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'Daredevil: Born Again' Action Director Talks Kingpin’s Strength, Luke Cage, Bullseye & Season 3
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I I think is is if you're designing from
a place of story and character first and
foremost and and not from a place of
spectacle, I think you understand the
emotion of the scene. I think that is
that is key to the design of any
sequence, you know, and which is again a
big lead into why stunts has finally
become part of the Oscars.
>> You heard
I'm pissed.
>> All right, Phil, thank you so much for
joining us today. I am so excited to
dive in at Daredevil, talk about
Punisher. Uh, but what I love about your
action work is it never feels like it's
there just to be cool. Uh, whether it's
Daredevil or Punisher, it's always
bigger than the genre world you're
working in. The action always feels like
the the character storytelling comes
first. And the one thing that fans love
about Daredevil is the action never
feels separate from Matt Murdoch's inner
life. It's kind of tied to his pain, his
faith, his anger, and even his
exhaustion. But when you're building out
a Daredevil fight, where does the
character start for you?
>> That's a good question. Uh, number one,
this is a very collaborative process and
and you know, there's always a clear
tone and a vision coming from both Dario
and Sana.
>> Sure.
>> And with that being said, for years,
I've had a great collaboration with all
the actors on our show. And and I think
the thing that I've done either on on
any of the shows, but specifically this
one, is we lean into the character
characterization of each sequence and
each character and the emotional ride
they're going through in that particular
moment. That kind of lends to how we
begin to design the sequence. You know,
there's a very big difference and and
I've probably said this before to when
Daredevil's interrogating someone or
when he's seeking for someone that has
just killed someone he loved or or he's
trying to fight through a will to save a
little boy. Those are all very different
things and and when you understand what
tone we're going for, that's where the
sequence starts to begin right then and
there from the start.
>> That's incredible. Absolutely
incredible. Now, one thing about Charlie
is he's lived with Matt Murdoch for so
long now. When you design action for
him, how collaborative of a process in
terms of what Matt would or wouldn't do
in a fight uh is he at this point in his
life?
>> Uh extremely collaborative. And I think
I've had that that that process with
Charlie since day one. we've approached
the character, you know, going far back
is is through setting simple rules and
when you understand the rules, then you
can break the box of the rules. So, I'll
say that
>> setting rules as far as, you know, Matt
Murdoch doesn't look at people when he
when he when he talks with them.
[clears throat] But when he's Daredevil,
he'll look directly at them because they
don't know he's blind. Now, that being
said,
>> when his uh reflexes kick in, he doesn't
have to look at certain things. So,
there are certain times where you'll
find he doesn't look when he's striking
or he avoids because that's just second
nature to him. So, you set rules of
engagement first and then you figure out
the best way to break those rules as we
go. And and I think with any sequence
I've done with with Charlie, Vincent,
John, Bernthal, Wilson, Bethl, uh any of
our cast, it's a massive collaborative
uh back and forth all the time. You
know, I'll take the diner for instance.
You know, there was a very specific
script that was written and then Daria
and I had a conversation about how we
can make it more interesting with with
the tools in the diner. And then after I
blocked it with my stunt team, then
Wilson Bethl came in and then we did a
walk through before I committed it to a
stunt viz. And and when we did once we
did that walk through, we we enhance the
character beats within the sequence. And
then I shoot what we call a stunt viz.
And that becomes my shooting template
for for action unit or second unit on
the day.
>> Ah, it's incredible. What? Thank you for
letting me in on that process. Now, what
I love about Daredevil action is that
Matt, obviously, he's incredibly
skilled, but he still looks like a guy
who's getting punished in the process.
How important is it for you to feel like
the audience feel that cost of
everything uh every fight on his body?
>> For me, I think that's one of the most
important things is is when there's
effort, you feel more connected to it.
>> Sure.
>> There is a a term I use with my stunt
team, um, which is what is our what is
our bite the curve moment? American
History X. We've seen that film, right?
>> Yep. Yep.
>> You understand you didn't have to see
the action. You knew what it implied and
in the moment you hear the teeth and you
feel a certain way. So what I mean by
that is what is the moment that connects
the audience? Whether it be through
pain, through victory, through through
sheer chaos of what is happening in the
moment? What is that moment that ties
the audience to it personally? And
through a lot of it, it's their
struggle. If you can see them
>> overcoming something, if you feel like
they're not so
uh infallible,
uh then then the audience connects to to
the characters more. And obviously once
we design the sequence, then Charlie or
Vincent or or any of the actors, they up
it to a whole another level.
>> I love that. I love that. I want to ask
you about Vincent Denafhrio's fist
because Fisk is terrifying even when
he's not throwing punches, but he but he
feels physically dangerous all the time.
When you're thinking about Kingpin in
action, how do you approach his violence
differently than Matts?
>> You know, each one of them comes from a
very emotional rage, right? And this
with Charlie,
>> Charlie was trained by Stick,
>> not really trained by his father, but
when he starts to to get angry, he
starts to rely more on the the raw
punches and the grappling, right? Where
he's really a ninja. That being with
with Fisk,
>> you know, big fan of the books and I
think early on and it was a joke between
Vince and I, we went into this term Full
Metal Rage because there was a comic
book panel of early Kingpin where he
looks like he's he was striking like a
silverback gorilla, a big gorilla,
right? So when he got emotional, what we
wanted to do is always let him swing
with just this massive power and never
let him hold back because he's he's he's
calm, he's cool, he's collected, but
when he gets emotional, he lets that
rage go and you see how scary he really
is. And I think I think one of the
moments that the world itself inside of
Daredevil got to see that was when they
were trapped with him in the hallway in
episode.
