Building Bootstrapped Startups: A Journey Through Entrepreneurship
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Introduction
Building a startup has never been more accessible thanks to advancements in technology and the rise of the internet. In recent years, there has been a significant shift towards bootstrapping—a method of building a business without external funding. This approach allows entrepreneurs to utilize their skills and creativity to forge their paths to success. In this article, we delve into one entrepreneur's journey, recounting key lessons learned and strategies employed in his pursuit of building successful bootstrapped startups over four years.
The Bootstrapping Journey Begins
The Spark of Inspiration
Four years ago, in Holland, after graduating from university, the entrepreneur found himself at a crossroads. While his friends secured corporate jobs, he was showcasing his musical talents through a YouTube channel, generating a healthy income for a recent graduate. However, the monotony of working alone at home led him to seek change.
Embracing the Digital Nomad Lifestyle
Encouraged by a friend, he took a leap of faith, sold his belongings, and began traveling to various parts of Asia with nothing but a laptop. Unfortunately, as his YouTube earnings dwindled, he faced a harsh reality: he needed to find a sustainable income source before his adventurous journey could continue.
Conceptualizing 12 Startups in 12 Months
To combat the looming financial crisis, he devised an ambitious challenge—building 12 startups in one year. Though these startups were not meant for conventional success, the act of creating them provided the much-needed focus and structure he craved.
Initial Projects
- Playlist App for E-mail: A simple app to organize music shared via e-mail.
- Animated GIF Books: A fun concept but failed to generate substantial profit.
- Go Fucking Do It: A goal-setting app that incentivized users to quit habits by charging their friends if they failed to meet targets. This project began gaining traction and started generating consistent income.
Learning from Early Ventures
As the projects continued, he quickly learned that success in startups goes beyond a mere idea; it demands innovation and effective marketing strategies.
Finding Viable Business Opportunities
Identifying Problems to Solve
Throughout his journey, he emphasized that successful startups are built upon solving real problems. By focusing on his personal frustrations and needs, he could identify gaps in existing solutions, leading to the creation of:
- Nomad List: A platform showcasing nomad-friendly cities with essential data points such as cost of living and internet connectivity.
- Remote OK: A remote job website that serves as a valuable resource for those seeking flexible working opportunities.
- Hood Maps: A community-driven map app helping users navigate unknown neighborhoods.
The Marketing Component
Launching Effectively
Understanding how to market the startups was crucial. To boost visibility, the entrepreneur utilized popular platforms such as Product Hunt, Hacker News, and social media channels.
- Product Hunt: Ensure your product submission is visually appealing with captivating visuals and engaging slogans. Timing for submission is key, with Pacific Standard Time being the optimal time to release.
- Hacker News: Focus on authenticity in submissions—avoid gimmicky marketing tactics and communicate sincerely with users to gather feedback.
Building a Community
The concept of community engagement became a key aspect of scaling each venture. By embracing user feedback and suggestions, he could iterate on features to make them more appealing, resulting in greater customer satisfaction and loyalty.
Monetizing the Startups
Early Monetization Attempts
Recognizing the importance of revenue generation, the entrepreneurs sought to implement monetization strategies from early on. This meant not waiting until a business was fully matured before introducing payment options.
- Charging for Premium Features: Implementing subscription models through Nomad List significantly increased revenue potential. This strategy aligned users’ willingness to pay for valuable data sources while simultaneously catering to their travel needs.
Subscription Model Advantages
- Recurring Revenue: Building a model around recurrent payments ensures a steady cash flow, making it easier to forecast earnings.
- Flexibility: Monthly subscriptions allow users to try the service without committing long term, leading to higher user retention rates.
Embracing Automation
Rationalizing Workflows
After achieving a level of automation in his startups, he discovered the effectiveness of utilizing robots to streamline processes, minimize daily tasks, and ensure operational efficiency.
- Scheduled Processes: Automation facilitated the management of essential tasks without constant oversight, allowing more time to focus on growth strategies.
Exit Strategies
Knowing When to Sell
While not actively seeking to sell his startups, he’s received offers to buy Nomad List and Remote OK. Knowing the right price to sell often aligns with growth rates and revenue multiples.
Conclusion
The journey of bootstrapping startups has taught this entrepreneur that real success comes from understanding personal challenges, solving them innovatively, and persistently learning from each venture. The advantage of bootstrapping lies not only in avoiding the pitfalls of traditional funding but also in retaining creative control and shaping a unique path in the competitive startup landscape. With the right mindset and approach, anyone can embark on their entrepreneurial journey, build a startup, and transform their vision into reality.
(clapping) I've done a lot of building startups and side projects in the last four years.
They're mostly bootstrapped, and bootstrapped means that you build a business without any funding. So you don't go to San Francisco.
You don't get venture capital from big, old, fat, rich white guys, no offense. And you just do it yourself with your own skills,
and that's very fascinating for me 'cause it's like a new way to build startups. It's finally made possible
because technology's kinda cheap now. It's almost free to build things on the internet. And it's also exciting, because a lot of you guys here,
and girl, and whatever, you guys wanna build things. You might have a job now, a remote job, but you might wanna have your own little side project.
Make some money, or that maybe becomes a real startup later, and so maybe that's relevant for your guys. So thanks for coming, thanks for listening.
I would like to start with my own story. Four years ago, I was in Holland, and I just graduated from University.
I studied business, and I was really bored, 'cause all my friends got corporate jobs, and I had a YouTube channel for electronic music,
and I was making like $2,000 a month, $3,000 a month, so a lot of money for a student for just a graduate, so I was really happy,
but I was sitting at home at my desk making these YouTube videos, and I loved the music and stuff, and I loved doing it, but it was really boring
being at home all the time. So my friend said, "Why don't you buy a laptop "and just try and do this on a laptop,
"and then you can maybe travel a little bit." I was like, "Okay, I'll do that." So, I sold all my stuff, similar story, maybe, to you guys.
