don't have anything better vs Dragonite, right? So I think I gotta run it back. Like, I can't really justify bringing Araquanid here. There's three ways that I go in. First is I ever Hypnosis and get super lucky again, second is... Urshifu + Dragonite. Okay, interesting. That's okay, honestly. I think I want to save my Tera because I want to keep Ghost as an option. Okay, in a perfect world, they U-turn- They Surging Strikes and they go for Outrage. But I think I want to save my Tera. Here's the Tera; that's going to be probably the Dragonite, but it could be the Urshifu. It is Urshifu this time. So that actually is a big deal, because it means that I don't just have to worry about Tera Normal Extreme Speed, and also I'm not dead to Surging Strikes here. So actually, I think that this is pretty good. Let's see if they lock into- They didn't go for ESpeed. Okay, cool. So they're locking into a different move, but they... I guess they're going for Surging Strikes; but they don't KO Venonat here, there's no way. Yeah, Venonat is very tanky. Even with Water Tera, I don't go down. Actually, I live that pretty comfortably, it looks like too. A bit over 50... 33 HP is enough. I just need an Air Slash and my position becomes quite good because then- Air Slash + Bug Buzz should KO. I just had to say something. They lock into Outrage. Okay. So this... If I had hit the Air Slash there, then I would have had a threat- I would have been threatening a double KO. So is there a is there is it even possible to win anymore? Yep. And I know exactly how, do you think this thing dies to Stone Axe? I don't think it's going to matter is the unfortunate thing. So, I Hypnosis here- now, because I missed Air Slash, I have to hit Hypnosis. Yanmega, you can miss one, but you can't miss both, Yanmega, you're so good. Now, even with this, I don't actually know if Stone Axe KOs. I suspect it will, though. Let's see who's faster between Urshifu and Kleavor. Kleavor is faster. Okay, that's pretty good. That's pretty bad. There's no good way that this next thing could happen. Kleavor is unfortunately very weak. Yeah, that Air Slash miss meant that things are a lot worse here. Here's Outrag- it is into Yanmega, though. So, both my Pokémon are faster. Dragonite is just going to attack again. It is confused. I think I ignore the fact that my moves can miss, and I just hope that things go my way. So I go Air Slash here and I go Stone Axe here. Okay. Because I don't think- I'm pretty sure Air Slash- Okay, so they both hit. So Air Slash is better than Bug Buzz, only in the sense that it means that if they wake up, they could flinch. They could flinch. Oh my God. Okay, that's very, very good. I mean, it's not good, to be clear, but it's it improves my position. If they go into Chien-Pao here, what's the danger here? I guess... Amoonguss? Chien-Pao, okay. Here's where- here's where the Stealth Rocks come into play, by the way. Oh, I can't go for Bug Buzz here, because I would remove the Sword of Ruin boost, so I have to go for Hypnosis. They switched. Oh, they baited me! They baited me into- is it Incin? What's Flutter? Hold on. I can win this game. I can win this game. I just need- do I even need anything? Okay, big connect. This game is winnable. I actually don't even think the sleep matters there, it just depends on if I hit Stone Axe- I hit. And they live barely. Nice bait and switch. They need to KO my Yanmega here. Oh, that's not what you needed to do. That is not what you needed to do. Folks, I think I can win, I think I can win. Wait. Hang on. Okay, I go into Lokix. I have Dark Tera Knock Off, which KOs both Flutter Mane and Chien-Pao. I don't know if I need to Dark Tera, to be honest. So the Flutter Mane slot- the Flutter Mane slot cannot switch. If the Flutter Mane slot switches, then Urshifu dies to Bug Buzz, and if the Urshifu slot switches, then the Chien-Pao dies to Bug Buzz and the Flutter Mane dies and they can't KO both at one. So I Bug Buzz here, and I Tera Dark Knock Off the Flutter Mane just to guarantee the KO on the Chien-Pao in case it switches in. I'm going to win! Because they're locked into Surging Strikes, and Yanmega's too fast- they stay in with both. Flutter Mane doesn't have Sleep Talk, right? Yeah, no- for a second I was like "wait a second". Here's Bug Buzz. That's the end of Urshifu. And Flutter Mane just switched in and took the sleep here, so it can't wake up on this turn. Asleep, doesn't have Sleep Talk. Okay. Yanmega and Lokix, working together once again to disassemble the opponent's team. The Stealth Rocks coming in clutch, breaking the Focus Sash makes a huge difference here. Flutter Mane goes down. It's a two against one. It's