>> Right. As as viewers, we know that that
Fisk and Vincent is a is a scary person
behind the scenes. And to the world to
the people in that world, the first time
they saw Vincent Denaf or Fisk fight was
in the boxing ring.
>> But then there were people trapped in
the hallway with him. And they had never
seen that or known that publicly about
him. So we made it a horror movie and we
let him swing for the fences. We let his
strength come out and and those people
that were trapped in there with him,
they pay for it in that moment.
>> Yeah. What a brutal scene. I'll tell you
what, that that uh finale was so
cinematic to me. And you're completely
right. I didn't even connect the two cuz
it did kind of feel like a horror movie
when you're trapped in there with Fisk.
Completely accurate. Now, this is a fan
question that I have uh because I've
always wondered this about this version
of Fisk. Um now, when you're designing
action for Fisk, do you ever joke, did
this man take the super soldier serum?
Because when he hits somebody, it feels
like he is beyond normal human strength.
There there there's a there is a joke
sometimes about him being a low-level
mutant behind the scenes.
>> That that that being said, you know, in
the books, he's pure muscle.
>> Yeah, he is
>> like 300 lb of pure muscle. So, I mean,
Vincent plays it with with such rage and
and uh and depth. If you feel it, you
believe it. You believe that he has
strength as a human. Um,
>> absolutely.
>> Yes. There's a there's an ongoing
question. Is he a low-level mutant? Who
knows? Who knows? Who knows? Hopefully
TBD. I do want to ask you about New York
because is there there there's very
there's something very special about
Daredevil in New York, especially the
the New York uh violence in Daredevil.
The hallways, the stairs, the streets,
the tight rooms, places where there's
nowhere to hide. How much does that
geography of New York shape the way that
you build the action in this world?
>> Massively. I mean, look, I I'm born and
raised in New York, South Bronx. Um,
seeing things growing up. That being
said, New York is such a massive
character of a show.
>> Yeah. the the grit and the grime leads
to its noir elements, but then also that
very street level believability of it
all. Um, and and I think anytime the
locations, the settings are are part of
the scene, we do as much as we can to
lean into the design of of making it
part of the world and feeling that that
street level grit. And I think that's
one of the things that most people love
about it is it is a superhero show, but
it's not super. It's very street level
and almost believable. It's it's it's
>> 10 15%.
>> I mean, it's almost in a way kind of
looking outside the window of a
heightened version that happen to have
superheroes in it. I feel like that's
the groundedness of that, you know, that
that whole street level uh vibe of of
the MCU. Now, when you're doing these
one shots or long take sequences, uh
what's the biggest misconception
misconception uh people have about how
those are built? because the final
version always looks spontaneous, but I
imagine it's like engineered chaos when
you're putting those together.
>> Uh 100% that calculated risk-taking and
engine. Uh it's 100% what this is. Um
I'll take this particular season's
winner.
>> We already had a sequence pre-esigned
and Brad and and Donna uh Sana and Dario
had looked at it and we're like, "This
is a great sequence. We should turn this
one into a winner."
uh the the thing we're always fighting
is the clock, but on this particular one
and and on any one we do each shot is
its own individual movie. Um you know,
even though it is stitched together and
the stitches have to be perfect in order
for it to work, what you get in between
the in and the out of each stitch can be
organically new and fresh each time. You
know, you you can't rely on cuts within
each moment. So there's something things
that haphazardly happen, but the the
base of of each phrase is is very
specific enough that we know this is our
story line. This is what we have to hit.
These are the beats. And the important
thing is what brings us into the shot
and how we get out of the shot. So each
one is it its own handcrafted film that
we have to begin and end perfectly. And
uh you know, we we get these amazing
moments. I I'll preface this. We've seen
the wonders with Daredevil and he's
always fighting through fatigue.
>> Right.
>> Right. And that's kind of been his thing
with the majority of these wonders. He's
overcoming something. In this particular
story, uh Charlie and Matt Murdoch's the
the character, he wasn't beat down. He
wasn't fighting through fatigue. He had
to make a choice to I can get the
evidence I need to to stop Fisk or I can
save these people.
>> Now, we had a unique team up where we
brought swordsmen into this world. And I
love that we brought him to the street
level world.
>> Me, too. [clears throat]
>> Right. Tony's amazing, by the way. Great
to work with, you know, and this was a
character that had been beat down for a
bit, trapped inside there. So, the
fatigue moment went to him in this very
unique way and and he had been there for
months on end in this story, the
blackbox. And normally where Daredevil
has his fatigue moment within this
fight, he's very driven and very
specific about what he's here to do
right now. and Swordman is fighting
through this pain and and this tiredness
and he's taking on the the uh anti-
vigilante task force and you have this
moment where it's normally Charlie's and
this time it became Tony's in a very
specific way and I think you know that
juxosition looks so beautiful on screen
between the two of them.
>> Yeah, I love swordsman. He was one of my
favorite like low-key characters uh last
season in Born. Absolutely love him. Uh,
now with Bornne continuing to expand the
street level corner of Marvel, fans are
obviously excited for characters like
Luke Cage and Iron Fist potentially
being a part of that world again. Now,
without getting you into any trouble,
have you started thinking about their
action language, how Matt would differ
from Matt's uh, if you get to play with
them?