You sold all your stuff, stuff you were renting, and you just flew to Asia or South America, whatever, and you went traveling for a little bit with your laptop.
I did this. I was all over Asia, and the problem was, my YouTube, meanwhile, was going bankrupt.
It was $3,000, $2,000, but then suddenly, it was $900 and then $700, and then $500. I was like, fuck, I need to make some money,
or I'm not gonna be able to pay this travel, and just my rent and stuff, and also, I was getting fucking depressed.
I'd been nomading and then I came back home to my parents' house. I was sitting there in this cold, Dutch winter,
and I just wanted to die, and I got really big anxiety and depression and panic attacks for the first time ever in my life, 'cause my life was going fucking bad,
so I needed to figure out something to do. So I knew, like my dad always says, "If you're depressed, "you need to order one cubic meter of sand,
"and get a shovel, and just start shoveling, "one to the other." And you do something, and you get less depressed.
And so I was like, okay, I'll do it digitally. I'll just do 12 projects in 12 months, and I called it 12 Startup for Fun, you know?
It wasn't really startups, but I'll just do it. And I started building these little projects. I took one month for each, and I had something to do.
I had focus. Still wasn't making money, but whatever. The first one was, my friends and me,
we would always send each other music over E-mail, so I made this little app that would playlist it, and you could list all the music we sent to each other
back when we didn't really have chat apps yet, so, now, nobody use E-mail anymore. Anyway, this didn't make any money, but it was really fun,
and I launched it. I made an animated .gif books, or .gif book, however you wanna pronounce it,
so I got a supplier in Malaysia. He could print flip books, and then I would send the animated .gifs to him, the frames,
and we would order it. Everybody loved it, but the margin was literally like two or 3%, so it was hardly making any money.
I think I was losing money after tax. It was total bullshit, but it was really fun. Then, this was the first one that went really viral.
It's Go Fucking Do It, so you could enter a goal. You could add a deadline. Like, I wanna quit smoking.
I want January 2018. You set a price, and you enter your credit card details with Stripe, and on the day, on the deadline,
your friend gets an E-mail, and it asks, "Hey, did Pieter really quit smoking on January or not?" and if the friend said no,
your credit card would get charged with $50, $100, and the money would go to me, (laughing)
and this was the first one that was starting to make money. So, I was going from my YouTube crashing to $200 a month. Suddenly I was making $500 a month again with this,
so now I was up at about $700 a month, so I could live again, so this was kinda nice. Still wasn't a lot of money, but okay.
And then the press started getting involved. So, my friend made this kinda funny picture of me, really pretentious, but whatever.
It worked, 'cause the press started biting on this project of 12 Startups in 12 Months, and everybody started writing about it like The Next Web, Tech in Asia,
and suddenly, like thousands of people started E-mailing me and following me on Twitter and stuff, and something was started to happen,
so I cracked this little marketing thing accidentally with this 12 Startups thing. Meanwhile, I had to keep continuing building more products,
so one product I built was a spreadsheet of cities. So I was in Chiang Mai, and Bangkok, and Singapore, and Hong Kong, and Tokyo, whatever,
but I wanted to find places where the internet was good, where it was kinda warm, like 26 degrees Celsius, and it wasn't super expensive to live,
'cause, you know, I had $700 a month. So I was like, okay, let's make a spreadsheet, and I published it on Twitter, but I forgot to,
well, actually, the first time, it leaked, and I forgot to remove the edits thing, so actually, people were starting to edit it,
and I was like, just share it on Twitter, and it went viral, and hundreds of people, maybe I think a thousand people
started adding data to it, and then we had 75 cities with all the costs of living and fast internet and stuff, and all these nomad hotspots, so then I made it
into a website, and I launched the website to Hacker News and it went number one. I launched to Product Hunt, it went number one,
and just started going viral. And it was 2014, August or something at the time. The new nomads wave, I think, after 2007 started,
and it was kind of a nomad list as well. I grew Nomad List into this big fucking website with loads of data.
It's 1,250 cities, now 250,000 data points. It's all crowd-sourced, and it makes money. It makes $15,000 to $25,000 a month
in membership fees and stuff, so that's a far reach from the $700 I was living on, but this took, obviously, years to build,
but at least this one actually stuck. One of those projects stuck, which is kinda the philosophy I do now.
It's like shotgun. You shoot a lot of projects and see which sticks. I bootstrapped Remote OK from Nomad List success.
It's like a remote job website, which is now, also, since December, the number one remote job website in the world with almost a million monthly visits,
so that's really cool, and it makes about $10,000 a month. I also made Hood Maps recently. This is Canggu, so it's a map where everybody
can cross-source tech, kinda like Wikipedia tech, things they think about a place. They can color it based on if it's hipster or rich,
It's a nomad mecca. Deus' hipster mecca, and the ocean is full of hot surfer boys and girls.
So anyway, while building all these projects, there was one framework and pattern that kept happening, which was like, you have an idea, or I would have a problem
and make it into an idea. I would build it, I would launch it, I would grow it, and then I would monetize it to make money from it,
and then, if I got really annoyed with working on it, I would automate it with robots, so today, I wanna tell you about all these processes.
And importantly, there's no VCs involved. No venture capital, just self-funded. So let's start with idea.
A lot of you have already startup or app ideas and a lot of them are good. A lot of them are really bad, and I think the bad ones
are pretty much bad because they're not focused on a problem. I hear constantly, let's make another food delivery app
or another fashion clothes delivery app or whatever, but they're not really problems that you wanna solve, so my thing is like, I try to look at my own life,
and what am I really annoyed with? What is in my daily life, something I can work on, information that's missing or whatever.