my- My two tiny Bugs against, Generation 9 Legendary Pokémon. But the problem is, they're fully pinned, because in order to KO Yanmega before it attacks, they have to go for Sucker Punch, which then let them go down to a single hit from Lokix. Even though Chien-Pao has was quite high defense, thanks to the two- Thanks to the two ticks of Stealth Rock from Kleavor' Stone Axe, even though Sword of Ruin, doesn't apply to Chien-Pao, it's not surviving a Knock Off. I don't believe it for a second- they forfeit. We are five wins and one loss with mono Bug. I'm speechless. Let me say, GG. 2-0 with mono Bug. Okay, well this tournament has a hard cut to Top16, so I'm actually not guaranteed to make Top 16 even if I like- If I lose the last one, even though I have five wins, so we'll have to see. But regardless, I mean- that's certainly better than I... None of this I thought was possible. None of this was possible, in my- in my opinion, so yeah, we'll play the last round, see if we make a Top Cut; regardless, I mean, this is just- I don't even have words, this is ridiculous. Okay. Round seven. So this could be the final round of the tournament, depending on if I make Top Cut or not. And we're going up against a team which is similar to many of the other teams that we've seen today, with a lot of similar Pokémon. The big thing here is that this first- this Hearthflame Mask Ogerpon, okay? Who's typically a pretty big problem for my team, here it doesn't have Swords Dance- or, it doesn't have Follow Me, it does have Swords Dance, but it does have Grassy Glide as well, and priority's pretty tricky. This Urshifu's Tera Poison Mystic Water. So, I mean, my Rabsca is okay here. I do think Yanmegas the most important Pokémon. The problem is that Venonat is not super good... at all. Actually, I could lead with Kleavor here, and bring Lokix in the back I don't think that I'm really able to save my Tera for Rabsca. I'm going to bring Venonat in the back and just hope that it's good enough. (Wolfe's perfect impression of Kleavor) That's my Kleavor impression. God, it's so cold in here; I think- I think I turned into like 62 degrees last night because it was- the ventilation of my apartment sucks, okay? It's me! Hello? Jarvis. Help! Well, this is a terrible lead for me. Hello? Hello? Hello? Hello? Oh, man. What am I supposed to do? I mean, this is a lead I theorized should be pretty difficult, and now that I'm seeing it in front of me, it looks pretty difficult. I think I go Tera Ghost Air Slash and hope for the best, and Stone Axe. Fake Out into Yanmega, Fake Out into Yanmega. Please, please, please, please, please, please, please. Like, I don't want to Tera here, but- like, I would like to save it for Lokix, but I just don't think that I can afford to take both Fake Out and Surging without getting an Air Slash off. I don't KO though. Oh, no Fake Out. That's not good. No crit. That's not good. Well, that's not good. 30% chance to flinch. Okay, Air Slash connect and crit or flinch. My odds are good. My odds are good. My odds are good. My odds are... not good enough. Flinch! It's alright. It's alright. I'm going first. Oh. Okay. Well, that was my worst Tera. The worst Tera I've ever done. It's Mystic Water Urshifu, and it's slower than my thingy. I think I need Lokix to be faster, otherwise I think I'm going 8th. It depends whether max speed or not, but they like- They could be max speed. I think I'm about to lose the game on this turn. Let's see if we can win this game without needing to get lucky. I'm basically calling that they're either going for Detect or they're going for a Aqua Jet here. Okay, Aqua Jet. This should KO the Incin, I think; I didn't run the calc. Yeah, okay. Okay, so Incin's dead. That's one of their immunes. Question is if they have. So, if they have Ogerpon in the back, the game is over. I need them to have Chien-Pao + Bolt specifically, I think. Otherwise, I think I'm losing. Rillaboom isn't good at all. Okay, it is technically possible to win. I go Sleep Powder here and I switch to Yanmega. I need to call correctly which mon is going to Fake Outed. Basically, I need them to Fake Out Lokix here. Okay. Because I think Venonat's going to survive this. My prediction. Oh... Venonat does survive, that's good. Okay, so the win condition is what? What is the win condition here? Okay, it is technically possible. I hit Sleep Powder. How much do I take from U-turn from Rillaboom? They haven't Tera'd either. This is not looking good. Okay, so here's the- here's the plan. The last mon has to be Bolt, or else I'm going 12th. I Sleep Powder here and I pray that it's Bolt. I guess Chien-Pao's also okay. Bolt or Chien-Pao. If it's Ogerpon, then