>> You know, we we give each one a very
unique camera language on this show for
the characters that we do have. And and
I think the the good thing about the
tone of this particular show is is any
of the characters um we know that Luke
Cage is coming back. We saw it at the
end of season 2.
>> Yeah, we did.
>> Yeah. Any of the characters that come
back to these worlds, like we're very
specific about staying true to the
character within the street level world.
Like there's there's effort to it. Um
I'll just say I think fans are going to
be very surprised to see what they're
about to see. I think I think there's a
a beautiful story coming. I think
there's a a very specific tone that has
continued to evolve from the Netflix era
to now. From Steve the Knights era to
Marco Ramirez and Doug Petri and and to
Daario and Sana like it has been nothing
but a continual evolution starting from
someplace familiar and constantly
evolving. And I love that they're
staying true to the characters along
that evolution.
>> I love that. Great answer by the way.
Great answer. Now, I want to move over
to talk about Punisher: One Last Kill
because Frank Castle's action, it feels
different than Matt's because he's seen
the world like a battlefield. When
you're designing action for Frank, how
much of it is about putting the audience
inside of Frank's head?
>> Oh, you know, I I have to say this. I
did not design that. That was done by
Jude Puyer, um, a a brilliant colleague.
I did get to design Punisher early on on
on the Daredevil Netflix series, and and
I got to work with him on Born Again. I
did make a cameo in the show as a
performer. Um, but I I again I I can't I
can't uh say much to punish one last
kill other than I am a fan of how that
show came out.
>> I do want to ask you more about the
street level side of the MCU, especially
that corner of the MCU because you have
such an eye for seeing these characters
and the the physicality they carry. Um,
have you have you wanted to dive in and
maybe do a feature of your own on any of
these characters or any other street
level character in the MCU?
>> You know, I I I have features in the
process to direct that aren't Marvel
related. That being said,
you know, I've never really thought
about uh diving into
these particular characters. I mean, I
I've to me uh Daredevil is is my
favorite character in the street level
world. That being said, um, having
designed Deadpool and Daredevil, I would
love to see their team up.
>> That would be sick, right?
>> There was a chance to do that one, I'd
be happy to do it. There's a great
juxaposition on these two characters
from Team Red in the comic books.
>> Yeah.
>> And I love to see them together at some
point.
>> So, for you, out of curiosity, what
separates a good action scene from one
that fans remember years later and keeps
replaying frame by frame? I I think is
is if you're designing from a place of
story and character first and foremost
and and not from a place of spectacle. I
think you understand the emotion of the
scene. I think that is that is key to
the design of any sequence you know and
which is again a big lead into why
stunts has finally become part of the
Oscars. You know, stunts has been for
many years where,
>> you know, people misunderstand stunts
for first off, stunts is about safely
setting up gags and and making things
that seem impossible very achievable and
safe. That being said, there's a
difference between setting up a gag and
designing a sequence. Stunts is is is
now being seen and being understood to
be a non-verbal dialogue storytelling.
So, if you can understand who the
characters are emotionally and design
from a body language of of the
characters first and foremost that come
with a good story, you're going to have
a scene that will always stand the test
of time.
>> Well, I even love what you said too
because it's something that you pointed
out that I didn't even pay attention to,
but like when Matt is fatigued, I didn't
even realize he turns into the boxer
mode because that's what he relies on uh
instead of being the the disciplined
train ninja that he is. It's it's those
subtleties that I think connect us with
the action and the character. It's like
the perfect marriage at those times. So,
when you're getting to work on these
street level heroes, um are you always
kind of like the character always comes
first? But how does the mindset of the
character change depending on the action
that you're designing? If that makes any
sense.
>> No, no, it does. And and again, I think
it's it's always like what is the
preceding moment of scene? What is the
what is the moment that leads out of it?
And I I'll say this even when it comes
to in terms of doing a gag. A gag is
just a gag if if the lead into it and
the lead out of it doesn't have an
emotional tie.
>> I think those [clears throat] are the
most important things is is under truly
understanding what the character is
going through
>> and and understanding and I'll say this
>> maybe 20 kicks and 20 punches doesn't
tell you what the story needs but one
solid punch of anger and emotion tells
the story beautifully. And when you have
that set up properly and the actors
understand it from an emotional place,
you get something beautiful every time.
You understand that for the design of
the story more and and it all depends on
what the story calls for and needs in
that moment. So lean into those things
and try not to force anything,
>> you know. Uh last question I have for
you is that uh I love getting to know
some of these street level heroes that I
may have not been familiar with.
Swordsman is the perfect example of
that. It's a character that came in that
I didn't know much about and ended up
instantly connecting to. Um, is there a
character on the street level that you
would like to see adapted into this
corner of the MCU and get a chance to
play with some of their action?
>> You know, uh, there's a character I
would love to see more of that that I've
gotten to know pretty well. Um, not so
much a hero, but his unique point of
view in psychology, Wilson Bethl's
Bullseye.
>> Oh man.
Yeah, there's he's got this such
[snorts] a unique perspective and Wilson
is uh sadistically charming. Yeah,
listen, this season I felt like it was
[snorts] this almost felt like it was
Wilson's uh Wilson's season to really
shine. And we got so many great moments
with the character and we get to dive
deeper into that psychology because
look, even in season one, he's a
straightup villain. But now he almost
becomes like this anti-hero where as
sadistic as he is, I find myself kind of
cheering him on. You know what I mean?
So
>> 100%. You know, you know what's funny?