With Nomad List, I wanted to know new cities, where I could go. With Hood Maps, I was lost in these tourist centers
of big cities, and I was like, "Fuck, I wanna see the real city." So I built Hood Maps, for example.
So I was always trying to find problems and then to solve, and I think that's the way to do. And the reason that's cool, because when you have a problem
you solve, you're actually, you're the expert at your own problems, so, this is an expert, and it's a competitive advantage,
because let's say you're a gardener. You know very well about the problems that gardeners have about flowers and plants and stuff,
and nobody else knows that, or only other gardeners, so you have a little niche there that's competitive, that's good.
The problem is, we're all very similar. Look at us. A lot of guys here beards and short hair
and trimmed on the sides like me, so it's bullshit. That means that we all start getting the same ideas 'cause we all have the same problems.
So you wanna become less homogenous, right? So how do you do that? Well, you have to start doing crazy shit.
So you have to, I don't know, go sky diving or you go trek to the jungle for six months alone without any phone, or just do some original stuff.
Go do orgies or whatever. Find new subcultures to go into. Fringe subcultures are really good, because when it's taboo,
nobody else is doing it yet, so it's competitive advantage again, and you might find some business or app idea
or service idea, whatever, in there, but you have to become original, 'cause otherwise, you're making the same shit everybody else is making,
and that's not gonna make you money. What I see a lot is a big fault, too. People think really big with ideas, so they start with,
I wanna build a space company, but that's bullshit because you're nobody, so it doesn't go as fast as that.
You have to start with something very small. So, if you look at Elon Musk, he started with PayPal which was a payment app for Palm Pilots, old smartphones.
That became big, and he sold it with a lot of other people, and then, in the end, after 20 years, he's finally building a space company.
So start slowly. Build something small, fix a small niche problem first. Make some money and keep growing the niche,
and keep growing bigger. With Nomad List now, it was focused on nomads, but now I'm going bigger.
I wanna go into the whole travel market, which is about 10 or 100 times as big as Nomads, so grow a niche instead of starting big, you know?
Start small, it's better. And a niche is really cool, because if you have, let's say, $100 products,
Yeah, it is accurate, it's one million dollars. So you don't need a lot of, and you can take a picture if you want.
You don't need a lot of customers to make one million dollars. You just need a small niche of people.
Okay, so you can also make an idea list. That's what I did too. Every time I have an idea, I write it in a concepts list.
This is all bullshit ideas, but whatever. And I'd see which ones are promising and which keep coming back to me,
and then I might start building them. And it's good to just track this. Do it in WorkFlowy or Trello or whatever,
to-do post-its or whatever. Write it down because you might need the idea later. I think a lot of the remote work ideas I had,
they came months before I actually did them, so it takes a long time to boil in your head. Also, I would definitely, definitely super advise,
Don't work with other people. You don't need a technical co-founder if you're a business person.
Just learn the codes. Just do it yourself and learn to design or whatever. Do the basics yourself,
If you have two or three people in a group, you're building a startup, I've seen it myself. People sort of hyping each other, like,
"Wow, this dog food delivery idea is really gonna change the whole fucking ecosystem of the world." It's just not true.
It's just you're hyping each other. And if you're alone, you cover your hype up, 'cause you're mostly insecure, right?
And being alone is kinda good, because, yeah, it will help you ship faster and better. A lot of people are like, "Okay, I'm working on a startup,
"but I can't really tell you because we're "in stealth mode, and I won't share "that idea 'cause otherwise, somebody steals it,"
Everybody has the same ideas anyway. The execution makes it original and unique, so, actually, sharing your idea is good
'cause you can talk to people, you can talk to maybe potential customers already before you actually build something,
so be happy with sharing your idea. Yeah, and this is the end of the first idea part. Do you have any questions?
'Cause I don't wanna do questions at the end, 'cause it's a little too messy, so maybe. You have questions now about how to get ideas?
you wanna build it, so how do you start building it? Well, a lot of people, they need to learn the codes and they need to go to coding boot camps
or code academies or whatever, and I would definitely not recommend that, 'cause it's gonna take months or years, and I don't really think it's a good way to code.
I think it's a little bit of a scam. I think you should learn to code yourself. I think you should just open Google
and write how to make a website. And that's how I learned it. That's how most successful people around me learned it,
and the thing is, the biggest thing in coding and in business you can learn, is learning how to learn and learning how
to figure things out for yourself. That's very practical knowledge, and that's super, super important in entrepreneurship,
just practically knowing how to do things, and not calling somebody, like, "Hey, how do I do this?" or not finding a book or something about it.
It's on YouTube, it's on Stack Overflow, it's on Google, so you can easily find for yourself. And that's, again, it's the most important skill
no, Pieter, I'm not gonna learn to code, go fuck yourself, go on Typeform. Typeform.com is a site where you can make a form,
and you can even accept payments, and you don't need to do any codes, and you can actually build a little mini-startup
just with a form. Like here, you can enter your credit card, and then you can actually pay.
You can accept payments with Stripe and stuff. Another cool app is called Carrd. It's C-A-R-R-D.co.
It's built by my friend AJ, and it's super amazing. It lets people without code build really advanced websites. I built this yesterday.
It's a luggage pickup service, and I just build a whole landing page out of nothing, and then if people schedule a pickup,
it gets sent to Zapier. It's API website, and the luggage gets picked up. Not really, but I could do it if I want.
Me too, I started with a spreadsheet. Normally, this was a spreadsheet. I wasn't a good coder.
