Overview of the RTX 5090
The RTX 5090 is currently the most powerful GPU available, priced at around $2,000. While it may not be a practical purchase for most users, it serves as a valuable tool for evaluating CPU limitations and performance in gaming. For a deeper understanding of how GPUs impact overall system performance, check out our summary on Deep Seek R1: The Game Changer in AI Technology.
Key Questions Addressed
- Is the 5800 X3D still a viable processor for future GPU upgrades?
- How does Intel's Arrow Lake compare to the 9800 X3D? For insights on the future of technology and how it relates to current hardware, see The Future of Technology: A Conversation with NVIDIA CEO Jensen Huang.
Testing Challenges
- The testing process faced several stability issues with the RTX 5090, including:
- Crashes in Hogwarts Legacy on the 14900 K system.
- Visual artifacts in Warhammer 3 Total War with the 7800 X3D.
- BSOD errors with the 285K system in Space Marine.
- In contrast, the RTX 4080 did not exhibit these issues, indicating potential platform conflicts with the RTX 5000 series.
CPU Performance Analysis
- GPU Utilization: At 1440p, the 9800 X3D generally maxed out GPU usage, but some titles like Baldur's Gate and Space Marine 2 showed bottlenecks, suggesting CPU limitations. For a broader perspective on motherboard choices that can affect CPU performance, refer to our Consumer Guide to Motherboard Choices: Why You Should Spend Less.
- Comparative Performance: The 950X struggled at 1440p, while the 5800 X3D showed decent performance but lagged behind at 4K due to clock speed disadvantages.
- Intel vs. AMD: The 285K and 14900 K struggled to keep up with AMD's 7800 X3D, especially at 1440p, indicating that older AMD processors still hold significant value.
Real-World Gaming Performance
- Game Benchmarks: The video provides detailed performance metrics across various games, highlighting:
- The 9800 X3D's dominance in most scenarios.
- The 5800 X3D's competitive performance, especially at 4K.
- Intel's inconsistency leading to stability issues in certain titles. For a developer's perspective on browser performance that may relate to gaming experiences, check out The Struggles of Using Firefox: A Developer's Perspective.
Conclusion
The RTX 5090 reveals that even older CPUs like the 5800 X3D can remain relevant in high-end gaming scenarios. However, Intel's latest offerings may need optimization to compete effectively. The findings suggest that users with the 5800 X3D can expect solid performance for years to come, despite the emergence of new GPUs.
all right so yes the RTX 5090 might be a $2,000 or more GPU that you probably can't buy and most people absolutely
should not buy but what this GPU does is it allows us to do some very interesting evaluations here because it is the most
powerful GPU on the planet right now it can help us answer a couple of burning questions about potential CPU
limitations now and how those CPU limitations could affect your upgrade plans into the future for example is the
5800 x3d a legendary processor still good enough for the next few GPU upgrade cycles does Intel's Arrow Lake using the
latest updates still get crushed by the 9800 x3d and so on anyways the focus here will be processor scaling on
higher-end CPUs that would normally be paired with the fastest GPU on the planet of course there's the 9800 x3d
and 285k but I also wanted to include amd's current flag ship the 950x finally there's top tier x3d gaming CPUs from
the last few years and also Intel's previous Top Dog the 14900 K and before we go any further I wanted to be
perfectly transparent here the entire testing process for these various platforms with the RTX 90 it didn't go
according to plan we encountered a bunch of stability problems both with nvidia's weirdly immature drivers and with some
very specific platform conflicts for example on the 14900 K system Hogwarts Legacy constantly crashed to the desktop
without any error message and we tried updating the game changing resolutions absolutely everything and it didn't help
with the 7800 x3d installed Warhammer 3 Total War had random visual artifacts like half of the maps turning blood red
and huge performance drop offs that happened 3/4 of the time when we opened any of our save games or the built-in
benchmarking tool and last but not least the 285k system will every every single time we open up Space Marine it's simply
bsod and we could not find a workaround and supposedly we're not the only people who encountered this now just to double
check our sanity what we did is we installed an RTX 4080 in every single one of these same systems and reloaded
these sort of issue prone games and not one of them had any problems whatsoever so in a lot of ways this is very much
platform conflicts with the RTX 5000 series I should also mention the way that we're going about this video is
very different from our classic CPU review process where we test at 720p low and 1080p High settings I wanted this
video to more properly reflect what people buying high-end gpus would expect and that's the absolute maximum settings
at 1440p and 4K for all the charts 1440p will be on the left and 4k on the right the first thing I want to talk about
here is simple GPU utilization because typically in most situations if a GPU isn't fully utilized that points towards
there being a bottleneck somewhere in your system a lot of the times the CPU is pointed out as the culprit but that
is not always the case so let's start with the 9800 x3d and at 1440p in most situations the GPU is maxed out though
there are some exceptions balers gate Space Marine 2 and Spider-Man are the biggest offenders while Hogwarts and
Starfield also get in on the action though to a lesser extent however moving to 4K shows a lot of those bottlenecks
are cleared up which increases the likelihood of them being CPU bottleneck at 1440p however the numbers from
