Understanding Projectile Motion: A Comprehensive Guide
Overview
This video explores the principles of projectile motion through engaging examples, including a baseball scenario and a cannonball launch. It breaks down the calculations for distance, velocity components, and the effects of gravity, making complex physics concepts accessible and understandable.
Key Concepts
- Projectile Motion Basics: The video begins with a baseball hit at a speed of 108 km/h at a 35-degree angle. The goal is to determine how far an outfielder must move to catch the ball.
- Velocity Components: The velocity vector is broken down into x (horizontal) and y (vertical) components. The x-component remains constant, while the y-component changes due to gravity. For a deeper understanding of how these components interact, check out our summary on Understanding Vectors: A Guide to Motion in Physics.
- Time of Flight: The time the ball remains in the air is calculated using the y-direction equations, leading to a time of 3.511 seconds before the ball is caught.
- Distance Calculation: Using the time of flight, the distance the ball travels is calculated to be 86.3 meters, requiring the outfielder to move 26.3 meters to make the catch. This calculation is a practical application of the principles discussed in Understanding Motion: A Comprehensive Guide.
- Multiple Choice Question: The video presents a multiple-choice question regarding projectile motion, emphasizing the parabolic path of projectiles in the absence of drag.
- Cannonball Launch Example: A cannonball launched from a cliff is analyzed, with calculations for initial velocity components, launch speed, and launch angle. This example ties into the broader concepts of motion covered in Understanding Motion: A Comprehensive Guide for Class 9 Science.
- Maximum Height: The video concludes with a discussion on finding the maximum height of the cannonball, reinforcing the concept that the vertical velocity is zero at peak height. For more on this topic, see Understanding Acceleration: A Comprehensive Guide.
FAQs
-
What is projectile motion?
Projectile motion refers to the motion of an object that is thrown or projected into the air, subject to the force of gravity. -
How do you calculate the components of velocity?
The components of velocity can be calculated using trigonometric functions: the x-component uses cosine, and the y-component uses sine based on the launch angle. -
What factors affect the distance a projectile travels?
The initial speed, launch angle, and height from which it is launched all affect the distance a projectile will travel. -
Why is the path of a projectile parabolic?
The path is parabolic due to the constant acceleration of gravity acting on the projectile, resulting in a curved trajectory. -
How do you find the time of flight for a projectile?
The time of flight can be found using the vertical motion equations, considering the initial vertical velocity and the height from which it is launched. -
What is the significance of the maximum height in projectile motion?
The maximum height is the point where the vertical velocity is zero, indicating the transition from upward to downward motion. -
How can I apply these concepts to real-life scenarios?
Understanding projectile motion can help in various fields, including sports, engineering, and physics, by allowing for the prediction of trajectories and impacts.
the tying run is that second the run that would win the world series is at first and joe carter is the batter
now the two good morning today we'll be investigating projectile motion
and we're going to start off with a baseball question a ball has a speed of 108 kilometers an
hour 35 degree angle with respect to the horizontal
hit one meter above the ground and it's hit by a bat a person is patrolling the outfield
approximately 60 meters from where the ball was hit and the person expects to make the catch
with his glove placed about one meter above the ground the ball is going to land somewhere behind
the person's initial starting position how far does the person have to move to make the catch
so here's the basic diagram the ball is going to be hit at a specific angle it's going to land and ultimately we're
solving for the range or the distance that this ball is going to travel
this is a classic physics problem so let's start off by dissecting this question
a ball has a speed of 108 kilometers per hour 35 degree angle and so what does that look like well we
draw the velocity vector we label it 108 kilometers an hour or 30 meters per second remember to
convert from kilometers per hour to meters per second we divide by 3.6
now we draw an x and a y direction why do we do this well in the x direction we're assuming no forces
in the y direction we're assuming there's only one force the force of gravity
and we break apart the velocity vector into its x and y components
we label the 35 degree angle there's v x and there's v1 y
so why the different subscripts this is such a small point in physics but why did i not say
v1x why did i just write down vx why was i so specific by saying v 1 y
well we know in the x direction the velocity is constant so there is no point to writing v1 or v2
the velocity doesn't change in the y direction however the velocity does change it changes because of
gravity the ball when it's going upwards it's going to slow down
then when it starts to fall downwards it's going to speed up clearly in the y direction the velocity
changes that's why we need to use the one subscript meaning
initial velocity in the y direction all right pause the video right now please use some trigonometry to solve
for vx and v1y hopefully you've tried this already to
get the x we're going to use the cosine ratio being adjacent
over hypotenuse cosine 35 degrees is vx which is the adjacent over 30 meters per second which is the
hypotenuse cross multiplying we end up with this value for vx
and there it is for the y component of the vector v one y
we're going to use the sine ratio sine 35 degrees is opposite over hypotenuse v1y over 30
cross multiplying and there's v1y and there it is labeled next the ball is hit one meter above the
ground and then it's caught one meter above the ground
and so that's what that looks like one meter it's hit above the ground and it's caught one meter above the
ground and that's the question how far does the person have to move to make the catch
so that's our goal to get that distance there where i've labeled it with the question mark
and so to do this we have to get distance in the x direction or as mentioned at the very beginning of