I could make WordPress themes for a little bit, but I wasn't really good at it, so I learned just in time with Google.
I learned something when I needed to learn it. When the problem happened, I would go on Google and just find it and figure it out,
and because the only other option of not learning it was my entire startup failing, it's a very nice constraint to, you really need to learn how to make the button align
with the logo because everybody thinks it's ugly. No, that's a good reason to go learn. Also, I see a lot of people,
they build startups for years or months. Like, "Yeah, I've been working on this thing for six months. "We have no customers,
"and the design is perfect and beautiful." That just doesn't work. I would say, max one month for a prototype.
It has to be a good prototype, though, but don't spend too much time working on something because you need to validate with launching.
Well, then, everything's clear, so it's good. Okay, launching, very important. So you built some things,
and now you wanna actually get users, and I think this is the most important step in any startup because it validates if the product
is actually useful or not, and can be monetized and stuff. So, very big platforms for launching startups. Product Hunt, of course, one of the biggest.
It'll get you about 10,000 users, 10,000 visits. I think about 10% maybe convert or something or less. Tips for Product Hunt,
make sure just the whole item looks really good. Add some animated .gif. Make a really good slogan.
Ask your friends and stuff about the slogan for your startup. A lot of the startup slogans are just super obtruse,
and I don't know what they actually mean. So, make it very simple. Very important for Product Hunt.
Product Hunt works in San Francisco time, so the time's on Pacific Standard Time, which means that you might have to stay up
until midnight San Francisco time, and then you need to submit your product. Because otherwise, if you submit at like,
I don't know, Bali time 4 p.m., it might be 1 p.m. San Francisco or something, anyway, a little bit too late to compete with other startups
on Product Hunt for that day, and you wanna be high on the ranking. It's very important.
Also, jump on the comments when you're on Product Hunt. You know, talk with people. Don't be marketing, just be honest and say,
They can destroy your whole startup with their comments. Here it's even more important. Don't do marketing stuff.
Be as frank and honest and personal as you can. If you build a food delivery app, whatever, say, show HN, "I built a food delivery app."
And then say something unique or whatever. Make it original, but make it friendly. No spamming.
Don't use voting rings and stuff. No bolts, all that bullshit. It's only gonna go down, you know?
They'll see it. Reddit is very, very gigantic big. It's about 100 times big than the sites before,
Hacker News and Product Hunt. Reddit is the mainstream launching platform right now, I think it's becoming very quickly.
Reddit, again, also, they don't like spam. They don't like marketing. They will remove your listing very quickly.
Important think about Reddit is you wanna submit to subreddits, so if you doing an app for horse management, you might wanna go in slash R slash horse,
and you wanna be very friendly. You wanna say, "Hey guys, I made this app about horses. "How to manage them.
"Would you give feedback on it?" And then if it gets up-voted, people will like it, it will actually, that's a very good chance
I did it with Hood Maps. The problem is, when you go to the front page, when you get about page two or three, your server will die
because it can't handle traffic. It's like literally thousands of people in the same second, so you wanna make sure that your site stays up
so, technical term, but make it static. Make it in XHTML instead of PHP or JS. Just make it static so it actually runs.
Load test it before, 'cause a lot of people just don't get onto the front page when they might have if their server stayed up.
And this, again, hundreds of thousands of users you'll get from this, 400,000, maybe, half a million, it's crazy.
Horse Forum, it's very important. (laughing) You're like, "What the fuck is this site doing here?"
No, it's very important. So, if you make this horse management app, you wanna also go in your niche.
So you wanna find websites specifically for your niche. In this case, horses, and you submit it there. Same story, make it personal.
This is actually users that might convert the highest, because it's very relevant to them. They have horse stables or whatever, and they need your app,
so publish here. Bodybuilding, another one, if you do a bodybuilding app, and yeah, this is subreddit motorcycles
- Sorry, need you to talk in this microphone. - I was just gonna ask, do you have any procedure that you go through when you do a new startup,
or you just jump right into it? Like, are you doing a competitor analysis or? - Yeah, good question.
I sometimes do competitive analysis. Like I check if the app already exists, but the thing is, the fact that an app already exists
doesn't mean you can't add to the market, right? So many times, when an app doesn't exist, is you wanna build, it means there is no market for it.
So usually, there is an app that already exists, but it's shit, and it doesn't have a lot of users, and it's just broken and ugly, whatever,
so you can just make a better one. That's what I did a lot of times. There's a lot of competitors of mine who were just,
their site was just unusable, but they were big sites before, but yeah, so it's easy to, not even take them over,
but just like, yeah you'll get more traffic, but yeah, I will usually dive right into it, and I'm a little bit arrogant and naive,
so I'm like, oh, I can do this better. Fuck this, I'll just do it, and sometimes, usually it doesn't work out. (laughing)
But mostly, one out of 10 times it does, and then you made something that's better. So being a little bit arrogant about it works, I think.
- I mean like, do you have a checklist, I guess, of a lot of things that you would go through? - Yeah, so I'll try and launch,
so he asked, do I have checklist? Things I go through during launch? I will try and do Product Hunt, Reddit, Hacker News,
all those websites on the same day, 'cause you kinda want a constant traffic, 'cause then it's like, oh my God, this whole day's
about your startup and everybody's talking about it, and it has this giant effect, like exponential, but the checklist is pretty much,
No, cool. So, when you've launched, of course you need to check your analytics, like if it actually worked.
If, you know, usually you see a drop off. You see a spike of traffic when it launches, then it goes down and down and down,
which is very normal. Doesn't mean your site is not validated, but if and when, in a week, literally everybody's gone,
then you might think that maybe it's not successful. So you wanna try, maybe, don't stop, but whatever. You wanna try and grow.