Hogwarts and balers gate Point towards their potentially being some game engine limitations here too now if we overlay
the 950x onto this at 1440p there are a lot more situations where the GPU simply fails to reach its full output potential
as a matter of fact the overall percentage gets dragged under 90% since its dual CCD layout doesn't play nice
with some games it claws that disadvantage back at 4K but Space Marine 2 and balers gate still have some issues
the ironic thing is that at both 1440p and 4K the older 7800 x3d actually manages to get better overall
utilization numbers than the brand new 950x and technically that should also lead to marginally better performance
too but what I really wanted to focus on here is a 5800 x3d because at 1440p its average GPU usage number might not look
that good at just 79% but it's actually heavily influenced by The Usual Suspects like Spider-Man Space Marine Starfield
and balers gate though this time other CPU bound titles like CS2 and cyberpunk also get impacted moving on to 4K and
it's obvious the 5800 x3ds clock speed disadvantage is the main culprit in those situations at 1440p but most of
those issues are completely nullified when gaming at even higher resolutions it should be interesting to see how
these numbers actually translate into frame rates though overlaying the 285k onto this and it's obvious that Intel's
pains really haven't been solved particularly at 1440p where it seems to be bottlenecking the 5090 in a lot of
games it even has some issues at 4K I mean look at CS2 and Warhammer its numbers actually go downwards and that
signals a potential optimization issue as a matter of fact if we compare it to the 7800 x3d an exclude Space Marine
which crashed on the Intel system that 2-year-old CPU actually gets better numbers overall than Intel's newest
Flagship sometimes by pretty wide margin and it gets even worse for Intel the 14900 K has just as many games below the
90% Mark as there were above it at 1440p Naturally the situation improves a whole lot at 4K but check this out if we add
the 5800 x3d numbers to this these two processors are neck and neck and what that initially points to is that amd's
older x3d chips even the ones on the am4 platform could still have tons of potential left in them for years to come
now what I wanted to see is how does that utilization translate into actual real world World gaming performance
let's start with Alan Wake and I should mention that to distinguish things a bit better the newest CPUs in these charts
will be in brighter colors while the older ones will be a bit darker their positioning however it's not going to
change so it's easier to follow along anyways here the 9800 x3d is clearly ahead of other ryzen CPUs at 1440p while
the 285k post some impressive results too that are a bit better than the 14900 K the 5800 x3d meanwhile actually posts
very good averages but it's 1% lows those tend to suffer and that carries over to 4K though at that resolution the
only CPU that really stands out is the 9800 x3d again Blackmouth Wukong is an extremely GPU heavy game which is why it
Maxs out utilization on every CPU at both resolutions as a result there's a literal Log Jam with all the processors
getting about the same frame rates the only exception to that is a 285k at 1440p which sees its 1% lows drop by a
bit meanwhile balers gate is an absolute nightmare situation for most processors with the 9800 x3d and 7800 x3d being the
only ones with consistent results those Intel processors they get hammered at both resolutions to the point where the
5800 x3d is again able to match the 285k averages though its 1% lows are the worst here overall this game is just all
over the place and it doesn't favor higher thread counts either based on the 950x results there's two things that CS2
absolutely loves higher clock speeds and plenty of cash so the x3d models get amazing results at both resolutions with
the 9800 x3ds 1% lows at 1440p being almost unbelievably High the 5800 x3d meanwhile is essentially tied with the
7800 x3d while the 285k ends up getting inconsistent frame rates at both resolutions so there's obviously
something going wrong behind the scenes here because Intel processors used to dominate in this game now normally you
think a title as graphically demanding as cyberpunk would be GPU limited and at 4K it absolutely is but at 1440p there's
some clear distinctions between these processors with the 285k putting down some good numbers essentially matching
the 9800 x3d and 7800 x3d and the 5800 x3d well it might be an underdog but it frame rates compete pretty well with the
14900 K Doom is another game with a 285 K's inconsistency really shows its face again it's the best processor at 1440p
but the worst at 4K I should also mention this is one of the first times where the 950x ends up competing
directly with the 9800 x3d but other than some 1% frame rate falloffs at 1440p all the ryzen processors do pretty
good here we're also coming to the point in this video where Intel's inconsistency starts leading to some
outright stability problems for the 285k and that's too bad since if the 14900 K's numbers are anything to go by it
could have done very very well switching to the AMD side it's obvious that our original review of the 9800 x3d didn't
show its true potential even at High resolutions and the absolute maximum detail settings it's still able to
deliver a much better gaming experience than any of the other ryzen processors and speaking of those at least in this
game the 5800 x3d is starting to show its age especially at 4K where the am5 processors get significantly better
performance Hogwarts while that flips the Intel situation onto its head with the 14900 K now crashing the game with
the RTX 590 installed but taking that out of the equation what we have here is a largely GPU bounc situation so the