I lose. I Swords Dance, I confirm that I'm faster than both moms. Oh, than both mons. Okay, cool, Lokix is faster. Lokix, then Urshifu, then Rillaboom. Probably this is U-turn. Okay, so if the last mon can be put to sleep, then it depends on- I need the last one to not be Ogerpon. If it is, then I lose, and that's fine. Yeah. Okay. Well, they played well. Like, frankly, after the turn one, I couldn't win. It's just, like, plain and simple, that's just the case. Okay, I think- I think this isn't the end of the world. I think they'll bring these moms again. Maybe in a different order. So what do I bring, though? Because I don't think I bring Venonat. Do I ever bring Rabsca here? I don't think it's like. The thing is that none of my Pokémon feel great in the back, right? Because they're all bad into the Grass types. But I don't have anything else that I can lead next to Yanmega, right? Can I lead Yanmega- I can't lead Yanmega + Araquanid, right? That doesn't work. I kind of like Yanmega + Kleavor, but I just don't know if that's going to actually work for me. I like Kleavor in the lead, honestly. Who's the third mon? Honestly... Venonat then is just so worthless into this matchup specifically. Like, if they're bringing Ogerpon and Rillaboom in the back, then none of the my Pokémon are good into that, right? Okay, I'll do Araquanid. The thing about Araquanid is that this means that I'm now a lot weaker to the Raging Bolt, but I think in game two I can afford to be a little weaker to Raging Bolt, because those four mons were so good in game one. I think they might switch up the lead. Okay. Ogerpon's a threat. Ogerpon's a big threat. I think I want to Detect Yanmega, and I think I want to Stone Axe the Incin, probably. Again, the bigger threat for me is actually the Ogerpon, right? I don't like this. Okay, well, I didn't I didn't make the wrong play. Rillaboom, okay. didn't make the wrong play, but I might not have made the right one. Okay, here's the Tera. So you want the good news or the bad news? Just kidding. It's kind of all bad news. I mean, the good news is, I got the Tera. I doubled the mon that- I like, I made the right turn one play, I think. Wait, does +1...? No, no, I'm Bug type. I'm not weak to Grass, so Grassy Glide won't KO me, right? Okay. Thank you, Kleavor. Kleavor. Dude, that was like, the most important Stone Axe you could even launch. Guys! Guys! What are we doing? No! I missed both? Getting those- the Stone Axe, especially, because I needed the rocks. Oh, I don't have in the back- I don't have the Pokémon I need. I go Hypnosis and Stone Axe, and I say, "you know what?" "We're going to hit, baybee" Oh, wait, they can Fake Out. Okay, they didn't Fake Out. That's okay. I'm still in it, baybee. Okay. Yanmega does what it does best. Hits Hypnosis. My goat, my goat, my goat, my goat. Yeah. You thought you could count out my Yanmega? I lose my Sash; that's not good. That cannot be good. Okay, I know three of the four mons. If I had Stealth Rocks up; my position? Exquisite. My vibes? exquisite. My mood? Exquisite. I got nothing. My Incineroar! Again... You dare! You dare to bring to me my own Pokémon? How dare you? Okay, Araquanid. I brought you in the back, and actually, you're good- You're good because they turned into a Fire type, so you can oneshot their Tera mon if it is allowed. Hypnosis Liquidation here. Yeah, yeah. I mean, they can Fake me Out, but then... yeah, whatever. Fake Out, yep. 23 damage okay. Yanmega, that's fine. That's fine. I need you to hit one of these eventually. I mean, listen, I got to hit at some point, right? Hypnosis + Liquidation again, it's fine- Okay that's part of it. I need a two turn sleep on the Ogerpon, or else- Actually, I'm going to lose, unfortunately. Dude. Absolutely not. No no no no no no no no no no. Oh wait, I'm alive, because I resist Fire. I don't get crit. I thought I was getting crit there, for sure. Okay, first turn sleep on Incin, not good. Not good at all. Ogerpon's dead. Dead n' found. Ogerpon found dead in the street. Was there a glitch there for a second? You know? It's not over. It's not over. One turn of sleep on Incin. It's fine, it's fine, it's fine. It's not fine. They go into Rillaboom here, right? They go into the gorilla? Okay. So, one turn of sleep means I lose for sure. One last turn of Grassy Terrain- can I Bug Buzz here and Detect? Honestly, the mon I need damage on is the Incin, not the Rillaboom. It's okay, I'll just do this. I need to get lucky to win. Like, I need a two turn sleep here, I think. They Glide, okay. I need at least a two turn sleep, by the way; just a regular two turn might not be enough. I assume Bug Buzz two shots here, by the