If actually the traffic's still there, you wanna try and grow it, and what I really hate these days (laughing)
and it's also of events in Dojo, is there's a lot of talk about non-organic growth, and I think just doesn't work. There's a lot of talk about Instagram bots.
I tried them too, last week. Didn't work. There's a Twitter follow/unfollow bots, like bots,
spamming by an E-mail list, all this fucking dodgy, shady gray stuff, or black hat stuff, and I hate it so much that every time.
In Dojo, I think every week I'll be in some heavy discussion or at some coffee shop with somebody. What you're doing is not good.
Don't do it. But, I don't wanna be moral night, so I should shut up as well, but the thing is,
people actually really like your website. They're not there because of bots, or ads as well. Ads are ethical, but I don't like ads.
Like who of us has ad-blockers? See? So why do we have ad-blockers but we're still buying ads
at Facebook and Google? It's kinda morally ridiculous. I don't believe that ads will be the future,
so all the ads, they give you, let's say they give you a spike of 10,000 users and signups, but when you stop buying these ads,
usually it slowly just fades out. And I see it a lot with venture capital-based startups, and I think venture capital-based startups
are a lot like this, 'cause it's all fake growth. It's all a bold growth or paid traffic, and I don't really think it works.
It stops working when the money stops, right? Then you usually just fall off. And then you didn't really actually build something useful.
Organic growth is much cooler, because it's much more hard to get, but when you get it, it means you validated the product
you built, so you actually have people using it, and actually people loving it. And if you don't get traffic,
it means your product's just not good enough. So it's the ultimate test of, is my product good or not? Should I tweak it, should I build another product,
a new thing, whatever, to have organic. And if you have all this paid traffic in there, okay, it's kinda hard to see
if people actually really like your product, or if it's just paid traffic. Very important, what I do, to kinda get this growing.
I wanna build with my users. So every site or every app I have has this little feedback box, and it just sounds like,
Cause people can be really angry in this feedback box, so I had to ask, be nice, and now they're really nice to me, so it actually worked. (laughing)
If this box, like this, the images are not loading, you can write, "Hey your images are broken." But also, there's a lot of feature requests.
Every week, I'll add a feature, or I'll change a feature somebody just says is wrong. This week, I think I moved the search box on Nomad List
to the right because somebody said it looked ugly, so, yeah, and then they're happy and they're involved in the process, so building.
I think it's called co-creating. Building with users is amazing, because they become, what is it called?
so they will tell, "Hey, I sent Pieter this message "about the search box, and he actually changed it. "I love it.
"You should use Nomad List, too." So, it's very positive effect you have, and users are really smart.
You shouldn't always listen to everything they say, but you should definitely consider it, what they're saying.
A more beautiful feedback box, of course, Intercom, used by most startups. This works as well.
It works very well. It's paid, though, so a little annoying. Very important to add on your website or app
is some kinda thing so you can re-engage users later. So you launch with 10,000 users on Hacker News or Product Hunt, but then after that day,
So, capture their E-mail with, I don't know, somewhere like this, send me a message when you have special food discounts
in my area, or whatever. What I did with Remote OK was, the remote jobs website, I would have daily job alerts that people can subscribe to.
Nomad List has a newsletter, so that kinda stuff. So you can E-mail people later. Don't spam people, you know?
Again, just be sparing using these E-mail addresses, 'cause you guys know how annoying it is to have annoying E-mails
so far ahead of everybody else. Build your startup in public. So this guy is a friend of mine,
But, it's Drew Wilson who once Tweeted. Drew Wilson, he's really cool, and he built Plasso, this payment startup, but he build a lot of it in public,
and he just live streams. So he's just sitting there. It's a little boring, but also kinda fun,
because he plays music and stuff, and you can see his code, so you can see the product being built right there in front of you,
and that's super cool. And the cool thing is, nobody else is doing that. I did it with Hood Maps.
I hardly know anybody who's doing it, and it gives you so much attention and press, so definitely try this.
Yeah, takes guts, but also streaming, it makes you very productive. 100 people were watching me, and I never coded as fast,
'cause I was just so nervous and stuff, so it works. Another one to keep growing is to keep launching, so don't launch your startup once.
Launch a feature as well, and launch to the press again, and just keep doing it every two or three months. You wanna keep getting into the press
and keep getting into these websites. I don't think you can launch it in Product Hunt every two months,
but you can launch every year. Every big version number you have, or every change you do, you can launch again,
and that's very important, 'cause you wanna stay in people's minds. So, any questions about launching?
So, the most, well, not. I keep saying, "The most important part." That's bullshit.
I can't keep saying that, but this is very important too. Monetizing. You aren't running a charity, you're running a business.
If people won't give you money for your product, you have an existential crisis on your hands, and that's very important.
And I see so many startups just don't make money, and it's like, how do you pay your rent? Just, I don't know.
And (laughing) and that's just not the way to do it. It's very important to make money, because you need to pay your bills,
and I would say within three months, I would say within two months, maybe, get the first dollar in.
Maybe even during launch day, get the dollars running, 'cause otherwise, again, you didn't validate. You made a nice startup, but it's not making money,
so it's not really validated as a product, and that's a big problem. Focus on money, and focusing money is very difficult for us.
I'm Dutch, so especially for Dutch people, they're traders historically, but they're very weird about money.
You're not really allowed to make money. This is a typical, I wrote it myself, but this typical example E-mail of the stuff I would get
when I started charging money. So, I'll read for you. This is an E-mail by grumpycat2019.
Okay, I can't believe what just happened. So anyway, I was feeding my cat, and then I was trying to find an app
so I can schedule my social media post. I really put too much time into scheduling, so I need this app.