And I think this is good about all the
characters is at at some point they're
all a reflection of who Daredevil is.
>> Yes.
>> Right. Wilson Fisk and and and Matt
Murdoch, the love for New York City. Um
you know the the shared the shared skill
set between Bullseye and Daredevil
whereas as Daredevil is very brutal with
his skill and and Bullseye is he has no
morality. He has no morality code in his
point of view. And and then there's John
Bernthal's Punisher and and you know the
my favorite conversation was before the
Warner in the Netflix season 2 is like
you hit them they get back up. I hit
them they stay down. Yeah.
>> So, it's that constant there are flip
sides to him and I think those are what
that's what makes the show so
interesting is number one there's a long
history for the fans to pull from and we
can design from that history as we go
and it's just these characters have such
a rich story of juxtaposing each other
all the time and and I think that's one
of the the beauties and the elements of
the show just from a story point and an
action design point on how you look at
these characters. Well, listen, Philip,
if you're able to give us a uh Bullseye
oneshot, Bullseye spotlight oneshot, I'm
all about it. I'd love to see uh Wilson
in that in that uh in that role.
>> What's one of your characters you'd like
to see? Street level.
>> Street level like more of or you know
what? So,
>> from the from the early Jessica Jones
days, I think it was Hellcat. I would
like to see her kind of like kind of
come back and see what that character is
now a little bit because we saw her kind
of have this turn at the end of uh of
the end of the Jessica Jones series. So,
I'd love to see a follow-up on see where
that character is now, especially with
how much training she may have went
through at this point to see what she's
doing in the corners of the street level
at the MCU.
>> You know, I have one more to add to that
then. White Tiger, I think I think I
love White Tiger in in our in our
hallway sequence at Intercut. Um, it was
a convergence into the rotunda. Um, and
I feel like we we got enough just to
feel how strong she is and how
emotionally damaged she was after her
uncle was killed. Because in that one
moment I got to design with her, you
know, in talking with our actress, she
really laid into that one anti-
vigilante task because she's finally in
her world and I hate to say use the word
taking revenge, but getting revenge for
what they did to her uncle.
>> Absolutely.
>> I'd love to see where her story goes in
the future.
I mean, look, there's so many question
marks after this season of Born Again as
well because like even watching that
finale where we end with Luke Cage
because I always thought that Luke was
more of the moral center of the
defenders and like he always felt like
he was on the right side of everything.
Now, I don't necessarily know how Luke
played into all this, especially with
Matthew Lillard's character. It's it's
just I want to see where where all this
is is going because I love these
characters so much and I think you guys
have done such a great job of uh paying
respect to what came before on that
Netflix era and then bringing it to us
now in this modern MCU. I really really
love the stuff you guys are cooking up.
>> Uh Matthew Lillard is amazing to work
with.
>> I love Matthew Lillard, man. I love me
some Matthew Lillard. He's fantastic in
this show as well. and my culture.
Christian Ritter, I I never had the
chance to work with them um on Defenders
and I never, you know, always a fan and
working with them is such a delight. All
all the casts on the show, it's probably
one of my my favorite shows to ever be
part of. Our entire cast and crew, it's
such a collaborative process and
everyone comes with with just a huge
amount of passion to do the best for
this particular production.
>> This is my last I'm going to ask this is
my last question. So, Swordsmaster I
thought was a big highlight for me in
season two. So, if if people are looking
at season 3, looking at like a a
breakout type of character, who do you
think that would be in season 3?
>> I don't know that I could say anything
[laughter] on that. I feel like Bullseye
and and uh Punisher might be watching me
with Kevin Feige from a distance,
>> right? Yeah.
>> True. True story. I I can say I can say
that, you know, you know, with what uh
Sana and Dario have really set forth and
and what Brad and and everyone have come
together collaboratively, I think fans
are going to be truly excited for for
this next season. That's
>> Yeah.
>> Yeah. Me, too. Listen, this has been
such a fun conversation simply because I
love this stuff so much. You have no
idea. When I watched the last two
episodes of Daredevil, I remember
thinking, "Wow, I'm shocked this isn't
in a movie theater because it had such a
giant cinematic feel to me. Um,
absolutely incredible."
>> One of my favorite scenes, and I have to
say this really quick. Uh, this is one
of the ones I got to direct with, uh,
Wilson Bethl and his stunt double. Uh,
Brian Janza, who doubles, Wilson Bethl,
was one of our shows fight coordinators,
also played the fake bullseye in that
one scene with the standoff.
>> Sure. You know, one of the things I love
about Wilson, I have to say that he's
amazing, but we get to give him such
unique camera language as we design each
one of his scenes. Um, yeah, that was
one of my favorite scenes. I have to say
that really quick.
>> I love that stuff, man, cuz I love I'm a
big fan of DVD commentary and I feel
like this cuz that's Look, I didn't go
to film school. I feel like this is me
learning through DVD commentary. This is
I love these type of conversations cuz I
didn't even pay attention to the camera
angles that we see Wilson in in those
like stuff like that. I want to go back
and kind of absorb and understand that
stuff. It's so cool.
>> Well, well, just to say it to you,
there's in a design of of these
characters, I I try to give a very
specific camera range. If you're in
Matt's language is very handheld and and
and you're inside of him subjectively
with him.
>> Wilson Fisk, it's a little steadier and
calm, but you still feel the brutality
and slowness of it. If you're with
Bullseye, you know, they developed such
unique camera language on Netflix series
and I love what Don Lee and Gary Sterns
did, two colleagues of mine who stunt
coordinated that scene, that series. Um,
you know, in the design of that
character, they gave him a very specific
camera language when he threw objects.