way. It should. Yeah, it's close. And they got another one turn wake. Okay, well... I mean, honestly, there's nothing I can do at that point. How much health do they have left? Too much. Okay. Well, the other question is am I actually in range of anything here? The answer could be no. Is my Araquanid in range of Knock Off? I have very good odds of surviving Knock Off here. So I can go Tera Dark Knock Off and Liquidation. But they could U-turn... It depends on whether the last mon is Urshifu or not. So I need them to make a mistake. Yeah, I mean, I've gotten- This is not my- I've been playing with a lot of probabilities all day, this was not- this is not one where they've gone in my favor. Like, basically they have me pinned because I can't Protect Lokix here, because Wood Hammer would KO my Araquanid. Here's Knock Off. I just needed one two turn sleep on either mon, and my position was like, really good. But that's okay. That's okay. I mean, I had to hit Hypnosis is in the first place, right? I've been getting lucky all day, so I really shouldn't complain. Let's see if they go for Flare Blitz here. Parting Shot's what we don't want to see. Like, they might just be tempted to go on the offense- I live this. Hold on, hold on, hold on, hold on. Chat. Hold on just a second. What's the last mon? The Raging Bolt I think I beat. It's Urshifu, though. I'm Dark Tera. So I go Knock Off and Liquidation. How much you think Tera Dark Knock Off does? I think it does a lot. The other option would be Swords Dance, but that's too risky, right? At least I know I'm faster. Hey, here's Knock Off- Tera Dark boosted Knock Off with Life Orb. We need this to do like 60%. That's a lot. They lose the Mystic Water. Lokix being faster ends up playing a huge role here. They go for Close Combat? They're -1 defense. I think with the -1 defense, I think Araquanid- Araquanid will KO. Araquanid's strong, I'm pretty sure. I'm pretty sure Araquanid gets this. Hold on a second, we're not out of this. Araquanid, bring us home. I wasn't sure about bringing you, but it seems like you have made a statement here. Little spider Bug. Itsy bitsy. We're going to game three. Somehow, despite- despite the odds not really looking like it was probable, we have won game two. Okay. That was- I mean, that was good. What did they lead that game? They lead with Ogerpon + Incin, right? I could lead with Araquanid, that's the other option here. Lokix is really good. Lokix is really, really good. I could lead with Araquanid, what's the downside? Like they lead like what? Incin + Ogerpon? I lead Araquanid. I have to lead Yanmega, right? I bring those four again, I think, but the question is, do I start Yanmega- or do I start with Araquanid, or do I close with Araquanid? Araquanid is really bad; like, Kleavor could be really good here. I haven't really had the spot for it. I start with Araquanid. I'm like- it's a little risky, but my thought process is basically Kleavor is actually super good into the Pokémon that they're bringing. Hits three of the four monster super effective, right? And because Araquanid it actually isn't that good into the mons that they're bringing, they're always leading with a Fake Out mon here- I think they always lead Incin to get around the Kleavor, because they don't want to switch into a Stone Axe, so they have to lead Incin + something. Incin + Ursh again; okay that's fine. And I think Araquanid + Yanmega here. So, it's Ghost Tera Incin. I think that overall, while it's like really scary for me, I don't actually think this is a terrible lead. So I'll go Air Slash here and Liquidation. They could Water Tera on the Ursh. They Fake Out into the Araquanid, which is okay, and I hit Air Slash; so, flinch or crit- Okay. That's still okay, even though I didn't KO- they don't- I don't they don't flinch either. I'm EV'd to survive this, I think I'll survive; I did EV for it. Okay, two hits, three hits. So now what? Can I flinch here? So they're going to go for Aqua Jet here. I could bring in Lokix, but I kind of feel like the health is important right? Do I want to KO the Urshifu this turn, and do I want to save my Lokix? I think I Hypnosis the Incin, and question is, do I Liquidate Urshifu, or do I... Liquidate Incin? Because I think they- What is Incin doing here? It's probably switching, right? I'm gonna get rid of the Urshifu, ideally. Yeah, okay. I just didn't feel like I could switch, although the Incin stayed in here, so I could have just KOed it. That's actually pretty bad that I didn't KO it, in hindsight. This Knock Off going to hit pretty hard. Although the thing is... now what, right? Crit me. Wait, this does that much? Okay, I probably should've just taken