So I found this app called Media Scheduler 2000. Okay, so I sign up, and what the hell? I have to pay $25 a month for it?
Who does the maker of this app think? What a capitalist. He's just making easy money off the back of others.
This should be free. It's always these big companies trying to make money off the little people.
But really, this is a typical E-mail I get. It's absolutely ridiculous. They think you're a big company, but you're just you
and your laptop and you're trying to just pay your bills and buy a coffee, and this is so, this happens so much, especially in Reddit.
Like people really hate when you charge money for something, but you should charge money for something, and just ignore these people.
And there's always a free alternative of your app that's worse, but yeah, you're not competing with them.
You're competing in the premium with actually charging money. A very good example of how to charge and validate
at the same time is Buffer, and they pioneered this whole thing. They didn't even launch a product yet,
but they just put up a landing page with a plans and pricing button, and if you clicked it, this is social media scheduling
as well, you would get an E-mail box, and you could sign to get updated if the app actually launched.
And this was amazing, 'cause this is literally just validating how many people will click on this? How many people add their E-mail?
Okay, so now we have a list of 10,000 people that might actually wanna pay for it, because they clicked pricing,
so they actually wanna maybe pay for it. I did this idea even worse, or even bigger. I made a whole payment button with a fake Stripe box
where you enter your credit cards for a feature you wanna use, and then after paying, they wouldn't be actually be paying.
I said, you didn't actually pay. This was a fake Stripe payment box, but now I know that you would pay if I built the actual feature.
But I didn't actually build the feature yet. So, that's again, validating a feature before you build it, if actually people pay for it.
So yeah, but buy buttons on everything. This is the most important slide of my presentation. You wanna check what people pay for in your product,
so every feature, put a pay ball on it to see what happens, and then start, if nobody pays for it, make it free, but yeah, limit your app as well.
See what people pay for again. Super important. A few business models here that you can apply.
A lot of websites you know and startups, they don't actually make money off their main product. They make money off their by-line product, kind of,
This is all free data. You can filter cities in the whole world. Nobody pays money for this, but this is like a social media,
or like a social network for travelers, which also Nomad List, which 7,000 people pay money for. Dribble.
You guys, a lot of designers here know Dribble? A design website. It's free to post your designs on Dribble,
and nobody pays money for this, but there's a job site that business people business pay for to post jobs, and they pay a lot for it.
I think $299 for 30 days, yeah. So you can use your main site to be free, like Freemium, and then have side things.
Also, sponsorships are good. When I launched Nomad List, I got an E-mail within the first day by Matt Mullenweg,
the founder of WordPress, who had liked the website, and he said, "Can we sponsor it?" And I was like, "Sure, I'll add a little banner,"
and then automatic, WordPress are hiring, and he paid me a few thousand dollars a month for it, and it still pays, so yeah,
that's a very good sponsorship model you can do as well. It's just, it's very hard to get sponsorships. Going outbound, like E-mailing companies
for it is very hard. You wanna be so cool as a product, maybe, and be lucky to, a cool company wants to help you
and provide you, so you can keep developing on the website. And this money helped a lot, because in the beginning, I wasn't making a lot of money,
so it has helped me continue developing the website. A more cool modern model that you might now is Patreon where you just simply ask your users to pay money,
not even for a specific feature, but just for supporting you as a maker, and I just saw this week on Twitter,
a guy called Sindre Sorhus, who does a lot of open source development, he just asked like, "Hey, do you wanna give me money
"for my open source work the last few years? "I've been working for free." And I think he got a few thousand dollars.
This is my friends abroad in Japan, a Japanese YouTuber, British guy in Japan, and he makes $3,000 a month from 800 people paying him
a few dollars a month, and it's actually a sustainable model to make money these days, and why not? Overcast, a podcast app for iOS, does the same thing.
They don't have premium features anymore. They just have a Patreon part where you can literally just say,
"Okay, I'll pay $12 'cause I love the app." And you don't even get anything. You just, you're a supporter, and I think 400 people a day,
or something, they're Patreons, so it's a lot of money. Very important about monetization. You know, I see a lot of people, I did the same thing.
I see a lot of people charge $50 once to unlock a feature or use your product, but it's not recurring revenue, and recurring revenue is quite important,
because, as you can see in this chart, if you have a single payment of $75 and the company, you can't see it, but it says sales growth by 25% a year,
which is kinda okay growth, you know, year one, you make $75,000 on both. In year five, when you have a single payment by a user,
you make $183,000, and with a subscription, you make almost $2,000,000 a year, because subscriptions keep going, and they keep growing
with more and more subscriptions, so it's exponential kinda growth, and it's just a lot of money.
And of course, you'll have churn, too. You'll have people canceling your subscriptions, but still, in the end, it's kinda positive.
Only thing is, subscriptions are annoying for users. I hate getting another bill of some service I signed up a few years ago, like fuck, I was still paying for that.
So if you have this whole business running now, you make money, and you kinda, you kinda get sick of the business.
I hate doing the same shit all over, over and over again. So you can get robots to work for you. You can hire people, but humans are difficult.
Robots are much easier and more efficient, I think. So automating. So this is my server right now.
I made a screenshot a few hours ago. In the top, you can see, it's blocked, but it's 187 robots are running now.
That's parallel processes, and they're doing something for my site. They're getting the weather for the cities on Nomad List.
They're getting job posts for Remote OK. They're processing refunds for users. Both sites are 100% automated,
and these robots keep everything running. This is my scheduled cron jobs, which means, it's tech lingo for scheduled programs, these robots.
All these things are things that I need to do hourly or daily or weekly. This is my whole business, is all these lines.