And I [clears throat] think what we
wanted to do was evolve that and and as
you see in the diner, very specific
camera moves, but sometimes you play the
Dutch angles to play his warp
perspective. and unique ways for him to
throw things like in that scene with
himself and and his fake bullseye.
>> Um,
>> that's so cool.
>> Follow the blades. But yes, yeah, it's
>> that's that's amazing. Listen, Philip,
thank you so much for your time. I would
love to come back or talk to you again
once season 3 comes out uh and then kind
of like pick pick up uh some of these
little tidbits. I think they're so
interesting to learn. Daredevil Born
Again season 3. I cannot wait, man. I
cannot wait.
>> Halfway through. Halfway through it, my
friend.
>> Thank you so much for your time, Philip.
I appreciate it.
>> Absolute pleasure. Thank you.
Full transcript without timestamps
I I think is is if you're designing from a place of story and character first and foremost and and not from a place of spectacle, I think you understand the emotion of the scene. I think that is that is key to the design of any sequence, you know, and which is again a big lead into why stunts has finally become part of the Oscars. >> You heard I'm pissed. >> All right, Phil, thank you so much for joining us today. I am so excited to dive in at Daredevil, talk about Punisher. Uh, but what I love about your action work is it never feels like it's there just to be cool. Uh, whether it's Daredevil or Punisher, it's always bigger than the genre world you're working in. The action always feels like the the character storytelling comes first. And the one thing that fans love about Daredevil is the action never feels separate from Matt Murdoch's inner life. It's kind of tied to his pain, his faith, his anger, and even his exhaustion. But when you're building out a Daredevil fight, where does the character start for you? >> That's a good question. Uh, number one, this is a very collaborative process and and you know, there's always a clear tone and a vision coming from both Dario and Sana. >> Sure. >> And with that being said, for years, I've had a great collaboration with all the actors on our show. And and I think the thing that I've done either on on any of the shows, but specifically this one, is we lean into the character characterization of each sequence and each character and the emotional ride they're going through in that particular moment. That kind of lends to how we begin to design the sequence. You know, there's a very big difference and and I've probably said this before to when Daredevil's interrogating someone or when he's seeking for someone that has just killed someone he loved or or he's trying to fight through a will to save a little boy. Those are all very different things and and when you understand what tone we're going for, that's where the sequence starts to begin right then and there from the start. >> That's incredible. Absolutely incredible. Now, one thing about Charlie is he's lived with Matt Murdoch for so long now. When you design action for him, how collaborative of a process in terms of what Matt would or wouldn't do in a fight uh is he at this point in his life? >> Uh extremely collaborative. And I think I've had that that that process with Charlie since day one. we've approached the character, you know, going far back is is through setting simple rules and when you understand the rules, then you can break the box of the rules. So, I'll say that >> setting rules as far as, you know, Matt Murdoch doesn't look at people when he when he when he talks with them. [clears throat] But when he's Daredevil, he'll look directly at them because they don't know he's blind. Now, that being said, >> when his uh reflexes kick in, he doesn't have to look at certain things. So, there are certain times where you'll find he doesn't look when he's striking or he avoids because that's just second nature to him. So, you set rules of engagement first and then you figure out the best way to break those rules as we go. And and I think with any sequence I've done with with Charlie, Vincent, John, Bernthal, Wilson, Bethl, uh any of our cast, it's a massive collaborative uh back and forth all the time. You know, I'll take the diner for instance. You know, there was a very specific script that was written and then Daria and I had a conversation about how we can make it more interesting with with the tools in the diner. And then after I blocked it with my stunt team, then Wilson Bethl came in and then we did a walk through before I committed it to a stunt viz. And and when we did once we did that walk through, we we enhance the character beats within the sequence. And then I shoot what we call a stunt viz. And that becomes my shooting template for for action unit or second unit on the day. >> Ah, it's incredible. What? Thank you for letting me in on that process. Now, what I love about Daredevil action is that Matt, obviously, he's incredibly skilled, but he still looks like a guy who's getting punished in the process. How important is it for you to feel like the audience feel that cost of everything uh every fight on his body? >> For me, I think that's one of the most important things is is when there's effort, you feel more connected to it. >> Sure. >> There is a a term I use with my stunt team, um, which is what is our what is our bite the curve moment? American History X. We've seen that film, right? >> Yep. Yep. >> You understand you didn't have to see the action. You knew what it implied and in the moment you hear the teeth and you feel a certain way. So what I mean by that is what is the moment that connects the audience? Whether it be through pain, through victory, through through sheer chaos of what is happening in the moment? What is that moment that ties the audience to it personally? And through a lot of it, it's their struggle. If you can see them >> overcoming something, if you feel like they're not so uh infallible, uh then then the audience connects to to the characters more. And obviously once we design the sequence, then Charlie or Vincent or or any of the actors, they up it to a whole another level. >> I love that. I love that. I want to ask you about Vincent Denafhrio's fist because Fisk is terrifying even when he's not throwing punches, but he but he feels physically dangerous all the time. When you're thinking about Kingpin in action, how do you approach his violence differently than Matts? >> You know, each one of them comes from a very emotional rage, right? And this with Charlie, >> Charlie was trained by Stick, >> not really trained by his father, but when he starts to to get angry, he starts to rely more on the the raw punches and the grappling, right? Where he's really a ninja. That being with with Fisk, >> you know, big fan of the books and I think early on and it was a joke between Vince and I, we went into this term Full Metal Rage because