Incin here in hindsight, but the thing is- So here's the thing. Now, Incin is on the field and I have Kleavor, who's looking really good, right? Because now I've scarf Kleavor and there's no Intimidate active. They go into Rillaboom, who is reliable, I'll give them that. I have Ghost Tera available here. So can I go for Tera Ghost X-Scissor + Liquidation to try and get the KO? Like Kleavor is so good here. I'm going to U-turn the Rillaboom actually, and Liquidate the Incin. This could really backfire. Here's the Tera. This is probably Fire Tera on the Rillaboom. Oh, it's Ghost Tera Incin! Oh, they thought I was going for Stone Axe, I guess? What is Incin going for, then? And what's Rillaboom going for? Is it going for Fake Out? Okay, Fake Out into Araquanid. That's okay. Wait a second. Hold on a second. It all depends on if they Flare Blitz or not. Because I do good damage here, but I may have made a mistake, it looks like. Because I assume they're going for Knock Off to cover for the Ghost Tera rather than Flare Blitz. But if they go for Flare Blitz, my spot is worse for sure. Parting Shot, neither. Okay, hold on. So now it's- What's the position? Now the position is actually quite tricky Who's the last mon? It is Ogerpon again. So I have Kleavor in the back who is like a great Pokémon to have, but I don't see how I'm winning this 3 vs 3. Ever, actually. Because I'm Knock Offed as well. I needed to KO this Incin earlier. I'm -1 on the Lokix, which is pretty bad. They don't have Fake Out active. This is actually just a losing spot, no matter what I do, I think. I can't find it, I'm sorry. Yeah, yeah. I couldn't find it in time. Now I'm -1. Now I'm -1, madge. The double Fake Out combo is pretty tough. Okay, I mean, I guess I got the call right, but I wasn't really trying to make a call. Here's Liquidation... Huge damage. Like, I'm just trying to wonder- Is there a way that I can still win this? I need a KO at some point. That's like ultimately what's really making this difficult. Yeah, I'll do it. I think that Lokix can win this game in a way that like my other Pokémon, like- I don't think Kleavor can win this game because it can't Protect itself. Like, I think- and I also think they need to do something to stop my like- and I think that Fake Out- Oh, hold on, wait a second. Okay, that's not good. Well, how bad is that? Because Kleavor takes it. Is it that much of a disaster? I have Stone Axe available. I could- hold on; hold on. Does this work? Oh, wait. I'm in Grassy Glide range, aren't I? Wait, am I in Grassy Glide range? Yes or no? No way, no way am I in range. I'm in range. Kleavor. My goat. My king. Please KO, please KO. There's no way this KOs. No, I was so close... Wait. It's not- Oh, I Liquidated the wrong slot. That's what kills me here. Yeah, yeah. If I get the crit here, I need to crit Liquidation. That's all I need. I need one crit Liquidation. I should Liquidated the other slot. Not enough. Winnable. Winnable. Winnable. Winnable. Winnable. I'm locked into stupid Tera Blast. If I Stone Axe that turn, I think I was actually winning, but it's okay, I made a mistake. They're going to Wood Hammer me, right? And get the KO. But the thing is, Grass ends this turn. Yeah. Okay. This is actually part of the plan, because the grass ends this turn. And so what that means in practice is that I can play to an endgame where- Like, the grass- okay, because the grass ends this turn... Can I do anything with that? I go into Kleavor again. Does Stone Axe make contact? Hold on. Wait a minute. I might have made a mistake here. I need to go for Swords Dance here and Stone Axe, and I think Stone Axe probably makes contact, and then I just did to recoil. But you know what? That's okay. Because Rillaboom is not- Wait, what if Rillaboom was in range of Stealth Rocks? Hold on, do you think Rillaboom's in range of Stealth Rocks? No, right? But maybe they think it is. I could end the Incin here, I guess. I guess I may have messed this up. I guess I probably needed to do something different here. Maybe Stone Axe KOs. Yeah, I should've hit the- The thing is, if I hit the Incin here, then I don't think I can beat the Ogerpon in 1 vs 1. Surely this doesn't make contact, right? It's swinging an axe. Surely that doesn't actually make contact, right? I could have checked. That's okay. I could have checked- My b! My b, my b, my b. Yeah, that's okay, I made it, I like- I thought like, I was behind and so I made a couple like pretty bad plays in my opinion. This was very winnable, which is shocking because it's not a good matchup. Okay, technically I can still win, watch. They switch Incin out, they get overzealous; they switch Incin to Rillaboom. Oh, that's