This is all the robots running everything, and for me, it's really cool. It just looks really cool that I have this server
somewhere in San Francisco, and it just does all this stuff. And I have anywhere from 180 to 700 robots running, working for me 24/7, and they can scale up and scale down
whenever they want. When they need more people, they just hire more people. Within seconds, more robots.
It's just, the magnitude of this is like, it's hard to explain, but it's, it means that you can run entire businesses now
with robots, with scripts doing stuff for you, and this means that you can hire people, but then you can't really fire them,
'cause it's hard with labor laws. Humans get sick, all this stuff. And I know it sucks, but this is the reality.
Robots are, to be honest, just more efficient at a lot of stuff. This, for example, how to monitor robots.
So what's the role for the human then, left in his little black box of a business you built? Well, I think it's very important to have one human hired
full time to manage all these robots when you've automated everything, so they can check if your server's down or not.
Otherwise, you're still 24/7 working on this business. I've woken up so many times, it's 4 a.m., just check my website, and it's down,
and then I have to do all this stuff, and then I'm awake for three hours 'cause the server crashed.
You wanna have a guy or girl or whatever on there, on standby. Get alerts when a server's down and when the robots
are not doing their work. Yeah, exit is very important. I've never done it, but selling your business.
I've got proposals to sell my business, but I'm not happy yet with the price. Very important to just finally get on with it
and start living I guess. The price of an exit is usually something like this. So, let's say you have 25% growth.
you can ask even a million dollars for $100,000 a year business. Yeah, this is very important.
So that's why you see all these startups. They think about their growth rates so much, 'cause they want the growth rate for the selling price.
It's very important. I think I would sell for something like four or five revenue multiple or something,
And also, there's a lot of psychological things with selling, like if you wanna sell your company, maybe. You know, your company's your baby.
Like, Nomad List is my baby. If I sell, maybe I get depressed, so think about that stuff. See, that's the whole loop.
Monetize it, automate it, exit. And then you do it again. And this is like a little ecosystem and pattern I found
I could either continue, finishing startups, which is very important for me, or I could do Nomad List and make it big,
and I think if I would have continued making new projects every month for another five times, then I'm afraid Nomad List wouldn't be big.
and I had to keep adding features, and I think otherwise, it would be a passe, one-day fly thing, so unfortunately I didn't finish,
but I'm still thinking, today I was checking the black ball, it was like 2014, and I thought, it'd be cool to do those five at some point in five months,
but, yeah, just to resolve it for myself spiritually. - How do you deal with all the legal stuff? Where do you set your companies up and taxes and, yeah.
How do you deal with all that? Like when you're setting up loads of new companies all the time as well.
- Yeah, good question. So, what you can do, you can have one company, the holding company, and actually everything you do
is just a project. So it's called a startup, called a business, but you can just do it in-house.
And you can even spin things off, and I think it's, fiscally, in some countries, more beneficial to do the separate entities,
but in a case of Holland, it's really annoying to start a LLC or (speaking in foreign language) we call it. It costs like $5,000 in bookkeeping fees,
so I was just like, "Okay, I'll just do it "on my own in my own little company," so I just have one company and that's it,
and that's what I have everything in. So it works fine, and it kinda is like, it works with my lean, simple approach.
I don't like spending too much time in all this difficult stuff, tax stuff, fiscals. I want it to be legal, but that's it.
But I think even if you have a company, you can spin off parts of it legally, so why not? Yeah.
- Are you the only one adding features, or do you have people for that? How do you handle that?
So, it's a lot of work, but, then again, it's also not a lot of work. It's a lot of nights here at Dojo as Michael knows,
'cause he always watches the security cameras at night. (laughing) Like we buy nine coffees and then we come here.
Nine lattes, and we sit with Andre and everybody, we sit there in the Air-con room at night, and then we ship loads of features,
(laughing) But it goes in cycles, so it's a lot of hard work for many days or weeks, and then,
now it's pretty much like very little work. So it's just running. But yeah, I think you can keep things running for very long,
but then it slowly will get dusty merely because the time changes. People will want different design.
There's different trends, right? Or different, I don't know, even travel trends, so you wanna slowly maybe change the website.
But my idea now for 2018 was to kind of keep it running and live a little bit more, and relax a little bit more, 'cause the last four years
was like a whirlwind of hardcore working, traveling, and doing all this stuff, and yeah. It's very intense if you do everything yourself,
like press stuff. Like people attack you in the press. New York Times articles, it's always, yeah.
Over the years, what do you think top three mistakes that you've done that you could have avoided? - Top three.
I think listening to yourself, to your intuition is much more important than I thought. I was trusting always on the internet so much,
like TechCrunch and shit, like I started reading TechCrunch like 2011, and I thought that was the way to build a startup.
Like, you raise 23 million dollars, and you hire a team and get a office and stuff, and it didn't turn out to be for me, anyway, the thing to do.
And every time, I'm really stubborn, but every time I think something is the way to do it, it turns out to be the way to do it for me
just because I force it kinda, and so trusting yourself and your intuition is super important.
You're not wrong, usually. The time is wrong, you're not wrong. Like a lot of people here, we're nomads,
and this is a very early adopter scene, so you're already an early adopter, so it means I think you know things a little bit better
than the common people, or, oh that sounds really bad, like normal people, normies. But it means that, if you would never trust yourself,
you wouldn't even be here, so you wanna trust yourself, very important. That's the most important thing.
Twitter, it's a hell hole. I know a lot of you people aren't on Twitter. I'm on Twitter a lot.
The tech scene is on Twitter. So many haters, especially when things are going well. First, nobody knows you, and then things are going well,
and people just start hating on you for no reason. So, don't engage with haters. Ignore them.
