Understanding Projectile Motion: Forces, Velocity, and Calculations
Overview
This video explores the principles of projectile motion, focusing on the forces acting on a projectile, particularly gravity, and how to analyze motion in both x and y directions. It includes practical examples and calculations related to a cannonball launched from a cliff.
Key Concepts
- Forces Acting on a Projectile: The primary force considered is gravity, with the assumption of no air resistance. For a deeper understanding of how gravity influences motion, check out our summary on Understanding Gravity: The Acceleration of Objects Toward Earth.
- Motion Breakdown: The motion is divided into x (horizontal) and y (vertical) components. In the absence of drag, the x-direction velocity remains constant, while the y-direction velocity changes due to gravity. To learn more about the fundamentals of motion, refer to Understanding Motion: A Comprehensive Guide.
- Velocity Observations:
- The x-direction velocity remains constant throughout the projectile's flight.
- The y-direction velocity is positive when moving upwards and negative when descending, reaching zero at peak height.
Example Problem: Cannonball Launch
- Scenario: A cannonball is fired from a 50-meter tall cliff at an initial speed of 72 km/h (20 m/s).
- Calculations:
- Time of Flight: The time taken for the cannonball to hit the ground is calculated using the displacement formula, resulting in approximately 3.194 seconds.
- Horizontal Distance: Using the constant x-direction speed, the distance traveled is calculated to be 60 meters.
- Final Velocity After 2.5 Seconds: The final speed of the cannonball after 2.5 seconds is determined to be approximately 31.6 m/s.
Conclusion
The video concludes with a summary of the principles discussed and encourages viewers to watch part two for further examples of projectile motion. For additional insights into the calculations involved in motion, see Understanding Kinematics: Constant Velocity and Acceleration.
FAQs
-
What is projectile motion?
Projectile motion refers to the motion of an object that is launched into the air and is influenced primarily by gravity. -
What forces act on a projectile?
The main force acting on a projectile is gravity, assuming no air resistance. -
How is projectile motion analyzed?
Projectile motion is analyzed by breaking it into horizontal (x) and vertical (y) components. For a more detailed exploration of vectors in motion, check out Understanding Vectors: A Guide to Motion in Physics. -
What happens to the velocity in the x direction?
The velocity in the x direction remains constant throughout the projectile's flight. -
What is the significance of peak height?
At peak height, the vertical velocity (y direction) is zero, indicating the transition from upward to downward motion. -
How do you calculate the distance traveled by a projectile?
The distance can be calculated using the constant speed in the x direction and the time of flight. -
What is the effect of changing the launch angle?
Changing the launch angle affects the initial velocity components in both the x and y directions, impacting the projectile's trajectory.
good morning today we are going to investigate projectile motion by using
this simulation the first thing i want to show you are the forces
acting on the projectile as it's moving there is only one force that we will assume is acting on the projectile and
that's gravity for now we will assume that there is no air
resistance before we continue with the simulation i want you to notice a few things
in the upper right hand corner notice i have broken up the motion into an x and a y direction
why have we done this well as you just saw we're assuming there's no drag
so we're assuming there's no forces in the x direction and the only other force is gravity and
that's acting along the y direction so that's why we're able to break
up this problem into an x and a y direction there is a row of data that you'll
notice that's related to the x direction 228.1 meters refers to the distance
the object has traveled from where it started also notice that 29.6 meters per second
refers to the current velocity in the x direction and now i really want you to pay
attention to that specific number and only that specific number when we launch the projectile again so we won't
change any parameters and i just want you to focus on current velocity in the x direction
let's see notice that the current velocity in the x direction
does not change throughout the journey let's change the angle and see if that holds true
at a different angle notice the current velocity in the x direction has changed but throughout the journey it remains
constant this time the current velocity in the x direction was only 17.2 meters per
second and that number did not change so i want you to keep that in mind
now let's pay attention to the y direction this row of information gives us some
details about the y direction it tells us the maximum height of the object
in addition it also tells us the current velocity in the y direction now based on this diagram this
represents the velocity just before the impact it's negative because the negative means
that the object was moving down so just before impact the object was moving downwards
let's focus on current velocity in the y-direction notice it's positive while it's going
upwards and negative while it's going downwards let's focus in on current velocity in
the y direction when the object hits peak height right around now
notice that the current velocity at peak height in the y direction was zero
this will be easier to see if we use a greater angle right around now