not going to work- that's okay. Because basically- because both moves KO me, I didn't actually have a way to win this. At least without Kleavor. Oh, they go for Swords Dance, okay. They have Flare Blitz. There's nothing I can do, right? If they're gonna try and KO me with Grassy Glide. Like, is there any way- No, because all three other mons can KO me, and I can only take at most one KO a turn. Okay. I think they're just kind of like showing off. I don't think that's Stealth Rocks range, because Stealth Rocks like one eighth, right? And I don't think that's range. Yeah. Alright GGs. Yeah, well played. Yeah. Tough match. That's okay. Yeah, I think- I think they played pretty well, and the double Fake Out combo is really hard when you don't have any tools. But overall it was actually- it was actually pretty competitive given given, what I'm using, so. Somehow, and I don't really know how so don't ask, I made it into the Top 16. In fact, after Swiss, I was ninth overall, meaning I'll need to play against the eighth seed. But there's a problem. All righty, folks, I have good news, and I have bad news. The good news is we made Top Cut, which is excellent, and significantly better than I ever would have thought possible. But the bad news is that I think this is truly an auto loss matchup. And I'll tell you why. We're going up against a rain team, which at first I thought would be in my favor because I don't have any Fire moves and I have Araquanid, so in theory, rain seems good. But the problem is that this is a rain team with Choice Scarf Shifu, who outspeeds my entire team. And it's also a rain team with Pokémon like Archaludon and Amoonguss, who can be problematic; the issue is that this Urshifu is Tera Grass, and so what that means in practice is that they can lead Urshifu + Pelipper, and there is truly nothing I can do. I spent a couple minutes thinking about this. Rabsca in rain dies to Surging Strikes- Basically, the only Pokémon in my team that doesn't die to rain-boosted Surging Strikes are Araquanid, who tan't KO back and Venonat who it can ignore with Tera Grass, and can't do anything back. So, If this were like round one, I would just hope that my opponent weren't very good, but they've made Top Cut. And so, even if I were to deal with Urshifu, the other Pokémon on this team are really difficult to handle. Like, I know I say, "oh, like, this is really bad" often, but this one is, like almost unthinkable to me. Like, I can't see- I can't see any pa th to victory here. Unless my opponent just, like, messes up in a big way. Because even if they don't bring it in Urshifu, breaking through Pelipper, Amoonguss, Archaludon- what am I supposed to do vs Archaludon? Serious question. Look at my team. Like. Like, I have one Pokémon that can hit it and it's Lokix and that's for neutral damage. And it also has Stamina, by the way, if you're curious- Assault Vest Stamina. So given that I can't beat Archaludon or Urshifu Rapid Strike, or Amoonguss very easily- yeah, I mean, this is like. I mean, what- Like, yeah, this is what I expected. I mean, nothing to do. Like if I had speed boost on Yanmega, I'd be good, but I can't Detect in front of Urshifu. Basically, my plan here is bait them into Grass Tera They switched. That's not good. Amoonguss. Okay. That was- This is the only way that I could win, is if they Tera Grass here and let me X-Scissor them, but they didn't- They didn't let me X-Scissor them, so this turn one play, there is truly nothing I can do. Like, I don't- I don't think there's Yeah. Like, there's, there's no I don't have any options with any of my Pokémon. And the only hope I had at victory was that they wouldn't figure this out. Like, basically my thought process is that this would happen, they'd Hurricane me, and then I could go into Kleavor and threaten X-Scissor, but I can't even threaten X-Scissor here. And they also have Sitrus Berry on the Amoonguss, so I can't very easily do anything with that either. So I guess I'll go X-Scissor + Struggle Bug and hope that they let me... I mean, like, what if they don't Rage Powder, right? They Sleep Powder Venona? Sure, why not? I'll play for- I'll play for the misplay. Even if- even if they- even if this turn went well, I would still probably lose, and like, there's no reason for them to take any kind of risk here. And because Rabsca dies to Surging and rain, there's like- I can't redirect, there's no Bug type that learns Fake Out. I don't think there's a Bug that learns Follow Me, and if there is one, it's not worth using. Like, I not only do I not have enough tools on this team, like there's no tools that exist in the game that would let me get around this very