Mastering Asset Texturing and Custom Filters with Instamat SDK

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Introduction to Instamat Live Stream

  • Hosted by Manfred (CEO) and Jeremy, discussing the new plug-in SDK for Instamat.
  • SDK enables community-driven integrations with tools like Maya, Max, Houdini, Nvidia Remix, and GDO.
  • Focus on asset texturing and baking workflows.

Baking Workflow Essentials

  • Baking transfers high-poly details (sculpts, bevels) onto low-poly meshes.
  • Instamat supports CPU and GPU bakers with different strengths:
    • CPU baker: robust, handles large meshes, better for broken/non-manifold geometry.
    • GPU baker: faster, better for high sample counts but limited by VRAM.
  • Baking resolution should match intended export resolution to avoid artifacts.
  • Super sampling (2x minimum) recommended to reduce artifacts.
  • Important baking settings:
    • Use "by mesh name" to avoid baking artifacts between separate mesh parts.
    • Average normals option smooths shading for flat-shaded low-poly meshes.
    • Ray length adjustments help fix baking overlaps or missing details.

Texturing Workflow in Instamat

  • Start with a base metal layer to simulate underlying material.
  • Add multi-channel layers for paint with control over height, roughness, metalness, and normals.
  • Use mesh masks and volume masks to selectively apply materials and effects.
  • Decals can be added via fill layers with mesh-projected masks or brush strokes.
  • Generators add micro details like noise for roughness and color variation.
  • Filters and effects can be applied to layers or groups for color correction, sharpening, or stylization.
  • Layer groups support filters for design reviews and quick color variations.

Advanced Masking and Weathering Techniques

  • Mesh edgeware masks create realistic scratches concentrated on edges.
  • Multiple scratch layers with varied noise seeds add realism.
  • Painting masks allow manual control to add or remove details.
  • Mesh projected masks combined with grunge textures simulate dirt, rust, and wear.
  • Layer ambient occlusion uses material height data for micro-detail dirt accumulation.

Decal and Brush Features

  • Procedural decals include screws, bolts, splats, and stains.
  • Brush templates can be saved and reused for consistent detailing.
  • Symmetry and stroke spacing enhance decal placement efficiency.

Custom Filter Creation with Atom and Element Graphs

  • Atom graph allows pixel-level image processing (e.g., pixelation effect).
  • Pixelation implemented by quantizing UV coordinates with floor and division operations.
  • Parameters exposed as sliders for user control.
  • Element graph wraps atom nodes to add mesh awareness and layering compatibility.
  • Solidify node extends UV shells to prevent seam artifacts during filtering.
  • Grayscale compatibility requires adjusting input/output types and connections.
  • Custom filters integrate seamlessly into Instamat's layering system.

Additional Insights and Community Engagement

  • Instamat supports procedural 2D painting with dynamic brush controls.
  • Files and presets from the stream will be made available for community use.
  • Encouragement to explore Polyverse for asset storage and AR visualization.
  • Discussion on social topics emphasizing tolerance and positive engagement.
  • Preview of RSX engine vehicle system showcasing easy vehicle creation and physics.
  • Highlights of game trailers and tech demos emphasizing immersive experiences.

Conclusion

  • The live stream covered extensive practical workflows for baking, texturing, decals, and custom shader/filter creation.
  • Instamat offers a powerful, integrated environment for procedural material authoring and real-time feedback.
  • Future streams will continue to provide educational content and community interaction.
  • Viewers encouraged to provide feedback and request topics for upcoming sessions.

For more detailed techniques on texturing, check out Creating Stunning Text Effects: A Step-by-Step Guide.

If you're interested in mastering the baking process, consider reading Mastering Inpainting with Stable Diffusion: Fix Mistakes and Enhance Your Images for additional insights.

To learn about creating seamless textures, visit How to Create Seamless Textures with Stable Diffusion Forge.

For advanced techniques in out painting, see Mastering Out Painting with Stable Diffusion Forge UI.

Lastly, if you're looking to save your configurations effectively, check out How to Save Configuration Presets in Stable Diffusion Forge UI.

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