and paying attention to current velocity in the x direction notice that again x direction velocity does not
change and at peak height the y velocity is zero keep this in mind today
so in summary before we continue throughout the journey velocity x remains constant
and at maximum height velocity y is zero the force is acting on a baseball or cannonball or any projectile as it's in
flight are gravity air resistance and possibly lift
however for all of these problems we will assume that the only force acting on the projectile is gravity
hence acceleration or changing velocities only takes place in the vertical
direction in the y direction and the velocity in the horizontal direction in the x direction
remains constant when these assumptions are made the motion that is modeled is parabolic
in nature here's our first problem a cannonball is fired from the top of a cliff
the initial speed of the ball is 72 kilometers an hour find the distance the cannonball will
land from the base of the cliff and calculate the speed of the cannonball 2500 milliseconds
after launch so this is the picture we sort of have we have a cliff 50 meters tall
we have a cannon at the top of it and we're launching a projectile in the manner you see at 72 kilometers
an hour and so the question is what's the distance
we're going to break this up into an x and a y problem now for the x direction we know the
speed is constant 72 kilometers an hour in meters per second that's 20 meters per second we divide by 3.6
because the velocity in the x direction does not change we could use this formula
speed equals distance over time substituting we know that our speed is 20 meters per
second but the problem is we don't know the distance and we don't know the time
so often in projectile motion questions we need to use both directions to solve a problem
in the y direction we know that the cannonball is going to drop 50 meters so its displacement is 50 meters down
we also know the acceleration it's 9.8 meters per second per second that's down
we also know that our initial velocity in the y direction is zero how do we know that if we pay very
careful attention to our initial velocity notice that the vector is pointing along
the x direction that's 72 kilometers an hour that 20 meters per second is pointing in the x
direction only it's not pointing upwards it's not pointing downwards it's pointing only in
the x direction it lines up perfectly with the x direction so this is the reason why
the initial velocity in the y direction is zero the cannonball was aimed upwards or
downwards this wouldn't be the case it's only because the cannonball is aimed
along the x direction here's our displacement formula please now pause the video and try to
solve for time i hope you've tried this substituting our displacement
and our acceleration continue on with the math multiplying half of 9.8
dividing by 4.9 we end up with this answer for time squared
and here's our time this is telling us that the projectile is in the air for 3.194 seconds before
hitting the ground so from when it's launched to when it hits the ground that's the time it takes
for this to happen now going back to our x direction we are going to take 3.194 seconds and
substitute it in for time there's a substitution and working through the math we end up with this
answer for distance significant digits it's 60 meters why only one significant digit
while the 50 meters is written to one significant digit the next part of the question was to
calculate the speed of the cannonball 2500 milliseconds after launch
2500 milliseconds is 2.5 seconds and so a little later on we'll say that the ball is approximately
here 2.5 seconds later and we need to solve for the velocity or the speed ultimately
and so we draw our vector and we break that vector apart into an x and a y component
now one of the parts of the drawing one of those vectors we've drawn we actually already know
so i want you to really give this some thought which vector which vector do we already
know pause the video now think about it all right i hope you gave it some
thought we know the x component why is this remember we said that along the x direction there
are no forces acting and if there's no forces acting that means the velocity in the x
direction cannot change so whatever velocity we start off with in this case it was 72 kilometers an
hour or 20 meters per second that velocity remains constant regardless
of whatever position the ball is at it's always going to be 20 meters per second
in the x direction and so our goal of course is still to get v2 the final speed
to do this we need to solve for the velocity in the y direction so focusing on the y direction
now we know the time of flight is two and a half seconds
the acceleration is 9.8 meters per second per second remember that the initial velocity in
the y direction what is it well we look at that point and notice again as already mentioned at that
specific point all of the motion is in the x direction it's not moving up or down when it's
launched and so the initial velocity in the y direction is 0
meters per second now i'd like you to use that information pause the video
and solve for the final velocity i hope you tried it here is the final velocity in the y
direction and so substituting that number into our triangle now at this point i
leave it to you to use pythagorean theorem our final velocity works out to 31.6
meters per second or 30 meters per second when written to
significant digits i hope you enjoyed today's video please watch
part two of projectile motion to see another example of projectile motion have a great day bye-bye
Heads up!
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