there was a comic book panel of early Kingpin where he looks like he's he was striking like a silverback gorilla, a big gorilla, right? So when he got emotional, what we wanted to do is always let him swing with just this massive power and never let him hold back because he's he's he's calm, he's cool, he's collected, but when he gets emotional, he lets that rage go and you see how scary he really is. And I think I think one of the moments that the world itself inside of Daredevil got to see that was when they were trapped with him in the hallway in episode. >> Right. As as viewers, we know that that Fisk and Vincent is a is a scary person behind the scenes. And to the world to the people in that world, the first time they saw Vincent Denaf or Fisk fight was in the boxing ring. >> But then there were people trapped in the hallway with him. And they had never seen that or known that publicly about him. So we made it a horror movie and we let him swing for the fences. We let his strength come out and and those people that were trapped in there with him, they pay for it in that moment. >> Yeah. What a brutal scene. I'll tell you what, that that uh finale was so cinematic to me. And you're completely right. I didn't even connect the two cuz it did kind of feel like a horror movie when you're trapped in there with Fisk. Completely accurate. Now, this is a fan question that I have uh because I've always wondered this about this version of Fisk. Um now, when you're designing action for Fisk, do you ever joke, did this man take the super soldier serum? Because when he hits somebody, it feels like he is beyond normal human strength. There there there's a there is a joke sometimes about him being a low-level mutant behind the scenes. >> That that that being said, you know, in the books, he's pure muscle. >> Yeah, he is >> like 300 lb of pure muscle. So, I mean, Vincent plays it with with such rage and and uh and depth. If you feel it, you believe it. You believe that he has strength as a human. Um, >> absolutely. >> Yes. There's a there's an ongoing question. Is he a low-level mutant? Who knows? Who knows? Who knows? Hopefully TBD. I do want to ask you about New York because is there there there's very there's something very special about Daredevil in New York, especially the the New York uh violence in Daredevil. The hallways, the stairs, the streets, the tight rooms, places where there's nowhere to hide. How much does that geography of New York shape the way that you build the action in this world? >> Massively. I mean, look, I I'm born and raised in New York, South Bronx. Um, seeing things growing up. That being said, New York is such a massive character of a show. >> Yeah. the the grit and the grime leads to its noir elements, but then also that very street level believability of it all. Um, and and I think anytime the locations, the settings are are part of the scene, we do as much as we can to lean into the design of of making it part of the world and feeling that that street level grit. And I think that's one of the things that most people love about it is it is a superhero show, but it's not super. It's very street level and almost believable. It's it's it's >> 10 15%. >> I mean, it's almost in a way kind of looking outside the window of a heightened version that happen to have superheroes in it. I feel like that's the groundedness of that, you know, that that whole street level uh vibe of of the MCU. Now, when you're doing these one shots or long take sequences, uh what's the biggest misconception misconception uh people have about how those are built? because the final version always looks spontaneous, but I imagine it's like engineered chaos when you're putting those together. >> Uh 100% that calculated risk-taking and engine. Uh it's 100% what this is. Um I'll take this particular season's winner. >> We already had a sequence pre-esigned and Brad and and Donna uh Sana and Dario had looked at it and we're like, "This is a great sequence. We should turn this one into a winner." uh the the thing we're always fighting is the clock, but on this particular one and and on any one we do each shot is its own individual movie. Um you know, even though it is stitched together and the stitches have to be perfect in order for it to work, what you get in between the in and the out of each stitch can be organically new and fresh each time. You know, you you can't rely on cuts within each moment. So there's something things that haphazardly happen, but the the base of of each phrase is is very specific enough that we know this is our story line. This is what we have to hit. These are the beats. And the important thing is what brings us into the shot and how we get out of the shot. So each one is it its own handcrafted film that we have to begin and end perfectly. And uh you know, we we get these amazing moments. I I'll preface this. We've seen the wonders with Daredevil and he's always fighting through fatigue. >> Right. >> Right. And that's kind of been his thing with the majority of these wonders. He's overcoming something. In this particular story, uh Charlie and Matt Murdoch's the the character, he wasn't beat down. He wasn't fighting through fatigue. He had to make a choice to I can get the evidence I need to to stop Fisk or I can save these people. >> Now, we had a unique team up where we brought swordsmen into this world. And I love that we brought him to the street level world. >> Me, too. [clears throat] >> Right. Tony's amazing, by the way. Great to work with, you know, and this was a character that had been beat down for a bit, trapped inside there. So, the fatigue moment went to him in this very unique way and and he had been there for months on end in this story, the blackbox. And normally where Daredevil has his fatigue moment within this fight, he's very driven and very specific about what he's here to do right now. and Swordman is fighting through this pain and and this tiredness and he's taking on the the uh anti- vigilante task force and you have this moment where it's normally Charlie's and this time it became Tony's in a very specific way and I think you know that juxosition looks so beautiful on screen between the two of them. >> Yeah, I love swordsman. He was one of my favorite like low-key characters uh last season in Born. Absolutely love him. Uh, now with Bornne continuing to expand the street level corner of Marvel, fans are obviously excited for characters like Luke Cage and Iron Fist potentially being a part of that world again. Now, without getting you into any trouble, have you started thinking about their action language, how Matt would differ from Matt's uh, if you get to play with them? >> You know, we we give each one a very unique camera language on this show for the characters that we do have. And and I think the the good thing about the tone of this particular show is is any of the characters um we