9800 x3d 7800 x3d and 9950 X get pretty much identical results the only processor that's a bit behind especially
in 1% lows is that 5800 x3d and what continues to amaze me is how the RTX 590 allows some processors to really Flex
their muscles with an RTX 490 some of these games had identical performance for most CPUs but now there's some clear
winners I mean we still get into GPU limited scenarios at 4K but at 4 1840p the 9800 x3d is the clearly Superior
option when you look at its 1% lows and yet there are always going to be situations that run into that GPU wall
even with the most powerful graphics card on the planet right now and outside some variants in 1% lows that pretty
much levels the playing field for every processor here Rainbow 6 is another one of those games that has a pretty heavy
GPU cap with the 5800 x3d being the only CPU that has notably lower frame rates at 1440p and 4K and that's being this
store in a lot of titles the oldest xpd chip holds strong in averages but frame rate delivery does tend to get impacted
versus newer Solutions and you might remember Spider-Man as being one of the worst offenders when it came to low GPU
utilization across every single processor here the end result is the 9800 x3d outperforming everything by a
wide margin the 950x completely underperforming and the Intel chips putting in some pretty competitive
numbers meanwhile using the 5800 x3d with an RTX 59 will leave quite a bit of performance on the table even at 4K
Starfield meanwhile well that's a game where we finally see some glimmers of Hope for Intel with both of their
processors being well positioned versus the AMD Alternatives but this also ends up looking terrible for the 285k since
it can't seem to win against the 14900 K and while there's a distinct GPU bottleneck at 4K 144p shows that the am5
based x3d chips are able to clearly distance themselves from the 5800 x3d with those 1% lows being the biggest
differentiating factor and the final stop here is Warhammer 3 and we're back to being GPU bound even into the 99th
percentile frame rates there is one exception though the I9 285k just falls apart at 4K becoming a stuttering mess
that points towards a clear lack of platform specific optimizations here and after seeing these results I sort of
like want to drag you back to our 9800 x3d review because back then I hypothesized that the RTX 490 was
probably holding that CPU back and back then we saw about a 4% uplift in performance at 1080p High between the
9800 x3d and 7800 x3d well now with higher detail settings and higher resolutions plus the RTX 90 what is
going to change well that same 4% boost is here too but this time it's at 4K while the Gap grows even more at 1440p
to 6% with a huge 18% jump in 1% lows also if we go down like a hypothetical rout here the RTX 90 potentially has the
performance of The Next Generation say RTX 670 TI and this puts people with that amazing 5800 x3d in an interesting
position while it leaves some performance on the table at 1440p this is still a remarkably capable processor
that comes close to the 9950 X in gaming so if you don't want to buy a GPU that costs more than $22,000 and is basically
unobtanium right now and nothing drastically improves with the performance trajectory of future gpus
the 5800 x3d should absolutely last you for a few more years at the very least these numbers also highlight another
potential red flag and it's actually for amd's upcoming processors that 9950 x3d is we all know coming down the pipeline
and based on the 9950 X's results here well AMD has a few problems because windows and their own optimizations are
not allowing that single CCD to play an exclusive part in gaming performance and whenever tasks are shifted to the second
CCD which happens in a bunch of games you see a performance falloff and I'm willing to bet regardless of how much 3D
V cach is on that chip you cannot compensate for that one issue as for Intel we need to change this chart just
a little bit to remove Space Marine and Hogwarts since there crashes deflated the overall results well it actually
seems like after months of fiddling with their platform the 285k squeezes out a very narrow win over the 14900 k at both
resolutions I mean 1% lows still lag pretty far behind amd's Alternatives but at least that's a small win right and
one thing you didn't see up until now is RT performance well since there's so much Focus placed on the GPU in those
scenarios most games end up with a close five-way tie with the only outlier being the 5800 X 3D and while things are still
close there are some intrinsic differences I wanted to talk about again without Hogwarts taking into the
equation to level out the playing field the Intel CPUs actually do quite well at both resolutions but the 9800 x3d really
does show that it's got a lot left in the tank at 1440p it's almost 10% ahead of the next fastest AMD CPU and still
comfortably leads Intel's fastest option so where does this all leave us and I'll be very straightforward here I was
absolutely shocked at some of the results that we are seeing because typically in these scenarios 1440p 4K
with the highest possible settings well we run into GPU limitations far before we see any type of CPU bottlenecking but
in this situation we're actually seeing certain processors especially the 9800 x3d stretching their legs even further
than we ever imagined so I guess that's it I hope that you enjoyed this little video where we Dove a little bit deeper
into a subject that a lot of you guys have been asking for if you have any other ideas that you want to put onto
the table this is the place to do it the comment thread down below I read almost every single comment so anyways until
the next video I'm Mike with har Canucks and have a great day guys take care
Heads up!
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