They're just angry, and I don't know a third mistake. No, really, I don't know. - Anything else?
- Website, Nomad List, it's a membership site mostly, so you can join. Like I said, you can use everything on the website.
It's like a read-only website, so there's social profiles of where I traveled and stuff, and then I can see where somebody else is traveling,
but if you actually wanna have your own profile, you need to sign up. You log on with Facebook, and then you have to pay
$1 a day or $99 a year, I think, and then you can use all the features, so it's kinda like teasing.
Like you show the features, but then, if people wanna interact, they can't. They have to pay.
It wasn't like that from the start, no. Well, the start was only a city list. That was it.
But, actually this is a good story. The reason I started charging money was because I was getting spammers.
I had this Slack chat for nomads, and it started filling up. Within a month, there was a thousand people on there,
and we started getting these internet marketing people, and I think if you're on Facebook, you know very well.
These people, they're also in these Bali groups. They're like, "Hey guys, I'm selling my course, "so I'm getting new people on" and stuff,
and it was just really annoying that everybody was selling their own shit all the time. So, I was so annoyed, so I was like,
okay, well, you know, you're obviously selling something, so pay for it, so $5. I got a Typeform for $5 and started charging,
and then, it slowed down a little bit, the spammers, but then it started growing more, and then, again, the same thing, all these spammers.
So, $25, okay $50, $100, and they kept paying, so it was kinda like accidentally, I had a business model where people actually paid for Xs,
and also, the room spam, there's hardly any spam now. So, yeah, accident. And you had a question.
for someone that don't know anything, should just go and Google, and you search, - Yeah--
- I wanna do-- - I used PHP and JavaScript and CSS, all plain, vanilla, but I don't think it matters.
I think all these JavaScript frameworks are very difficult and obtruse and bullshit, but theoretically, you should just Google and then figure it out
for yourself, even which language you should figure out for yourself, because figuring out for yourself is the main skill you need.
if there are some boot camps available that are faster, obviously, how many times-- - It's not faster.
- So you took less than two months or three months to learn? - No, I could do basic WordPress PHP stuff. - Yeah.
- And then, you know, I could make a table of cities, so I did that. So I copied the stuff from the Google sheet to a table.
Then I had Nomad List, and I launched it. And then I was like, okay, how do I make this city pop up open with more data?
So I was like, okay, how to hide stuff on webpage, and enter, and then fuck, this is bullshit. (laughing)
Days of this pain, this suffering. Which is, this suffering is essential to getting anywhere in life, as you know,
I would suggest, go in Dojo on a day, and look around for rural developers. See what they're actually doing.
They're half the time in this coding screen, black with colors, half the time they're Googling everything.
Every day, I don't know what to do with this fucking code, and I have to Google it, and then I'm on Stack Overflow. I'm like, ah, this looks horrible.
(laughing) And that's literally my day. - But if you don't understand why it works,
half the codes the codes they don't understand. I didn't understand most, though. I'm not joking, I'm serious.
(audience chattering) Yeah, it's weird, I don't know. I'm just saying my opinion, my perspective.
Like I said, your mileage may vary. Maybe there's different styles, I don't know. I don't think there's different styles to be honest,
- When you did the fake Stripe checkout stuff, did you get any negative feedback to that, when you fake the features, and you fake the--
- No one-- - But it was definitely a little bit brutal. Like crazy thing to do, but I didn't save
I said, I didn't save your credit card data. This is bullshit. This is just a test if you actually would pay
I don't know what they respond, like, yeah. I just got their E-mail. Then I sent them an E-mail, and they paid
for the the real feature, so yeah. Anymore questions? Don't be shy, 'cause otherwise I become really shy.
he was whining about Nomad List being the most ugly website he's ever seen, and I got so triggered. I started overheating in the coffee shop.
Like wow, why it so hot here? Like God damn it. You know, he helped me align everything properly,
like designer, and now he's like, it looks good. So, yeah, it's always, that's art, you know? I think it's very similar to art.
It's never. The moment you made it, you hate it, so. - True, absolutely, has happened to me lots of times.
- Yeah, it's absolutely normal. You can just keep making new stuff. That's what artists do.
You know, just ship more startups, and yeah. But, you know, the thing is, when it makes money, it kinda like, it's like, oh,
it's a really horrible website, but it makes money, so some idiots might like it, you know? (laughing)
But you're always further than your audience, right? Like everything I'm telling now, maybe I hardly don't even believe in it anymore.
It's just you're always ahead. 'Cause you're the maker. You're not the consumer of the work, so, normal, yeah.
Any other questions? - When you're doing big launches on Product Hunt or Reddit, and you see this huge spike
of new users, how do you know, especially when you get the big drop off afterwards, how do you know at what point to stop working on the website,
or what data do you look at since you've built a lot of these? You know, you've launched a lot of startups.
At what data do you look at to know whether to continue? - I think it's kinda like a feeling now, so,
you want daily people kinda to come back. I don't know how much. It's kinda hard to say, right?
But a good thing to track is press mentions. So what I have, I have a Google Bookmark where it's like past 24 hours or past week,
and I have in quotation marks, the name of my product, like Hood Maps or Nomad List or whatever. You can do Nomad List in quotation marks
or Hood Maps in quotation marks, last 24 hours, and I just have it as a bookmark, so sometimes I click, and I'm like,
okay, what are people talking, are they talking about my app or are they not? What's happening?
And tracking that and seeing nobody talk about your app at all after it was on Product Hunt? Yeah, that might be a little difficult, you know?
That might mean that it's not important. Andre just launched or is working on, what is Dark Mode List, yeah, so a website
where you can see which apps have dark modes, and that's been getting press mentions all over the place now, so that's kinda like,