know that Luke Cage is coming back. We saw it at the end of season 2. >> Yeah, we did. >> Yeah. Any of the characters that come back to these worlds, like we're very specific about staying true to the character within the street level world. Like there's there's effort to it. Um I'll just say I think fans are going to be very surprised to see what they're about to see. I think I think there's a a beautiful story coming. I think there's a a very specific tone that has continued to evolve from the Netflix era to now. From Steve the Knights era to Marco Ramirez and Doug Petri and and to Daario and Sana like it has been nothing but a continual evolution starting from someplace familiar and constantly evolving. And I love that they're staying true to the characters along that evolution. >> I love that. Great answer by the way. Great answer. Now, I want to move over to talk about Punisher: One Last Kill because Frank Castle's action, it feels different than Matt's because he's seen the world like a battlefield. When you're designing action for Frank, how much of it is about putting the audience inside of Frank's head? >> Oh, you know, I I have to say this. I did not design that. That was done by Jude Puyer, um, a a brilliant colleague. I did get to design Punisher early on on on the Daredevil Netflix series, and and I got to work with him on Born Again. I did make a cameo in the show as a performer. Um, but I I again I I can't I can't uh say much to punish one last kill other than I am a fan of how that show came out. >> I do want to ask you more about the street level side of the MCU, especially that corner of the MCU because you have such an eye for seeing these characters and the the physicality they carry. Um, have you have you wanted to dive in and maybe do a feature of your own on any of these characters or any other street level character in the MCU? >> You know, I I I have features in the process to direct that aren't Marvel related. That being said, you know, I've never really thought about uh diving into these particular characters. I mean, I I've to me uh Daredevil is is my favorite character in the street level world. That being said, um, having designed Deadpool and Daredevil, I would love to see their team up. >> That would be sick, right? >> There was a chance to do that one, I'd be happy to do it. There's a great juxaposition on these two characters from Team Red in the comic books. >> Yeah. >> And I love to see them together at some point. >> So, for you, out of curiosity, what separates a good action scene from one that fans remember years later and keeps replaying frame by frame? I I think is is if you're designing from a place of story and character first and foremost and and not from a place of spectacle. I think you understand the emotion of the scene. I think that is that is key to the design of any sequence you know and which is again a big lead into why stunts has finally become part of the Oscars. You know, stunts has been for many years where, >> you know, people misunderstand stunts for first off, stunts is about safely setting up gags and and making things that seem impossible very achievable and safe. That being said, there's a difference between setting up a gag and designing a sequence. Stunts is is is now being seen and being understood to be a non-verbal dialogue storytelling. So, if you can understand who the characters are emotionally and design from a body language of of the characters first and foremost that come with a good story, you're going to have a scene that will always stand the test of time. >> Well, I even love what you said too because it's something that you pointed out that I didn't even pay attention to, but like when Matt is fatigued, I didn't even realize he turns into the boxer mode because that's what he relies on uh instead of being the the disciplined train ninja that he is. It's it's those subtleties that I think connect us with the action and the character. It's like the perfect marriage at those times. So, when you're getting to work on these street level heroes, um are you always kind of like the character always comes first? But how does the mindset of the character change depending on the action that you're designing? If that makes any sense. >> No, no, it does. And and again, I think it's it's always like what is the preceding moment of scene? What is the what is the moment that leads out of it? And I I'll say this even when it comes to in terms of doing a gag. A gag is just a gag if if the lead into it and the lead out of it doesn't have an emotional tie. >> I think those [clears throat] are the most important things is is under truly understanding what the character is going through >> and and understanding and I'll say this >> maybe 20 kicks and 20 punches doesn't tell you what the story needs but one solid punch of anger and emotion tells the story beautifully. And when you have that set up properly and the actors understand it from an emotional place, you get something beautiful every time. You understand that for the design of the story more and and it all depends on what the story calls for and needs in that moment. So lean into those things and try not to force anything, >> you know. Uh last question I have for you is that uh I love getting to know some of these street level heroes that I may have not been familiar with. Swordsman is the perfect example of that. It's a character that came in that I didn't know much about and ended up instantly connecting to. Um, is there a character on the street level that you would like to see adapted into this corner of the MCU and get a chance to play with some of their action? >> You know, uh, there's a character I would love to see more of that that I've gotten to know pretty well. Um, not so much a hero, but his unique point of view in psychology, Wilson Bethl's Bullseye. >> Oh man. Yeah, there's he's got this such [snorts] a unique perspective and Wilson is uh sadistically charming. Yeah, listen, this season I felt like it was [snorts] this almost felt like it was Wilson's uh Wilson's season to really shine. And we got so many great moments with the character and we get to dive deeper into that psychology because look, even in season one, he's a straightup villain. But now he almost becomes like this anti-hero where as sadistic as he is, I find myself kind of cheering him on. You know what I mean? So >> 100%. You know, you know what's funny? And I think this is good about all the characters is at at some point they're all a reflection of who Daredevil is. >> Yes. >> Right. Wilson Fisk and and and Matt Murdoch, the love for New York City. Um you know the the shared the shared skill set between Bullseye and Daredevil whereas as Daredevil is very brutal with his skill and and Bullseye is he has no morality. He has no morality code in his point of view. And and then there's John Bernthal's Punisher and and you know