easily, unless I wanted to do like manual sun. Okay, we want to see no Rage Powder, and also I don't want think Kleavor KOs even if they let me hit it. Okay. Yeah. Well I mean yeah they're playing- they're playing well, Well, there's nothing I can do. There's truly not like this- it's unbeatable. It's unbreakable, I am faster, that's good to know. Kleavor does not two shot Amoonguss. Even if it didn't have such a berry and dies in one hit. Okay. And that's that's going to be game one. And if you're wondering what game two is going to look like, I suspect it will be something similar. I'm trying to think if there's anything that I can do here. Yeah. If they're going to play smart, that I don't think that not really works. Is there anything- Does anyone see anything? I'll take suggestions- I'm alone in my room, I'm not streaming. Go, Venonat! There ypu go, buddy. They ended the turn with more health than they started with. Yeah, I had Tera Dragon Rabsca, but as you saw earlier, I need an Electric Tera for it to be able to beat or shit like, most Urshifu. But yeah, I mean, rain- Rain-boosted Urshifu with her Grass. Yeah, I mean, there's just nothing. Venonat lives, let's go, Venonat! Yeah, okay. Just a couple more Struggle Bugs, just a couple more Struggle Bugs, I promise. By the way, we didn't even see the last mon- is there anything I can do here? Not really. If I could get the speed boost on Yanmega, I could at least- I could at least Air Slash stuff, right? But the problem is that there's no way for me to get speed boost. Kleavor doesn't get Knock Off, by the way. Like, one thing that I wanted to do was run Knock Off Kleavor, so vs Scarf Urshifu, she got like Knock Off + Air Slash and try and get the Urshifu, of a Kleavor- I'm pretty sure both Scyther and Scizor get Knock Off, but Kleavor does not. I mean- like, it's- it's hopeless, right? It's genuinely hopeless. Hopeless. Folks, I don't think it's happening. Here it is again. I mean, if it ain't broke, don't fix it. I mean, I as I said, there's nothing I can do. So here's the idea with this lead, is that it forces them to make a choice. Either KO my Yanmega or KO my Rabsca. you have to choose. And I think if I get the 50/50 right, then and I can win the game. So I'm gonna go like this, and Tera Electric Trick Room. It's not even really a 50/50. Basically, I have two options: The first option is to go for Air Slash and Trick Room on the same turn here, Tera Electric Trick Room on the same turn. I've just set up Trick Room for my own- Like, hang on, I probably didn't even set Trick Room up- Araquanid comes in here. I'm basically praying that they Surging Strikes the Yanmega slot, not wanting to take Air Slash. I do think that Yanmega is my way into this game, to be honest. They didn't switch into Amoonguss which could be bad. Oh wait, maybe they just go Surging into Rabsca and- I mean, I got the "call" correct, I guess. it depends who they Hurricane here; maybe they Tailwind, copium. I could have KOed the Urshifu, but I didn't want to. Oh, I took that like a champ. Good job. Let's see if I take Hurricane here. Yeah. Nice play. Okay, cool. I mean, not cool at all. Really disastrous, actually. But you know what? It's fine. Okay. So, Araquanid going down there isn't good, but I mean, I got Trick Room up, that's something. I can go into Yanmega this turn, or I can go into Lokix. If I go into Lokix, what happens? I mean, I think I have to go Yanmega here, even though I just set Trick Room up. It's like not the perfect situation, but whenever I'm playing with what I got, right? Air Slash will not KO this Urshifu, so you know what I do then? Is I actually try and get myself some momentum. Because I don't think they Grass Tera this turn. Okay, Pelipper switches- show me Amoonguss. Or Archaludon, I'll take either mon. Yes. Okay. They doubled, okay. If I hit Hypnosis, I'm still losing. Archaludon, okay. I need to hit this Hypnosis this turn, and I probably I need a special defense drop here as well. So this thing have Snarl? No, it does not. It did nothing. It's not good. Hey, Yanmega is doing its best to keep us, like- keep us in the game. I mean, like- like I said, I can't break this Archaludon at all even. Period. I go Hypnosis here, and I Psychic here. It's gonna do a lot. This might be a two shot with the Sitrus. Strong, really strong. I assume is gonna be Electro Shot this turn. First turn of sleep on Amoonguss? It can't Protect itself, that's something. There's Electro Shot, it's +1 now. I mean, like, I don't see how I ever win this. Copium. I mean, like, I don't see how I ever win this. Copium. Maybe it misses. Okay. I need Hypnosis to connect. If Hypnosis misses, game insta over