the question we have to get the range and so starting off with our x direction we know in the x direction it's constant
speed that's because there are no forces or we are assuming any ways that there are no forces acting in the x
direction we can use this simple equation and substituting we notice there's a
problem we don't know the time often in these projectile motion questions
we have to use both directions to solve the ultimate goal so far we haven't used the y direction
so let's see what we can learn from the y direction and so we note the y direction here we
know the v1 17.207 meters per second in the upwards direction
here's our acceleration and our displacement notice our displacement
is zero is the displacement zero well at the very beginning the ball is hit
one meter above the ground at the very end of the trip for this ball
the ball is caught one meter above the ground so it's hit one meter above the ground
it's caught one meter above the ground it's displacement in the y direction is zero
its final position and its initial position the y direction are the same
so its displacement is zero all right there is our equation we are going to use
please pause the video and solve that equation now we're solving for time
okay i hope you work through the math substituting the displacement the initial velocity and the
acceleration multiplying half of 9.8 rearranging the equation
cancelling out one of the times and dividing by 4.9 we end up with this time
what does this time mean it means that right after the ball was hit the ball will stay in the air for exactly 3.511
seconds before it's caught by the person in the outfield that's what that time means it's the
time of flight and so now we're going to substitute that time back into the equation
for the x direction and solve for distance and so substituting and cross
multiplying we end up with 86.3 meters and so this ball will travel 86.3 meters
from where it was originally hit taking the difference of 86.3 meters and
60 meters the person will have to travel 26.3 meters to catch
the ball our next example a projectile is launched from a point on level ground
and has a speed of 3 meters per second at an angle of 45 degrees to the horizontal which of the following
statements is not true so this is a multiple choice question
which of the following statements is not true a horizontal component of velocity is
constant b at maximum height the vertical component velocity is zero
c the path of the projectile is parabolic or d the initial horizontal component of
velocity and the initial vertical component velocity are equal to half
the initial velocity please pause the video and give this some thought okay i hope you've tried this
now before we get to the answer i want to discuss this part c is the path of the projectile
parabolic let's see and so analyzing this video extracting frames
every 0.1 seconds we can recreate this image and clearly it looks like it's a
parabola i think we could find a more exciting demonstration
showing that in fact projectile motion is parabolic when there is no drag let's see
does it go in i think we all know the answer to that wonderful parabolic motion and so yes
based on the two examples you just saw the path of the projectile is clearly parabolic when there is no drag
and so the answer is d the initial horizontal component of velocity and the initial vertical component of velocity
are equal to half the initial velocity this is not true why is that well here's the vector and i'd like you
to show this i'd like you to show this as an example you're going to see in fact that it's
not half the value and our final example today a cannon makes an angle
greater than 20 degrees with the horizontal and is placed on top of a cliff which is
25 meters high the cannonball is launched with an unknown velocity
we're going to assume the acceleration due to gravity is negative 10 not 9.8 just to simplify the math and lens
173.205 meters from the base of the cliff five thousand milliseconds later
calculate the components of the initial launch velocity the launch speed and launch
angle let's focus on a so this is the diagram that we have and the question is what is that launch
velocity so we need to break this apart once again into an x and a y
direction and we need to label the vx and the v1y for this vector so step one we're going to solve for vx
step 2 we're going to solve for v1y and step three once we have v x and v one y pythagorean theorem will give us
v for the speed please pause the video now and see how far you can get with this question
all right vx well we need to know the distance the distance was listed as 173.205
meters and for the x direction we can use a simple formula
why is that there is no acceleration in the x direction why is that there is an assumption of no
forces in other words no drag acting in the x direction
remember the ball takes five seconds to land and that's why we're using five seconds in our equation
step two solve for v one y well our displacement is 25 meters how do we know that well the ball drops
ultimately 25 meters below from where it started there's the mathematics involved and
there's v1y 20 meters per second so labeling that in our triangle
step 3 solve for speed there's our triangle here's pythagorean theorem and there's
our answer 40 meters per second the launch angle we're going to use
opposite over adjacent which is the tangent opposite is 20 adjacent 34.641
and there's our launch angle 30 degrees find the final components of velocity of the cannibal
final speed and final angle just before it hits the ground please review the description of this
video for that answer for b and finally c find the maximum height of the cannonball
well to get maximum height we have to look at information in the y direction and that's what we're looking for
that distance drawn there remember at maximum height the velocity in the y
direction is zero this is very important that you note that still moving in the x direction but in
the y direction it's no longer moving upwards or downwards at peak height all right pause the video right now and
see how far you can get with this all right so let's see let's see our variables
well there they are we know v2 y is zero there's v one line acceleration we're looking for the displacement
there's the equation we're going to use the classic equation of physics and there's the answer for displacement
in the y direction or maximum height there it is listed and so i hope you've enjoyed part two of
projectile motion if you haven't already seen part one it'll be very helpful to do that
have a great day bye
Heads up!
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