the my favorite conversation was before the Warner in the Netflix season 2 is like you hit them they get back up. I hit them they stay down. Yeah. >> So, it's that constant there are flip sides to him and I think those are what that's what makes the show so interesting is number one there's a long history for the fans to pull from and we can design from that history as we go and it's just these characters have such a rich story of juxtaposing each other all the time and and I think that's one of the the beauties and the elements of the show just from a story point and an action design point on how you look at these characters. Well, listen, Philip, if you're able to give us a uh Bullseye oneshot, Bullseye spotlight oneshot, I'm all about it. I'd love to see uh Wilson in that in that uh in that role. >> What's one of your characters you'd like to see? Street level. >> Street level like more of or you know what? So, >> from the from the early Jessica Jones days, I think it was Hellcat. I would like to see her kind of like kind of come back and see what that character is now a little bit because we saw her kind of have this turn at the end of uh of the end of the Jessica Jones series. So, I'd love to see a follow-up on see where that character is now, especially with how much training she may have went through at this point to see what she's doing in the corners of the street level at the MCU. >> You know, I have one more to add to that then. White Tiger, I think I think I love White Tiger in in our in our hallway sequence at Intercut. Um, it was a convergence into the rotunda. Um, and I feel like we we got enough just to feel how strong she is and how emotionally damaged she was after her uncle was killed. Because in that one moment I got to design with her, you know, in talking with our actress, she really laid into that one anti- vigilante task because she's finally in her world and I hate to say use the word taking revenge, but getting revenge for what they did to her uncle. >> Absolutely. >> I'd love to see where her story goes in the future. I mean, look, there's so many question marks after this season of Born Again as well because like even watching that finale where we end with Luke Cage because I always thought that Luke was more of the moral center of the defenders and like he always felt like he was on the right side of everything. Now, I don't necessarily know how Luke played into all this, especially with Matthew Lillard's character. It's it's just I want to see where where all this is is going because I love these characters so much and I think you guys have done such a great job of uh paying respect to what came before on that Netflix era and then bringing it to us now in this modern MCU. I really really love the stuff you guys are cooking up. >> Uh Matthew Lillard is amazing to work with. >> I love Matthew Lillard, man. I love me some Matthew Lillard. He's fantastic in this show as well. and my culture. Christian Ritter, I I never had the chance to work with them um on Defenders and I never, you know, always a fan and working with them is such a delight. All all the casts on the show, it's probably one of my my favorite shows to ever be part of. Our entire cast and crew, it's such a collaborative process and everyone comes with with just a huge amount of passion to do the best for this particular production. >> This is my last I'm going to ask this is my last question. So, Swordsmaster I thought was a big highlight for me in season two. So, if if people are looking at season 3, looking at like a a breakout type of character, who do you think that would be in season 3? >> I don't know that I could say anything [laughter] on that. I feel like Bullseye and and uh Punisher might be watching me with Kevin Feige from a distance, >> right? Yeah. >> True. True story. I I can say I can say that, you know, you know, with what uh Sana and Dario have really set forth and and what Brad and and everyone have come together collaboratively, I think fans are going to be truly excited for for this next season. That's >> Yeah. >> Yeah. Me, too. Listen, this has been such a fun conversation simply because I love this stuff so much. You have no idea. When I watched the last two episodes of Daredevil, I remember thinking, "Wow, I'm shocked this isn't in a movie theater because it had such a giant cinematic feel to me. Um, absolutely incredible." >> One of my favorite scenes, and I have to say this really quick. Uh, this is one of the ones I got to direct with, uh, Wilson Bethl and his stunt double. Uh, Brian Janza, who doubles, Wilson Bethl, was one of our shows fight coordinators, also played the fake bullseye in that one scene with the standoff. >> Sure. You know, one of the things I love about Wilson, I have to say that he's amazing, but we get to give him such unique camera language as we design each one of his scenes. Um, yeah, that was one of my favorite scenes. I have to say that really quick. >> I love that stuff, man, cuz I love I'm a big fan of DVD commentary and I feel like this cuz that's Look, I didn't go to film school. I feel like this is me learning through DVD commentary. This is I love these type of conversations cuz I didn't even pay attention to the camera angles that we see Wilson in in those like stuff like that. I want to go back and kind of absorb and understand that stuff. It's so cool. >> Well, well, just to say it to you, there's in a design of of these characters, I I try to give a very specific camera range. If you're in Matt's language is very handheld and and and you're inside of him subjectively with him. >> Wilson Fisk, it's a little steadier and calm, but you still feel the brutality and slowness of it. If you're with Bullseye, you know, they developed such unique camera language on Netflix series and I love what Don Lee and Gary Sterns did, two colleagues of mine who stunt coordinated that scene, that series. Um, you know, in the design of that character, they gave him a very specific camera language when he threw objects. And I [clears throat] think what we wanted to do was evolve that and and as you see in the diner, very specific camera moves, but sometimes you play the Dutch angles to play his warp perspective. and unique ways for him to throw things like in that scene with himself and and his fake bullseye. >> Um, >> that's so cool. >> Follow the blades. But yes, yeah, it's >> that's that's amazing. Listen, Philip, thank you so much for your time. I would love to come back or talk to you again once season 3 comes out uh and then kind of like pick pick up uh some of these little tidbits. I think they're so interesting to learn. Daredevil Born Again season 3. I cannot wait, man. I cannot wait. >> Halfway through. Halfway through it, my friend. >> Thank you so much for your time, Philip. I appreciate it. >> Absolute pleasure. Thank you.
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