immediately. Yeah, I mean, I was playing- I mean, listen, I'm doing my best, folks. You know, I promise you, I'm doing my best. But at a certain point, like, I just, like- I just can't. There's not much I can do here. I go for Detect, and I try and get the KO Psychic again. I think they just have to, like- they have to stay in here. Okay, here's the thing. I think that if I win game two this game somehow, I could win game three. The issue's really this Archaludon, because I think I can break most of the other mons. Oh, but now they go into Urshifu- I actually needed Yanmega to go down here; that was a mistake. Okay Okay, okay. Hang on. Hold this mix up. I got it, I got it, I got it. Oh, wait, no, no, I lose anyway. Hang on. I block it. Okay, I see a way to win okay? Okay. Are you ready? Speed boost. They're going to go to Urshifu here. Pelipper. (Wolfe's wonderful Pelipper impression) Okay, I see the way to win. It's it's Detect and Tera Electric Tera Blast. I need to get the double Detect here, probably. Because I can't. Yeah, I think I need a double Detect. Oh, wait, I see the way to win. I see the way to win. I see the way to win. I need some like- I need like, some ridiculous luck, but it is possible still. They're gonna Tera Pelipper this turn, most likely, to Steel, but I can't punish that, I just have to go for Tera Blast. I need a double Detect. I need a- I need the one in three chance for double Detect to even have a chance. Here's the Tera; it's Steel on Pelipper, probably, unless they're giving me Grass Archaludon, put I don't think that's likely. Stupid Pelipper. Okay, Smellipper goes to Steel. It's Flash Cannon, Draco Meteor, Body Press, bleugh! Oh, no, Yanmega, you were so close! You know, it wasn't as bad as you would have thought, based on the like- based on the matchup. I actually think I kept it pretty competitive. This doesn't KO. Oh, God, that does nothing. Tailwind. Oh, hold on. Wait. I have a chance. Hold on. There is a chance, because they set Tailwind here. Oh, if Yanmega just dodged there. Here's the thing: they lose the rain this turn. So with rain ending, they no longer have access to Hurricane. So can I do anything with that? Is that like- is there anything there? So I go into Lokix. Hurricane, Weather Ball, Tailwind, Magic Guard- or Wide Guard. Okay I need some luck. I need- I need some luck, and I need them to make a huge mistake here. I need them to give me Swords Dance without KOing Lokix, even though both their mons can do it with- Well, the thing is, they can only KO me with Flash Cannon, which you could argue is kind of committal. Too bad that Rabsca doesn't have Rabsca Blast. Yeah, they should just Flash Cannon- Oh! Do I live this? I got really close, folks. I got really close. Imagine that missed, okay? Imagine that missed. Imagine that missed, and they went for Hurricane, and that missed too, okay? Then I get Trick Room up. Okay, well; yeah. You know, I gave- I gave myself actually a lot of outs. Like, I unironically gave myself outs to win this. I'm gonna say GGs. Yeah. But as you can see, like- I mean, the point is, I think this matchup is unwinnable. I'm inclined to agree. I mean, listen, I did my best, right? If I hit a Hypnosis, if I hit a double Detect, if they missed the moves at the end... I'm not saying that I should have won, because don't think that I should have won, but I think that I made it a lot closer. I think that I made it look surprisingly close given the matchup. But I mean, that's- that's what happens when you use six Bugs. Overall, I would say that this this has gone significantly, significantly better than I even dared to hope. I thought the getting four wins was like the absolute most high roll situations- to get five wins? Not really the situation that I thought was going to happen today, especially after yesterday, so. So in the end I finished ninth, and all I can say is... Holy cow! After going 1-3 on my last attempt, I am just in shocked that I was able to make it all the way to the end somehow by just changing out one Pokemon, and maybe getting a bit luckier. I have a few takeaway from this experience. First, I'm never doing this again. Ever. This was so awful. I'm just so glad that it's over. Second, that stupid quote where they tell you to win with your favorites? That's a lie. That is propaganda. Karen from the Elite 4 was not thinking about the poor Bug type specialist like me when she said that line. Anyway, thanks for watching, and if you'd like to see a monotype tournament run that was challenging in a different way, you can watch this video where I entered a tournament using only Normal type Pokémon.
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